NBA 2K10 Patch Available, Post Impressions Here (360)

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  • bigpun23
    Rookie
    • Jan 2009
    • 453

    #226
    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

    do we change the controller settings back to 50 or leave it at 0 for defensive help?

    Comment

    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #227
      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

      For those of you who have had a chance to play with the patch, how do you guys feel about the fatigue model now? Did they alter it too much for the worse or do you feel it's more realistic. Can it be easily abused now? Thoughts?
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

      Comment

      • Ferrari997
        Pro
        • Mar 2008
        • 667

        #228
        Re: NBA 2K10 Patch Available, Post Impressions Here (360)

        No one knows about Autosave settings......

        Comment

        • Gmoney2002
          Thats Pretty Funny
          • Jul 2002
          • 1084

          #229
          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

          Originally posted by sambf12
          yeah this is terrible...what roster are you using? official 2k or a custom like nogsters?
          I am using the official 2k roster so take that for what it's worth. Just played my fourth game and didn't see that pass out all game. Dont know what to make of this quite yet...
          "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

          Comment

          • mrchiggs
            Pro
            • Sep 2005
            • 511

            #230
            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

            Originally posted by DC
            The simmed engine is cool in 2K. You just have to know how it works. With the 2K INsider rosters, there are like 6+ 3O PPG scorers in years 2 and 3 though. So blame anything on the rosters
            Oh ok Thanks! I need to test my rosters then.

            Comment

            • Gmoney2002
              Thats Pretty Funny
              • Jul 2002
              • 1084

              #231
              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

              Originally posted by Ferrari997
              No one knows about Autosave settings......
              If you're reffering to your general coach settings then yes it has been fixed.
              "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

              Comment

              • jeebs9
                Fear is the Unknown
                • Oct 2008
                • 47562

                #232
                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                Originally posted by NINJAK2
                For those of you who have had a chance to play with the patch, how do you guys feel about the fatigue model now? Did they alter it too much for the worse or do you feel it's more realistic. Can it be easily abused now? Thoughts?
                Very Good question.....because pre-patch I thought it was pretty good. Took a while to get a hang of it. Hopefully they didn't change it much.
                Hands Down....Man Down - 2k9 memories
                http://www.youtube.com/watch?v=4IHP_5GUBQo

                Comment

                • PrettyT11
                  MVP
                  • Jul 2008
                  • 3220

                  #233
                  Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                  Originally posted by sambf12
                  but do i need to use the official 2k roster? or is it fixed using a custom roster with the patch (nogsters)?
                  No it applies to the game. It doesn't matter what roster you use every thing is available for any player.

                  Originally posted by DC
                  Anyone with a name sake package has their package "hardcoded" into their player DNA whether or not they were ASSIGNED the package or not

                  Which new animations have you seen and from who?
                  Originally posted by Whoman
                  Never understood the issue as all players had their package hardcoded to them anyways ...
                  Sorry fellas but they where not hard coded into the players DNA. I tested it many times. Some players where but not everybody. Some of the bigs like Duncan did not have thier package at all.

                  Also the very second you edited one of the players that didn't have thier package set in the edit and was coded in was changed to whatever it showed on the edit screen. They where not HARDcoded at all. I tested it many times. Derrick Rose had D. Wade's dunk package coded in the game but the very second I edited him it changed to the althetic guard package that it showed in the edit screen. Same thing happened to Josh Smith. He had his packaged coded in but as soon as I edited his ball handling it became Dwight's dunk package. That's why the where changing the packages every since the first roster update.

