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line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
I don't see anything from you franzis.
Things that were out of the scope of the thread were left out. 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
Now Playing: TLOU: Remastered
Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Yeah, this could be very useful for the 2k team. They really need to check this ASAP because the way the arenas are looking in 2k10 ... Psshh..I've brought this up countless times in the past and it didn't seem to help then but
They have over 24 of the nba arenas accurately modeled. They should use that as a reference point for everything regarding arena bowls, sightlines, upper decks, suite levels.
btw.
SPURS ARENA BOWL needs a major overhaul. Look to that seats3d link for all the fixesComment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Thanks for the feedback, Pared
You should find my suggestions here...just in case you missed them
http://www.operationsports.com/forum...post2040808296
I was particularly interested in those related to players emotions (more celebrations after big defensive plays and better logic in players celebrations), crowd (better logic in crowd reactions) and jersey (better integration of jersey selection in NBA Today mode)
I agree that some of them could be borderline with the theme of the topicComment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
I'm soooo hoping you're right about this. This has been a problem since like the original 2K I believe. Even in NFL 2K you were always limited to the road whites only being available on the road and the home colors only being able to be selected at home. It just seemed like something that wasn't ever going to change.Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
I'm not sure if this has been mentioned yet but I didn't see it on the first page...
Something I have seen when saving replays and uploading them is that on And 1 highlights, a lot of the celebration and player emotion is cut off and the replay quickly jumps to the free throw line briefly. It would be nice if this didn't happen and this replay cut is extended so you get to see more of the signature celebrations and reactions in the replays.Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Can we get better player/crowd reactions?
<object width="640" height="385"><param name="movie" value="http://www.youtube.com/v/m7x6tsmiW_Y&hl=en_US&fs=1&rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/m7x6tsmiW_Y&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="640" height="385"></embed></object>
<object height="385" width="640"></object>
That was so bland...
Now if only this can happen..
<object height="385" width="640">
<embed src="http://www.youtube.com/v/DCtyI9I9Wbo&hl=en_US&fs=1&rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" height="385" width="640"></object>Last edited by wrestlinggod1; 03-10-2010, 05:04 PM.#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
^ You made a good point, but used a bad real life example, since Wade got fouled, so all the players had time to react accordingly, whereas Nate didn't, so everyone just had to get back on DComment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Nate didn't show any emotion either. But i'll find a better example#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
There ya go#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Right, that's perfect. On a play like that, it should be expected that we get emotion animations like when Wade dunked on Varejao, plus the crowd (if it's at home) and the bench going nuts.Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
Exactly. The fans should have exploded after that. Also, the commentators can be better..#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: NBA 2K11 - Let's talk about NBA Authenticity/Artistic improvements
This.
WHY THE HELL do we not have "_______ with no regard for human life!" yet? Or even "______ just sucked the gravity right out the building!"
Come ON...Comment

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