Player lock, nice alternative to "my player", here is why/how.

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  • [Icy]
    Pro
    • Dec 2005
    • 599

    #1

    Player lock, nice alternative to "my player", here is why/how.

    First at all, i love the RPG concept in sports games, but i have yet to find the perfect one, maybe the MLB the show is the best, along with BAP in NHL10 but both have still their issues.

    I had big hopes for "My player" and after playing the combine i thought i was finally in heaven but... now that i have the real game...

    Besides the bugs that are more or less avoidable with workarounds, the main problem i see is that as 2k tied offline with online, so the mode was thought for 5 minutes games. If you do the trick to get more minutes, the games are fine if you are on the court, but if you sim when you are in the bench, stats are inflated. We don't know yet if 2k will fix it so we can choose the minutes per Q or if their fix will be to not to allow even those who have the DC to change minutes. I'm not a big fan either of the 1 year contracts and how it could unbalance your NBA universe over time as you are the only one without rookie contract etc.

    So while we wait for a patch to fix all it's issues, i decided to try using player lock like past years to get a similar experience, and who knows, it could end being even more realistic/fun.

    This year we have all the tools for a perfect "player lock".

    - You can create a player exactly like you want him, an average rookie that probably will be sent to the D-League, a top star, etc and place him in any team you want (you can always use a random generator if you don¡t want to chose team yourself and sim to be drafted).

    - You can start an association with the team you player is in, set player lock and play that way all your games only using your player. when you are benched, you set the controller to the middle so it's CPU vs CPU.

    - If you are sent to the D-League, you can select in the assoc options to play also the D-League games, and then just simulate the NBA team ones.

    - If you want total realism, you won't want to control the team you are in, so you can set in the assoc options everything to CPU controlled. That way the CPU will set lineups, rotations, scout players, draft, sign FA's, make trades etc etc. So you are in fact only controlling your player.

    - If you don't want to play 82 games seasons, just sim the games you want, like play one, sim another etc. Something you can't do in my player.

    - What if you get traded? cut? etc? you just need to resign from your team as GM. Then you can sign with the team where your created player is in now, assign again everything to CPU controlled and again only play with your player.

    This is why this could be end being more fun than with "my player".

    - You have total freedom to create your player as you create him with the player editor before starting the association. No need to use the presets from "my player". you can create a mix of athletic with shooter, etc. You also decide how good/bad you are, you have all the moves available to assign to your player etc.

    - You develop automatically exactly like the rest of the NBA players, no drills etc. More realistic than doing a shooting drill and improving your shooting all the sudden.

    - Your coach still sets your minutes, your place in the lineup etc and probably ona more realistic way than in "my player" were we have seen already some questionable decisions.

    - You can be traded, get new contracts etc (of course you have no input on it).

    - You get realistic stats as you play full games instead of using the broken my player sim.

    - Your player will sign realistic contracts like the rest of NBA players, starting with a real rookie contract. Only issue is that your player will negotiate those contracts by himself without any input from you. But i still find it more realistic than the 1 year contracts in "my player".

    - You can sim games instead of playing them when you want.

    - If you want a 45 games season, you can select it when you start your association.

    - You can tweak sliders and difficulty to your liking.

    - Your player has personality like the rest of NBA players, and it will affect the team chemistry unlike in "My player". You can create a good team mate or an egoist full of ego that will have problems if he is not the team star.

    - If you are tired fo the realism and anytime in your career decided to act "God like" you can. Like trading yourself, or editing your rotation, position on lineup, drafting the player you want as team mate, etc. For that you just need to get back control of the team you are in, instead of setting CPU to do it all. Thsi goes against realism, but it can save your career if you don't like how it is going. You could even edit your player to make him better/worse anytime during your career.

    It's not perfect either, but a good alternative to those who like me want to play a realistic experience of being an NBA player and are not happy with the current "My player" state.

    The thing i'll miss more will be the teamplay grades from "my player" that are a great touch.

    Once and if we get a patch that fixes it all, then my player could be the best experience, but imho it's not right now.

    What do you guys think?
    Last edited by [Icy]; 10-11-2009, 06:35 AM.
  • doublek
    Rookie
    • Nov 2004
    • 443

    #2
    Re: Player lock, nice alternative to "my player", here is why/how.

    I think it is actually a pretty good idea.

    Originally posted by [Icy]
    - You can be traded, get new contracts etc (of course you have no input on it).

    - You get realistic stats as you play full games instead of using the broken my player sim.

    - Your player will sign realistic contracts like the rest of NBA players, starting with a real rookie contract. Only issue is that your player will negotiate those contracts by himself without any input from you. But i still find it more realistic than the 1 year contracts in "my player".
    The contract problem can be, in a way, solved by going into "edit player" and manually set the amount of money/year of contract you want. Still not perfect but better than none...

    Comment

    • tross840
      Rookie
      • Oct 2008
      • 53

      #3
      Re: Player lock, nice alternative to "my player", here is why/how.

      Good post dude and nice idea. But what happens when you get cut and NO ONE picks you up off the Free Agent list. Also you lose alot of the incentive to be a good teammate with player lock as you arent rewarded for doing the little things right (good pass, double team etc.) but all in all nice alternative you suggested here. What I would do though Is Put myself in the upcoming draft class and simulate the whole first season.

      Comment

      • 2k9wizardsfan
        Banned
        • Feb 2009
        • 99

        #4
        Re: Player lock, nice alternative to "my player", here is why/how.