                  Comment

                  • Pared
                    Legen - WAIT FOR IT
                    • Feb 2003
                    • 39337

                    #234
                    Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                    Originally posted by NINJAK2
                    For those of you who have had a chance to play with the patch, how do you guys feel about the fatigue model now? Did they alter it too much for the worse or do you feel it's more realistic. Can it be easily abused now? Thoughts?
                    This is a tough one. I don't know if fatigue is now working relative to qtr length, but at 12 mins the fatigue still seemed too light. Could just be the Nuggets, but I felt like players were getting tired more pre-patch.
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                    Comment

                    • Gmoney2002
                      Thats Pretty Funny
                      • Jul 2002
                      • 1084

                      #235
                      Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                      Same with me Ninja. I had NO issues with the system prepatch. It didn't alter it to the point where realistic subs can't occur however, I liked the fact that I had to constantly monitor fatigue levels prepatch. I felt like a coach. Now most of my player wont fatigue(three bars or less) until close to the end of the first quarter.
                      "Your character is who you really are, your reputation is what you're perceived to be by others" - John Wooden(former UCLA head coach)

                      Comment

                      • The 24th Letter
                        ERA
                        • Oct 2007
                        • 39373

                        #236
                        DC....unless i just hadnt seen them yet...ive seen some more duncan, wade, ginobli moves off the top of the head....i figured it was a result of the packages not being assigned...but if they are hardcoded i guess i just hadnt seen them...

                        Comment

                        • PrettyT11
                          MVP
                          • Jul 2008
                          • 3220

                          #237
                          Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                          Originally posted by dkemp
                          Pared the patch details indicated that the patch should take care of the D-League attendence (better known as "Dynamic Attendence"), I thought the issue was resolved in the 10/22 or 10/28 living roster update. Which is it? Only asking because if the patch fix the issue then myself, and alot of people would feel relieved in which direction they should go with there respective rosters.
                          I don't know about as far as the D-League goes as far as the dynamic attendence but for NBA games it was added in the 10/22 roster update. Even after the patch if you are using a roster that was based before 10/22 you won't get the dynamic attendence. I tested with a game of Grizz vs Bobcats in Memphis with a roster that was based off of an earlier roster update. The arena was full. Then I loaded up a newer roster played the same game and there was empty seats.

                          So looks like the patch didn't do anything about that for earlier rosters.

                          Originally posted by gottibino
                          But aren't 2k's 10/22 update drive tendencies to high now that the patch was supposed to fix this?
                          That I don't know yet. I haven't had a chance to really test it and see if it is different now after the patch. I will be looking into that today.

                          Comment

                          • Ferrari997
                            Pro
                            • Mar 2008
                            • 667

                            #238
                            Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                            Originally posted by Gmoney2002
                            If you're reffering to your general coach settings then yes it has been fixed.
                            I am referring to the autosave glitch. Autosave remains on when saved at OFF.

                            Comment

                            • BroMontana82
                              Support Sim
                              • Nov 2004
                              • 2225

                              #239
                              Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                              Originally posted by PrettyT11
                              No it applies to the game. It doesn't matter what roster you use every thing is available for any player.
                              nice so when i get home and download the patch and load up nogsters rosters, the packages will be fixed for all those players like josh smith?

                              Comment

                              • RedmanR
                                MVP
                                • Aug 2003
                                • 2120

                                #240
                                Re: NBA 2K10 Patch Available, Post Impressions Here (360)

                                Originally posted by The 24th Letter
                                Wow....man....am i the only one seeing night and day? I dont see myself taking this game out of my XBOX for a while...5 straight games of complete fun...now im late lol...Love the new contact inside...the game is so much more smoother now man....
                                I was already having fun with the game despite all the issues pre-patch and now... it is like night and day.
                                1. Smoother gameplay.
                                2. Better player control.
                                3. Better A.I. defensively.
                                4. Physical play in the paint.
                                5. Reduced lead passing in the post.


                                Just to name a few of the things I have noticed so far. If your not use to the iso-motion controls then I'd advise you guys to practice more because your definitely going to have to create shots for your player(s). Like thinking your always going to drain the three in your opponents face

                                Your also not going to be able to simply muscle your way around the basket and score which is a good thing.

                                I have yet to attempt an online game but I hope the patch aides in preventing the cheesy gameplay tactics most tend to use.

                                Originally posted by quesmoney
                                do the warriors have theyre orange headbands at home and away? and the blue ones for the orange alt?
                                I think there are a lot more aspects of the game improved to sit and worry about some headband colors that can be addressed via roster updates as so many have stated already so please read more before posting.
                                Where they DO that? ? ?

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