NBA 2K11 Developer Insights: The Art of Passing

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  • Kaanyr Vhok
    MVP
    • Aug 2006
    • 2248

    #181
    Re: NBA 2K11 Developer Insights: The Art of Passing

    Originally posted by Choops4Life
    Players with high pass ratings have opportunities to throw bad passes in the same situations bad passers do, except that their likelihood is significantly decreased in every situation. Tight on-ball defense can force turnovers...especially if the on-ball defender has a size or wingspan advantage on the passer, which can lead to tipped passes.
    Hmmmm I have a plan!! Thanks


    Last edited by Kaanyr Vhok; 08-26-2010, 06:24 PM.

    Comment

    • oOausarOo
      Banned
      • Oct 2008
      • 822

      #182
      Re: NBA 2K11 Developer Insights: The Art of Passing

      Will we be able to fake inbound passes?

      Comment

      • bearschicago
        Pro
        • Jul 2008
        • 674

        #183
        Re: NBA 2K11 Developer Insights: The Art of Passing

        Originally posted by oOausarOo
        Will we be able to fake inbound passes?
        I don't see why not. To catch those cheesers off balance.:wink:

        Comment

        • Choops4Life
          NBA 2K Gameplay Producer
          • Aug 2010
          • 61

          #184
          Re: NBA 2K11 Developer Insights: The Art of Passing

          Originally posted by Beluba
          hi choops4life, i have one question. can you make it so that i can intentionally pelt a guy in the head with the ball like Tim got Ivan during Tuesday's lunch run? that would be cool. thanks and keep up the good work.
          Man Tim got Ivan so bad. It's like the ball wrapped around his head for a moment before sky rocketing to the other side of the court.

          Comment

          • Choops4Life
            NBA 2K Gameplay Producer
            • Aug 2010
            • 61

            #185
            Re: NBA 2K11 Developer Insights: The Art of Passing

            Originally posted by jeebs9
            I don't like that they took the circle button away as a "pick" button.
            Unless Beluba already posted something on this, you'll like what we do with picks for 2K11. The one button pick option is still there with the left shoulder button. (L1/LB). Trust me, a quick screen button IMO is a necessity

            Comment

            • infam0us
              MVP
              • Jan 2009
              • 1607

              #186
              Re: NBA 2K11 Developer Insights: The Art of Passing

              Did you guys remove the double team pass where the guy would you try to pass it behind his back. Nothing worse than getting doubled and your center attempts to pass out of double like that.

              Comment

              • Choops4Life
                NBA 2K Gameplay Producer
                • Aug 2010
                • 61

                #187
                Re: NBA 2K11 Developer Insights: The Art of Passing

                Originally posted by TheKasmar
                I have a question about 2k icon passing in general. Sometimes I use icon pass to get a 3 point shooter a good shot from downtown. What winds up happening is by the time they recieve the pass, the 3 pt shooter is far beyond the 3pt line nullifying the open shot.

                Is this a user error on my part? Am I leading them too far away? Does anyone else have this problem?
                Fixed for 2K11 Kasmar

                Comment

                • Choops4Life
                  NBA 2K Gameplay Producer
                  • Aug 2010
                  • 61

                  #188
                  Re: NBA 2K11 Developer Insights: The Art of Passing

                  Originally posted by infam0us
                  Did you guys remove the double team pass where the guy would you try to pass it behind his back. Nothing worse than getting doubled and your center attempts to pass out of double like that.
                  Yep, gone!