        The issues you brought up in My Player Mode are definitely gonna get fixed, we'll just have to be patient and wait a week or 2 for the patch.

        Comment

        • Rockafella2x
          Pro
          • Mar 2008
          • 510

          #5
          Re: Player lock, nice alternative to "my player", here is why/how.

          its a great alternative

          Comment

          • [Icy]
            Pro
            • Dec 2005
            • 599

            #6
            Re: Player lock, nice alternative to "my player", here is why/how.

            Originally posted by 2k9wizardsfan
            The issues you brought up in My Player Mode are definitely gonna get fixed, we'll just have to be patient and wait a week or 2 for the patch.

            Hope so but based on past console games experiences i doubt it. Just the time after they finish the patch (and it's not yet finished for what we know) and is sent to Sony/MS for approval and is make available to the public is around 2 weeks so i doubt we will see a full patch sooner than a month from now.

            Past year it was in December i think.

            Comment

            • Whoman
              Banned
              • Oct 2005
              • 456

              #7
              Re: Player lock, nice alternative to "my player", here is why/how.

              interestin idea, definitely considering doing that. Just going to finish playing training camp and then take the ratings of my player and recreate him in the game to start the first season.

              Thanks for bringing this up

              Comment

              • BSanders
                MVP
                • Jan 2006
                • 1100

                #8
                Re: Player lock, nice alternative to "my player", here is why/how.

                That's how I played NBA2k8 and CH2k8 but instead I played through college hoping to be drafted and then if I was I played the same way.

                Comment

                • Mr.Hangtime
                  Rookie
                  • Mar 2009
                  • 20

                  #9
                  Re: Player lock, nice alternative to "my player", here is why/how.

                  Originally posted by tross840
                  Good post dude and nice idea. But what happens when you get cut and NO ONE picks you up off the Free Agent list. Also you lose alot of the incentive to be a good teammate with player lock as you arent rewarded for doing the little things right (good pass, double team etc.) but all in all nice alternative you suggested here. What I would do though Is Put myself in the upcoming draft class and simulate the whole first season.
                  Thats exactly what I do. I love it. I love seeing how next years Rookies (i'm subbing myself for john wall) like demarcus cousins, xavier henry, devin ebanks, etc. will fair out in 2k10. Beats My Player in every way imaginable.

                  Comment

                  • Joka2122
                    Rookie
                    • Nov 2008
                    • 343

                    #10
                    Re: Player lock, nice alternative to "my player", here is why/how.

                    Originally posted by Mr.Hangtime
                    Thats exactly what I do. I love it. I love seeing how next years Rookies (i'm subbing myself for john wall) like demarcus cousins, xavier henry, devin ebanks, etc. will fair out in 2k10. Beats My Player in every way imaginable.
                    Funny you say that. 2k team has tried this new mode in efforts to get people to enjoy it and make it a superior feature. And that statement just demolished what 2k was trying to do lol. But I would have to agree with and most of the guys on this tread, it really is a better option.

                    Comment

                    • Seahawk76
                      MVP
                      • Oct 2005
                      • 1394

                      #11
                      Re: Player lock, nice alternative to "my player", here is why/how.

                      Great idea. I'm going to give this a try.

                      Comment

                      • Mr.Hangtime
                        Rookie
                        • Mar 2009
                        • 20

                        #12
                        Re: Player lock, nice alternative to "my player", here is why/how.

                        Originally posted by Joka2122
                        Funny you say that. 2k team has tried this new mode in efforts to get people to enjoy it and make it a superior feature. And that statement just demolished what 2k was trying to do lol. But I would have to agree with and most of the guys on this tread, it really is a better option.
                        Haha yeah, nice try My player, but I would really enjoy being drafted in next years draft, with an option of editing the class. Would be fun.
                        Obvo pppl would abuse it but who cares. It should be however you want it. Like it says How Will You Take Over?

                        Comment

                        • Ballatician
                          Rookie
                          • Sep 2008
                          • 236

                          #13
                          Re: Player lock, nice alternative to "my player", here is why/how.

                          Ya'll late. I been player locking since the 90's

                          Comment

                          • pabryant
                            Rookie
                            • Nov 2007
                            • 162

                            #14
                            Re: Player lock, nice alternative to "my player", here is why/how.

                            I've been player locking as far back as when player lock first hit the sports gaming market. HOWEVER,.. I, as of right now, enjoy My Player much more. I am aware of all the My Player glitches and I even had to start over after playing 22 NBA games in My Player mode. But the thing that player locking does not account for is the EXPECTATIONS from,.. your teammates, your coach, the scouts. How many times before My Player did you enjoy the off ball play. I ENJOY setting picks now, knowing that I KNOW where I'm supposed to be on the floor, making a smart double team, simply because it is acknowledged and I am rewarded for it. This lends an enjoyment to the personal career experience that just using a player lock does not provide. When I get tired of My Player mode I may go back to the player lock, however right now I'm having a ball with My Player.

                            Comment

                            • k3yD
                              Rookie
                              • Oct 2003
                              • 237

                              #15
                              Re: Player lock, nice alternative to "my player", here is why/how.

                              Originally posted by [Icy]
                              Besides the bugs that are more or less avoidable with workarounds, the main problem i see is that as 2k tied offline with online, so the mode was thought for 5 minutes games. If you do the trick to get more minutes, the games are fine if you are on the court, but if you sim when you are in the bench, stats are inflated.
                              So if you don't sim are the stats still inflated? This mode is the only reason why I'm picking up 2K10 tomorrow.

                              Comment

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