Confirmed for the 360 patch... the bigs taking 3s is alive and well when you sim. Al Jefferson 36-219, Duncan 32-223, Stoudemire 61-241, Elton Brand 33-156, Shaq 20-142. So this sux cause I planned on simming about as much as play each season to speed up and get to the offseason so I can get in more than 1 1/2 seasons... looks like I'll be turning off player roles. I had been a NBA live guy my whole life and just came over to 2k last year, actually I've bought both the last 2 years. Player roles are one of the coolest things about association compared to Live's boring dynasty. Anyway 2k has dissapointed me greatly this time. I think they owe it to their customers to rectify this issue immediatley. Make a 3rd patch for all I care just fix this... seriously.
NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
Confirmed for the 360 patch... the bigs taking 3s is alive and well when you sim. Al Jefferson 36-219, Duncan 32-223, Stoudemire 61-241, Elton Brand 33-156, Shaq 20-142. So this sux cause I planned on simming about as much as play each season to speed up and get to the offseason so I can get in more than 1 1/2 seasons... looks like I'll be turning off player roles. I had been a NBA live guy my whole life and just came over to 2k last year, actually I've bought both the last 2 years. Player roles are one of the coolest things about association compared to Live's boring dynasty. Anyway 2k has dissapointed me greatly this time. I think they owe it to their customers to rectify this issue immediatley. Make a 3rd patch for all I care just fix this... seriously.Dallas CowboysSan Antonio SpursTexas RangersBaylor Bears Iowa Hawkeyes Texas Longhorns -
Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
They cant seem to find a balance between HUM vs CPU and HUM vs HUM....
You tweak one thing to fix Hum vs Hum but screw something up for Hum vs Cpu and vice versa...Last edited by Jukeman; 01-20-2010, 11:37 PM.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
Online play is def better. I haven't seen anyone mention this, but movement has been tuned and feels much better. This allows you to play better paint D and have more control of your players' moves on the perimeter. Offensive and Defensive awareness seems to have been bumped up a few notches. I've seen a few new animations.
Overall, this is a very solid patch. It fine tuned several core gameplay elements.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
I was apprehensive about downloading the patch because I was very happy w/the game post-patch 1. Background would be: I mostly play NBA Today games and w/the 2K rosters; starting to play online more; haven't gotten that far in my Association. Since I knew I'd miss playing NBA Today games and I don't think the bigs 3-pointer/simmed stats issue will bother me that much I went ahead and downloaded it. Playing w/patch-1 sliders.
The versus cpu gameplay does feel improved. It's subtle: I think they somehow tweaked/improved how the animations interact. I'm noticing little contact and movement anims I wasn't seeing before. Defensive rotations are noticeably improved as is cpu ball movement. Pre-patch 2 I'd get at least 1-2 defensive 3-second calls per game without really trying; haven't had one yet in the few games I've played. Shooting percentages are up in the few games I've played so that'll need adjusting, seems more inside scoring. But I'm liking the way the scoring is occurring for the most part. For example pre-patch 2 I'd want to have the threat of a player like Darren Williams taking me off the dribble so one of my slider tweaks was On-Ball defense in favor of the cpu. I'm playing a Jazz/Spurs game and now his azz is a much more noticeable threat taking it to the hole and beating people off the dribble. I like that I'm having to compensate; just can't bring a warm body out and expect him to be guarded. Defensive rotations are noticeably better, and the cpu is quicker to initiate double-teams against me, not just wait until a player got hot. I think there's better distinction between players so I think you have to play more attention to a player's skill set overall. Big men feel slightly more prevalent. Haven't seen any players take 3-pointers that normally wouldn't.
My post-patch 1 sliders weren't extensive so I may try playing some games at default and work from there. Liking the improvements so farLast edited by spankdatazz22; 01-21-2010, 12:45 AM.HBO's "The Wire" should rank as one of the top 10 shows EVER on tv - period
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congrats Steelers, city of Pittsburgh, and Steeler Nation - SIX TIME WORLD CHAMPSComment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
I was apprehensive about downloading the patch because I was very happy w/the game post-patch 1. Background would be: I mostly play NBA Today games and w/the 2K rosters; starting to play online more; haven't gotten that far in my Association. Since I knew I'd miss playing NBA Today games and I don't think the bigs 3-pointer/simmed stats issue will bother me that much I went ahead and downloaded it. Playing w/patch-1 sliders.