                  Comment

                  • domidomdomz
                    MVP
                    • Oct 2008
                    • 1133

                    #189
                    Re: NBA 2K11 Developer Insights: The Art of Passing

                    Originally posted by Choops4Life
                    Fixed for 2K11 Kasmar
                    Does that mean the receiver of the pass positioned far beyond (like 1 or 2 feet) the 3 point line will automatically step forward?
                    Follow me on Twitter: @domidomdomz
                    PSN ID: domidomdomz

                    One's best success comes after their greatest disappointments

                    Comment

                    • jeebs9
                      Fear is the Unknown
                      • Oct 2008
                      • 47563

                      #190
                      Re: NBA 2K11 Developer Insights: The Art of Passing

                      Originally posted by Choops4Life
                      Unless Beluba already posted something on this, you'll like what we do with picks for 2K11. The one button pick option is still there with the left shoulder button. (L1/LB). Trust me, a quick screen button IMO is a necessity
                      Yea I knew that....I was the one that brought it up lol. But thanks any for being so active right now in this time of question. It makes sleeping easier...Or maybe not because I have to wait for it.

                      Hopefully I can get into the release party this year.
                      Hands Down....Man Down - 2k9 memories
                      http://www.youtube.com/watch?v=4IHP_5GUBQo

                      Comment

                      • TheKasmar
                        Pro
                        • Aug 2009
                        • 955

                        #191
                        Re: NBA 2K11 Developer Insights: The Art of Passing

                        Originally posted by Choops4Life
                        Fixed for 2K11 Kasmar
                        Thanks, Great News!!


                        Originally posted by domidomdomz
                        Does that mean the receiver of the pass positioned far beyond (like 1 or 2 feet) the 3 point line will automatically step forward?
                        The reciever of the pass is usually on his way to the 3 point line. When the icon pass is thrown it's almost like he jumps back.

                        Comment

                        • magicman32
                          Pro
                          • Aug 2009
                          • 803

                          #192
                          Re: NBA 2K11 Developer Insights: The Art of Passing

                          Originally posted by jeebs9
                          Yea I knew that....I was the one that brought it up lol. But thanks any for being so active right now in this time of question. It makes sleeping easier...Or maybe not because I have to wait for it.

                          Hopefully I can get into the release party this year.
                          Me too. I was wondering about the 1 button pick and was going to ask the same question. Glad it's still there. Thank goodness.

                          Comment

                          • Jonesy
                            All Star
                            • Feb 2003
                            • 5382

                            #193
                            Re: NBA 2K11 Developer Insights: The Art of Passing

                            Wow I can't believe i had been sleeping on this thread. So much awesomeness.

                            Just checking are there 'pre-loaded' touch passes in this year for quickly swinging around the perimeter?

                            On a side note with so many Chi-town guys in the office i can only imagine what the mood was like the day you guys found out you had the MJ exclusivity deal in place. The staffroom would have been rocking that day.

                            Comment

                            • Choops4Life
                              NBA 2K Gameplay Producer
                              • Aug 2010
                              • 61

                              #194
                              Re: NBA 2K11 Developer Insights: The Art of Passing

                              Originally posted by Jonesy
                              Wow I can't believe i had been sleeping on this thread. So much awesomeness.

                              Just checking are there 'pre-loaded' touch passes in this year for quickly swinging around the perimeter?

                              On a side note with so many Chi-town guys in the office i can only imagine what the mood was like the day you guys found out you had the MJ exclusivity deal in place. The staffroom would have been rocking that day.
                              The mood was insane, even for those who are not necessarily Bulls fans but fans of greatness. I'm a huge Bulls fan and even bigger MJ fan so you can imagine I had trouble standing up, but our art director (male) screamed like a little girl. It was a very awesome announcement.

                              As for your question about passing, the answer is yes. It's the same as it has been in previous NBA 2K titles, where you queue up a swing pass by pressing the pass button while the ball is in the air on the way to the 1st receiver.

                              Comment

                              • jeebs9
                                Fear is the Unknown
                                • Oct 2008
                                • 47563

                                #195
                                Re: NBA 2K11 Developer Insights: The Art of Passing

                                I tweeted this a minute a ago. But decide to come up here and ask.


                                Will the give and go feature be making a return? It was L2 and R2 and then press X to get the ball back. But I think to post-up is now L2 and R2. Does that mean its done or been moved?
                                Hands Down....Man Down - 2k9 memories
                                http://www.youtube.com/watch?v=4IHP_5GUBQo

                                Comment

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