NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

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  • Illustrator76
    Sorry, I Got Nothing...
    • Jan 2003
    • 2216

    #481
    Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

    Originally posted by mrnoobie
    Jeez the game is playing perfect for me...again I can't stress this enough but try the game with default sliders!! The very first thing pared noticed when the game came out was that when you mess with the sliders too much it messes something else up...so with this new patch the old sliders will definately alter how the players play!!

    I'm going to take pics of the final stats and show you guys that I don't have ridiculous shooting percentages...I don't play association so the 3pnt bigman is a non issue with me when I only play nba today games......
    Honestly, I did that and the game still plays terrible to me. I am not totally done trying to tweak the game, but I'm getting close to being done. Are you noticing that guys like Hedo Turkoglu and Vince Carter are backing guys down in the post (basically right under the basket) and using hook shots way too much? That stuff simply wasn't happening before this patch. Things just don't seem right with this game now.

    Originally posted by Bornindamecca
    Ya'll got me terrified of this patch. I mostly play My Player. I'm not DLing it until I hear something more encouraging. It's not perfect the way it is now, but I'm having a lot of fun. These new issues seem to be a step back towards the release version, which I was not a fan of at all.
    Dude, I sooo wish I could go back, you are doing the right thing by waiting!
    Last edited by Illustrator76; 01-22-2010, 07:12 AM.

    Comment

    • kgisbeast
      Banned
      • Jan 2010
      • 118

      #482
      Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

      I agree with mrnoobie. I deleted all my settings, sliders and everything in between and downloaded the patch anew. Game is playing really smooth to me and seems like 2k really cleaned the game up. I'm playing on default with no tweaks. I never like using tweaks except my own anyways. I'm not seeing the issues people are talking about.

      Comment

      • questlove76
        Rookie
        • Mar 2004
        • 26

        #483
        Re: NBA 2K10 Patch #2 Available, Post Impressions Here (PS3)

        Originally posted by SimBaller
        Ok then, thanks for the heads-up. We'll take a look and assess.
        I'm late to the game on this but I have only played on Myplayer and this has happened too. The bigs are taking fadeway 3s and catch and shoot 3s

        Comment

        • Illustrator76
          Sorry, I Got Nothing...
          • Jan 2003
          • 2216

          #484
          Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

          OK guys, in the interest of fairness I will say that mrnoobie may be on to something. I reset all of my sliders and the game (after 1 quarter) is feeling MUCH MUCH better, I will continue to test this out throughout the day. The thing that scares me is the fact that my slider tweaks were very minimal and even that seemed to wack the game out and turn Hedo Turkoglu in to the second incarnation of Shaq as well as bring back the laser pass to the paint for cheap points issue. That may suck if subtle tweaks need to be made through sliders to really tighten things up.

          Comment

          • Lawless66007
            Rookie
            • Jun 2009
            • 204

            #485
            Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

            From what it sounds like, it sounds like 2K just sent out a patch that set it back to release day default. People are praising the same things that they liked back when the game released and people are complaining about the same problems when the game was released. I don't know cuz I haven't played it with the new patch but it just sounds like from everybody's feedback and inpressions 2K didn't do anything big but reset everything and sent it back out.

            Comment

            • Goffs
              New Ork Giants
              • Feb 2003
              • 12278

              #486
              Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

              Originally posted by Illustrator76
              OK guys, in the interest of fairness I will say that mrnoobie may be on to something. I reset all of my sliders and the game (after 1 quarter) is feeling MUCH MUCH better, I will continue to test this out throughout the day. The thing that scares me is the fact that my slider tweaks were very minimal and even that seemed to wack the game out and turn Hedo Turkoglu in to the second incarnation of Shaq as well as bring back the laser pass to the paint for cheap points issue. That may suck if subtle tweaks need to be made through sliders to really tighten things up.
              yeah thats the big negative with the 2k sliders...when Pared mentioned messing around with certain sliders it just changes some players for some whacked out reason...

              before the patch the only sliders i touched were the shooting, close, medium and the layup (i hate easy and 1's) i left everything else default...er except the alley oop one which i had at 10...at the moment i have everything at default, the only sliders that needs some changing is probably the foul sliders..

              from the default slider you can work from there to your liking...hopefully you find what you want

              i have played 4 games where the cpu player starts out hot but later on in the game they will miss some open shots so dont get discouraged if one player drops 15 points on you in the first quarter...ive actually out rebounded the cpu for once..PiP imo is still a bit high though..