The versus cpu gameplay does feel improved. It's subtle: I think they somehow tweaked/improved how the animations interact. I'm noticing little contact and movement anims I wasn't seeing before. Defensive rotations are noticeably improved as is cpu ball movement. Pre-patch 2 I'd get at least 1-2 defensive 3-second calls per game without really trying; haven't had one yet in the few games I've played. Shooting percentages are up in the few games I've played so that'll need adjusting, seems more inside scoring. But I'm liking the way the scoring is occurring for the most part. For example pre-patch 2 I'd want to have the threat of a player like Darren Williams taking me off the dribble so one of my slider tweaks was On-Ball defense in favor of the cpu. I'm playing a Jazz/Spurs game and now his azz is a much more noticeable threat taking it to the hole and beating people off the dribble. I like that I'm having to compensate; just can't bring a warm body out and expect him to be guarded. Defensive rotations are noticeably better, and the cpu is quicker to initiate double-teams against me, not just wait until a player got hot. I think there's better distinction between players so I think you have to play more attention to a player's skill set overall. Big men feel slightly more prevalent. Haven't seen any players take 3-pointers that normally wouldn't.
My post-patch 1 sliders weren't extensive so I may try playing some games at default and work from there. Liking the improvements so farTHANKS FOR THE TRADE SANDIEGO KEEP RIVERS WE'LL TAKE ELIComment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
Played a few nba today games post patch and this game pretty much fulfills my need at this point. Sure it has a few glitches here and there and the framerates still drop sometimes, but I'm seeing great basketball on default pro 10 minute quarters. They ironed out my main issue and 2k cam is now playable again for me. On release the framerates were unbearable, but it's really smooth now although some of the cutscenes still drop slightly. This game does so many little things that get overlooked and I hope 2k never stops making games. Just quality test them before you release the game. 2 patches later we are finally getting there. The cpu moves the ball realistically now and I'm seeing real chess matches out there. The attention paid to passing really paid off. Defense is also much improved. The game seems to be pretty well balanced at this point and feels very organic. It could still use some tuning but I'm very happy with this game. This is how the game should have been released. This is the best basketball game I have ever played, and is close to perfection, but still needs another patch and still isn't polished.Last edited by kgisbeast; 01-21-2010, 03:40 AM.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
Confirmed for the 360 patch... the bigs taking 3s is alive and well when you sim. Al Jefferson 36-219, Duncan 32-223, Stoudemire 61-241, Elton Brand 33-156, Shaq 20-142. So this sux cause I planned on simming about as much as play each season to speed up and get to the offseason so I can get in more than 1 1/2 seasons... looks like I'll be turning off player roles. I had been a NBA live guy my whole life and just came over to 2k last year, actually I've bought both the last 2 years. Player roles are one of the coolest things about association compared to Live's boring dynasty. Anyway 2k has dissapointed me greatly this time. I think they owe it to their customers to rectify this issue immediatley. Make a 3rd patch for all I care just fix this... seriously.-= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward MurphyComment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
can anyone confirm this? i have yet to DL the patch for obvious reasons. also, ronyell, i assume this was based off of your existing association...could be the reason why unfortunately...Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
I would like to hear some of these as well before I decide to download this or not. I would hate for my My Player to be messed up after all the work I put into it.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
i can confirm this!
and this is not using an existing association, it was using a brand new one but i did find a resolution.
if you have this problem:
BEFORE you start your association, you have to go to those players that have the "2010 - 2011 contract glitch" like (Boykins, Udoka, Antonio Daniels, Tinsley, Barry) & so on.... sign them to a team & then edit their contracts so that is only a value in the first year & the others are greyed out & then save.... then release the player from the team & repeat steps for all of the problem players.... save the roster & start a new association using that roster & the issue will be resolved.
it seems like they made the problem fixable with the patch but did not actually fixi the ACTUAL problem with the players themselves.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
I'm not sold on the defense just yet. Even with the help defense strength slider tuned up, when I'm driving to the rim with Kobe, a lot times I see guys just standing there. Hopefully that's because they're more worried about kick outs or their team defense just sucks. I better not see that against Boston or Cleveland.Comment
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Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here
Im also seeing a little better defense since the patch...THANK GOD b/c the game needed that.Comment
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