You know you could pull up quicker by hitting the left trigger? It basically stops all momentum.
NBA 2K11 Developer Insights: Making a Smarter Game
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
You know you could pull up quicker by hitting the left trigger? It basically stops all momentum. -
Re: NBA 2K11 Developer Insights: Making a Smarter Game
I wonder if headtracking will finally be in place this season. I'm tired of seeing players run up the court on fast breaks without turning their heads. Its like these guys have telekinesis or something..Tom Brady :" We're only going to score 17 points? ha ha ha"
NY GIANTS win Superbowl XLII - 17-14Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
hey Beluba. Any chance you can address how jumpshooting will work this year? I loved Live 10's "momentum jump shooting" in which the players would perform more "moving jumpers" if they were moving at the time of the shot...2k's jump shooting felt a bit sluggish because too often the players would stop to plant their feet and take a too-slow "spot up" jumper, even when they were moving when you activated the shot stick. i feel that if you are moving your player with the left stick and then you shoot, the player should shoot a "moving shot" because his momentum was still active when the user executed the shot command.Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
Looking forward to that insight, I really don't want to purposely drift left or right anymore. Purposely making the shot difficult just to make it look realistic, was I the only one who constantly did it for no reason?Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
I hope they have changed end game logic. Hopefully teams will run inbound plays!
I have never understood why basketball games don't make the last two minutes of the game a lot different. Where you call a timeout and pick a play in the huddle. Like a different mode even.
Hopefully the game is better in the last two minutes.
It's much better then the system now where you have like 5 seconds to pick an inbound play and hope for the best before you get called for a violation."I'm addicted to Video Games, and i chase it with a little OS." -Winston ChurchillComment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
Wow. I can't believe they never thought of this before. It should definitely allow you to pick your play during the timeout. The play, who inbounds, who the 1st option is etc.
It's much better then the system now where you have like 5 seconds to pick an inbound play and hope for the best before you get called for a violation.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
I hope they have changed end game logic. Hopefully teams will run inbound plays!
I have never understood why basketball games don't make the last two minutes of the game a lot different. Where you call a timeout and pick a play in the huddle. Like a different mode even.
Hopefully the game is better in the last two minutes.Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
i think this was a called ,if not the 2nd best insight to come.u know how we all complained about the dumb ai in this game and every halfcourt set play broking up. thats just great to see those MAJOR factors IMO appearing in 2k11.if this sim thing applies to online as well ,ill be the very first or 2nd at gamestop lolComment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
Wow. I can't believe they never thought of this before. It should definitely allow you to pick your play during the timeout. The play, who inbounds, who the 1st option is etc.
It's much better then the system now where you have like 5 seconds to pick an inbound play and hope for the best before you get called for a violation.
It would also be nice to dictate when you want to take the shot. If the game is tied for instance you want to shoot and leave no time left on the clock. If down two you might go quicker to leave a chance if missed for a put back or to foul and call a timeout again. Sometimes you need a catch and shoot play, sometimes an isolation play for a few seconds then attack.
The CPU really needs to have players on the court that can shoot the three, defend, rebound at the proper instances too. Matchups mean everything down the stretch.
I have faith in 2k though. Every year they address substantial amounts of things on the wishlist without compensating in other areas. By far the game I am most happy with. And thankfully my favorite sport too!Comment
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Re: NBA 2K11 Developer Insights: Making a Smarter Game
This is amazing news for me. I can't tell you how many times I messed up shooting because of the camera angle.Gamertag and PSN Mrclutch1013
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