              EDIT: i player 12 min games at superstar level...
              Last edited by Goffs; 01-22-2010, 11:17 AM.

              Comment

              • Illustrator76
                Sorry, I Got Nothing...
                • Jan 2003
                • 2216

                #487
                Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                Originally posted by mrnoobie
                yeah thats the big negative with the 2k sliders...when Pared mentioned messing around with certain sliders it just changes some players for some whacked out reason...

                before the patch the only sliders i touched were the shooting, close, medium and the layup (i hate easy and 1's) i left everything else default...er except the alley oop one which i had at 10...at the moment i have everything at default, the only sliders that needs some changing is probably the foul sliders..

                from the default slider you can work from there to your liking...hopefully you find what you want

                i have played 4 games where the cpu player starts out hot but later on in the game they will miss some open shots so dont get discouraged if one player drops 15 points on you in the first quarter...ive actually out rebounded the cpu for once..PiP imo is still a bit high though..

                EDIT: i player 12 min games at superstar level...
                Yeah, I am still having some issues, but not as bad as before....my Field Goal percentages are still kinda high and my Points-Per-Game are way too high. Even with adjusted sliders I am seeing about 20 points more a game (per team) than I was seeing before.

                Comment

                • d12orlando
                  Rookie
                  • Apr 2009
                  • 41

                  #488
                  Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                  Originally posted by Illustrator76
                  Pick and roll defense is even more jacked up; if I go around the pick and stay with my man (to avoid the switch), my other defender covers the same guy as me, leading to the cut down low, quick points issue again
                  Pick and roll or pop is the cornerstone for most teams. Its effective and hard to stop but you can if you concentrate. The cpu plays much better and smarter. They take what you give them. If you give them easy shots they will take it. Like real life. You play good D and they force shots. Superstars really do take over as well when their team is struggling.

                  With your pick and roll issue, if you see your cpu teammate go with the handler why don't you go with the roller? Like real life. Or you can icon switch to the other player and make sure he doesn't follow the ball and stays with his man so he can't roll to the basket. Pick and roll isn't just about rolling to the basket but also to create switches for mismatches. Like do you try to go with Nash or do you switch? You often see teams irl actually switch since Nash is knockdown shooter and they end up with a point guard on Stoudamire. Pick your poison. But if you have a strong defender who can slip the screen easily then go early. If you go early and stay completely with your man I find that the cpu teammate won't double and stay with the screen.

                  If you can get adept at icon switching on the fly and rotate yourself (don't have to do it too often, only when you feel like you need to, like when you switch to a big man for a weak side block if you feel you will get beaten off the dribble) the game plays realistic. Just remember that the opposition cpu will take what you give. So concentrate on their big guns and give their crapper players j's. I don't mean to sound pretentious. I'm not an expert at this game by any means and I do not defend pick and rolls with amazing consistency. But I do know how to stop it and when I apply it and pull it off it works. Sometimes it doesn't because of a delayed reaction from me or because my player is flat out bad at defending.

                  However I've been playing on default sliders for testing and I do agree that scores tend to be a bit high. But I only get about 35-45 cpu PIP per game (I play with Magic and DH actually scares them, when he is off the floor they try to drive relentlessly but when he is on they don't. I was impressed by that). I play on 12 minute quarters so I'm thinking of lowering the shooting sliders coz cpu gets about 50% shooting and if the high scores are volume based instead of shooting percentage then maybe lower maybe game speed or 11 minute quarters instead for lower scores.

