NBA 2K11 Developer Insights: Enhanced Control

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  • youvalss
    ******
    • Feb 2007
    • 16599

    #16
    Re: NBA 2K11 Developer Insight "Enhanced Control"

    This is a pretty general Insight. I was expecting more indepth one. I guess we'll have to wait for Mike Wang's Insight.
    My Specs:

    ZX Spectrum
    CPU: Z80 @ 3.5 MHz
    GPU: Monochrome display
    RAM: 48 KB
    OS: Sinclair BASIC

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    • Eman5805
      MVP
      • Mar 2009
      • 3545

      #17
      Re: NBA 2K11 Developer Insight "Enhanced Control"

      Boozer looks like he's about to cry.

      All very promising. Especially the part about defensive movement enhancements.

      Comment

      • TheKasmar
        Pro
        • Aug 2009
        • 955

        #18
        Re: NBA 2K11 Developer Insights: Enhanced Control

        Footplanting was awful in 2k10 aka defensive stance and general movement. It's good to see they are trying to change it. Cant wait to see what they did about the passing.

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        • Dewie12
          Banned
          • Jul 2010
          • 787

          #19
          Re: NBA 2K11 Developer Insights: Enhanced Control

          Very vague. But I will trust 2k did make improvements on the controls.

          They did mention transistion game is smarter! I sure hope so. The issue with bigs not running past the 3pt line kept 2k10 from being **** for me. Along with the horrible playbooks that is.

          I feel like this is the gaming golden age. 2k putting out a game on the PC!!!! That was the greatest thing ever!

          October 5th is a vacation day.
          Last edited by Dewie12; 07-30-2010, 06:27 PM. Reason: Why is **** a ****

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          • Sinner
            All Star
            • Jun 2003
            • 5483

            #20
            Re: NBA 2K11 Developer Insights: Enhanced Control

            Yeah that was a pretty vague insight but nice little info, can't wait for this game. Oct 6 will be my Vacation Day, sometimes im not able to get games till around 12 or so here and half of the day is wasted. I will get it on the 5th, play late..wake up on the 6th and play most if not all day.
            -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

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            • Furq
              MVP
              • Oct 2003
              • 1236

              #21
              Re: NBA 2K11 Developer Insights: Enhanced Control

              I'm really hoping they have options for players on certain plays.

              For example, the Celtics.

              Ray Allen usually has his teammate set a screen near the wing, and if the defender goes under the screen Ray will come towards the center of the court (above the screen) for the open 3.

              If the defender shoots the passing lane to deny the wing 3, Ray will drift to the corner for the 3. I play as Boston, but I'm sure every team has a similar thing for their perimeter shooters

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              • youvalss
                ******
                • Feb 2007
                • 16599

                #22
                Re: NBA 2K11 Developer Insights: Enhanced Control

                Originally posted by Sinner
                Yeah that was a pretty vague insight but nice little info, can't wait for this game. Oct 6 will be my Vacation Day, sometimes im not able to get games till around 12 or so here and half of the day is wasted. I will get it on the 5th, play late..wake up on the 6th and play most if not all day.
                That was the day MJ retired for the first time. Do you see the significance?
                My Specs:

                ZX Spectrum
                CPU: Z80 @ 3.5 MHz
                GPU: Monochrome display
                RAM: 48 KB
                OS: Sinclair BASIC

                Comment

                • Tha_Kid
                  All Star
                  • Oct 2002
                  • 6550

                  #23
                  Re: NBA 2K11 Developer Insights: Enhanced Control

                  Originally posted by Furq
                  I'm really hoping they have options for players on certain plays.

                  For example, the Celtics.

                  Ray Allen usually has his teammate set a screen near the wing, and if the defender goes under the screen Ray will come towards the center of the court (above the screen) for the open 3.

                  If the defender shoots the passing lane to deny the wing 3, Ray will drift to the corner for the 3. I play as Boston, but I'm sure every team has a similar thing for their perimeter shooters
                  Something like this is why I don't get why they haven't just taken Live's play running, where the icon above multiple players while the play is running. Press pass and it goes to the option the play is ran for, but see something the defense is doing and instead you could hit your shooter or a big downlow.

                  Comment

                  • eko718
                    MVP
                    • Sep 2005
                    • 2257

                    #24
                    Re: NBA 2K11 Developer Insights: Enhanced Control

                    Good information but I'd rather see it than read about it. The screen shots also provide no satisfaction, the info is vague and the timing on insights remains TBD/random. Is it really so early that they can't go more in-depth?

                    I guess the Jordan info is a tough act to follow. Perhaps I was expecting too much.

                    Comment

                    • ffaacc03
                      MVP
                      • Oct 2008
                      • 3482

                      #25
                      Re: NBA 2K11 Developer Insights: Enhanced Control

                      I just think that the IGN preview had much more detailed info than what Ron posted ... I even agree that this could be one of the shortest and more vague insights I have red, if not the most ... but then again, anything that comes right after the Jordan challenge and classic teams announcements will pale in comparation ... anyways, this wont prevent me from being as hype as ever ... even more, as now I know that MW will have his say in a more indepth insight.

                      Comment

                      • Sinner
                        All Star
                        • Jun 2003
                        • 5483

                        #26
                        Re: NBA 2K11 Developer Insights: Enhanced Control

                        Originally posted by youvalss
                        That was the day MJ retired for the first time. Do you see the significance?
                        lol actually I didnt when I first wrote it, forgot the date till you mentioned it
                        -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

                        Comment

                        • kcxiv
                          Banned
                          • Dec 2005
                          • 2564

                          #27
                          Re: NBA 2K11 Developer Insights: Enhanced Control

                          Originally posted by eko718
                          Good information but I'd rather see it than read about it. The screen shots also provide no satisfaction, the info is vague and the timing on insights remains TBD/random. Is it really so early that they can't go more in-depth?
                          They are going to have around 10-12 things from different people on the development team. You will get in depth stuff, its just starting really. To be honest this is more exciting to me then Michael Jordan being in the game. Was never a MJ fan to begin with.

                          Comment

                          • kolanji
                            Pro
                            • Sep 2009
                            • 872

                            #28
                            Re: NBA 2K11 Developer Insights: Enhanced Control

                            mein all that wait to c what was in the insight for this week to be disapointed by the lack of emphasis on any real enhanced control.Ign preview was more informal than rob jones was.but overall he did mention that Mike Wang would expand further on the areas mentioned in the insight.nevertheless they still have my attention and i am still on the band wagon to a first day released purchase
                            Humans fear what they dont understand, hate what they cant concur i guess its just the theory of man

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                            • eko718
                              MVP
                              • Sep 2005
                              • 2257

                              #29
                              Re: NBA 2K11 Developer Insights: Enhanced Control

                              Originally posted by kcxiv
                              They are going to have around 10-12 things from different people on the development team. You will get in depth stuff, its just starting really. To be honest this is more exciting to me then Michael Jordan being in the game. Was never a MJ fan to begin with.
                              Yeah, I anticipate more in-depth stuff as the weeks pass. They are habitually tight-lipped about the game from year to year... I guess its just gotten a bit old to me. Nevertheless, its more my impatience than anything else. The info revealed thusfar is very promising, which to me excites me more about the Jordan/old school implementation. It just would be real cool to me if they *showed what they are talking about through video as opposed to just talking about it, especially as it pertains to the new control scheme. There's time though.
                              Last edited by eko718; 07-30-2010, 08:19 PM.

                              Comment

                              • nba2012
                                Rookie
                                • Jul 2010
                                • 88

                                #30
                                2K was really serious towards improving the gameplay and realism of the game and i look forward to playing the game ...

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