                  Final note. I just find it unbelievable that 2k can completely break an important part of Association. Players roles help make association real and you simply have to turn it off if you want to play association. Well and truly disappointing.
                  Last edited by d12orlando; 01-22-2010, 02:54 PM.

                  Comment

                  • mcseven
                    Rookie
                    • Feb 2009
                    • 162

                    #489
                    Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                    The main trouble I'm having after the patch is computer defense. It's like my players keep leaving the shooters wide open. And like someone earlier said when I switch they run with me and leave someone open. Also when the computer runs pick and roll its becoming automatic bucket for a wide open shooter. This is all on pro level. The game was its best after the first patch, it seems like that are tinkering too much with these games. Oh well almost baseball season already.

                    Comment

                    • jeebs9
                      Fear is the Unknown
                      • Oct 2008
                      • 47562

                      #490
                      Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                      I'm loving it!! Leagues are finally working....And I'm moving now..
                      Hands Down....Man Down - 2k9 memories
                      http://www.youtube.com/watch?v=4IHP_5GUBQo

                      Comment

                      • BroMontana82
                        Support Sim
                        • Nov 2004
                        • 2225

                        #491
                        Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                        Originally posted by ronyell


                        yu're too right... thats why i went ahead & started my association because its already bout to be february & im tired of waiting. i've seen a lot of yur contributions & based on that, i think you would probably enjoy my "yellz association experience file" that im working.
                        yeah i'll check it out for sure. do you mean your sliders or your actual association file? also, are you starting all over again?

                        Originally posted by ronyell


                        ^
                        i can confirm this!

                        and this is not using an existing association, it was using a brand new one but i did find a resolution.

                        if you have this problem:

                        BEFORE you start your association, you have to go to those players that have the "2010 - 2011 contract glitch" like (Boykins, Udoka, Antonio Daniels, Tinsley, Barry) & so on.... sign them to a team & then edit their contracts so that is only a value in the first year & the others are greyed out & then save.... then release the player from the team & repeat steps for all of the problem players.... save the roster & start a new association using that roster & the issue will be resolved.

                        it seems like they made the problem fixable with the patch but did not actually fixi the ACTUAL problem with the players themselves.
                        quick question about this fix as i just deleted EVERYTHING minus my roster file and am about to reluctantly start an association with player roles off. do you have to assign them to a team or can you just edit their contracts in the FA pool and save? and basically, you just give them a salary of 0 year 1 correct? b/c otherwise, all the other years won't grey out?
                        Last edited by BroMontana82; 01-22-2010, 07:38 PM.

                        Comment

                        • keshunleon
                          MVP
                          • Apr 2006
                          • 2111

                          #492
                          Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                          The gameplay with the 2nd patch has degraded:

                          The cpu scores 85% of there points directly under the basket.

                          Dribbling is back worse, some crossovers hesitate so the defender can keep up and its back to the erky jerky motions.

                          The post game is gone!
                          I can't back smaller players down hardly. If I do I get that ******** one handed awkward/backward toss up. That animation happens about 90% of the time when the cpu is making a run.

                          I can't get any easy layups around the basket; most of the animations help the defender play D.

                          For some reason my teams defense awareness is at 0!
                          My players leave there man/switch for no reason leaving players wide open .

                          I don't know how many times a player is running back on D then turns around to double team someone at half court. Now the guy he was defending gets a easy dunk/layup.
                          It seems my teams get in bad positions and when I switch to the player and put him back the other guy I switched from does the same thing.
                          Last edited by keshunleon; 01-22-2010, 10:40 PM.
                          True bout my business, Mane!

                          Comment

                          • tgballin
                            Rookie
                            • May 2008
                            • 289

                            #493
                            Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                            Originally posted by d12orlando
                            Pick and roll or pop is the cornerstone for most teams. Its effective and hard to stop but you can if you concentrate. The cpu plays much better and smarter. They take what you give them. If you give them easy shots they will take it. Like real life. You play good D and they force shots. Superstars really do take over as well when their team is struggling.

                            With your pick and roll issue, if you see your cpu teammate go with the handler why don't you go with the roller? Like real life. Or you can icon switch to the other player and make sure he doesn't follow the ball and stays with his man so he can't roll to the basket. Pick and roll isn't just about rolling to the basket but also to create switches for mismatches. Like do you try to go with Nash or do you switch? You often see teams irl actually switch since Nash is knockdown shooter and they end up with a point guard on Stoudamire. Pick your poison. But if you have a strong defender who can slip the screen easily then go early. If you go early and stay completely with your man I find that the cpu teammate won't double and stay with the screen.

                            If you can get adept at icon switching on the fly and rotate yourself (don't have to do it too often, only when you feel like you need to, like when you switch to a big man for a weak side block if you feel you will get beaten off the dribble) the game plays realistic. Just remember that the opposition cpu will take what you give. So concentrate on their big guns and give their crapper players j's. I don't mean to sound pretentious. I'm not an expert at this game by any means and I do not defend pick and rolls with amazing consistency. But I do know how to stop it and when I apply it and pull it off it works. Sometimes it doesn't because of a delayed reaction from me or because my player is flat out bad at defending.

                            However I've been playing on default sliders for testing and I do agree that scores tend to be a bit high. But I only get about 35-45 cpu PIP per game (I play with Magic and DH actually scares them, when he is off the floor they try to drive relentlessly but when he is on they don't. I was impressed by that). I play on 12 minute quarters so I'm thinking of lowering the shooting sliders coz cpu gets about 50% shooting and if the high scores are volume based instead of shooting percentage then maybe lower maybe game speed or 11 minute quarters instead for lower scores.

                            Final note. I just find it unbelievable that 2k can completely break an important part of Association. Players roles help make association real and you simply have to turn it off if you want to play association. Well and truly disappointing.
                            this is encouraging, i may dL the patch now.
                            nice post, thanx,

                            Comment

                            • Yeah...THAT Guy
                              Once in a Lifetime Memory
                              • Dec 2006
                              • 17294

                              #494
                              Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                              Ugh, this patch murdered online play for me. All of a sudden everyone uses the Mavs and Dirk Nowitzki is literally the only player that scores but he makes every single shot even when he shoots a 3 out of the double team... I've been reading that this patch made it harder for cheesers cuz you can't drive and dunk at will but seriously it's not even fair if you use Dirk now. And they definitely overdid the blocking in this patch; defenders don't even have to jump to swat your dunk to half court. I play sim online, but when I'm able to get nice penetration for a dunk and nobody contests it and it gets sent back to halfcourt still? not for me.
                              NFL: Bills
                              NBA: Bucks
                              MLB: Cubs
                              NCAA: Syracuse
                              Soccer: USMNT/DC United

                              PSN: ButMyT-GunDont

                              Comment

                              • iRebound
                                Rookie
                                • Mar 2004
                                • 121

                                #495
                                Re: NBA 2K10 Patch #2 Available For 360 & PS3, Post Impressions Here

                                Originally posted by Yeah...THAT Guy
                                Ugh, this patch murdered online play for me. All of a sudden everyone uses the Mavs and Dirk Nowitzki is literally the only player that scores but he makes every single shot even when he shoots a 3 out of the double team... I've been reading that this patch made it harder for cheesers cuz you can't drive and dunk at will but seriously it's not even fair if you use Dirk now. And they definitely overdid the blocking in this patch; defenders don't even have to jump to swat your dunk to half court. I play sim online, but when I'm able to get nice penetration for a dunk and nobody contests it and it gets sent back to halfcourt still? not for me.
                                I went back to played an online ranked matched again and people still can cheese... I dunno. I remember how pissed off I was now...cuz most folks just go to the paint 90% of the time cuz it's so EASY to do!!!

                                I guess it's back to private match using Pared's sliders again

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