NBA 2K11 Developer Insights: My Career w/ Video
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Re: NBA 2K11 Developer Insights: My Career w/ Video
lol. This is why I stopped playing crew but the rating caps will really help.Is there an incentive for playing in Sim and a high difficulty, one of the things that I love about MyPlayer is that you can use them in Crew Games but if the majority of users are playing on casual or default on pro or all-star to rank up faster, why make the game harder.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
Great point, however there are rating caps, so people may be able to get their ratings up quickly playing on easier levels however they will get capped, plus playing on a easier level just mean they will be less skilled in crew and pickup games.Is there an incentive for playing in Sim and a high difficulty, one of the things that I love about MyPlayer is that you can use them in Crew Games but if the majority of users are playing on casual or default on pro or all-star to rank up faster, why make the game harder.
I'll probably still play on Sim and Superstar, but I'm curious on how the skill points will be awarded in 2k11.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
Interesting point there, bro. I'm also curious about this one. Higher difficulty and gamestyle should produce higher skill points.Is there an incentive for playing in Sim and a high difficulty, one of the things that I love about MyPlayer is that you can use them in Crew Games but if the majority of users are playing on casual or default on pro or all-star to rank up faster, why make the game harder.
I'll probably still play on Sim and Superstar, but I'm curious on how the skill points will be awarded in 2k11.Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
Yeah he does. I wonder if 2K actually got him for the voice over lol.
I like this post. It just makes you.... think, I guess. Wonder what 2K will bring with the remaining stuff they have left to announce?This is getting ridiculous. Before going into developing for NBA 2K11, they had to have had some serious meetings about how they were going to appeal to as many basketball fans across all different demographics, and the results so far have been something for the "old school" (MJ with his own modes and the addition of other classic teams), Something for "sim/casual users" ( addition of "gamestyle" coupled with difficulty settings), something for "longstanding fans" of the series (multiple gameplay additions, including new tendencies, improved player movement, authentic playsets, improved user control across the board, a "jostling and collision system" etc etc etc), and now something for the "My player" crowd (a mode that I didn't even touch last year)....
They really haven't left no stone unturned, and we've yet to hear about the online, NBA Today, and Association mode which they've said have made huge strides in their own rights? They really are trying to take away every reason not to own this game.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
There will always be people w/ no lives who will play as long as it takes on Rookie/Arcade in order to max out their skills.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
The small details make the biggest difference and I'm glad they fixed up the ratings problem. I'll probably really give this mode a go because I felt it was too easy last year especially playing vs crappy AI, plus the online not working made me not try this mode after the first few weeks.
I'm hoping the online insight is next week.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
I wonder how long it will be before we start seeing the same questions being asked after each press conference over the years, or is there enough content that will last over the whole my player career mode.
I also hope I can't be a Superstar in just one years time like you could make yourself last year before the season was over.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
My only concern is how is the substitution logic,last year game subbed you out every dead ball and sometimes played you out of position,for example you could be a sg or sf and the game puts you at center etc,this didnt only happen in myplayer i also saw it in association mode.Comment
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Re: NBA 2K11 Developer Insights: My Career w/ Video
I think they should have two My Players. One strictly offline (where you can play it any way you want) and an offline one where you only gain skill points when playing online. That means everyone will start at the same point in the crew modes.Is there an incentive for playing in Sim and a high difficulty, one of the things that I love about MyPlayer is that you can use them in Crew Games but if the majority of users are playing on casual or default on pro or all-star to rank up faster, why make the game harder.
I'll probably still play on Sim and Superstar, but I'm curious on how the skill points will be awarded in 2k11.
I know this would be double work (playing with a guy online, then another offline), but it's the only way I can think of to combat players trying to level up quickly.Does a cheetah stretch before it chases its prey?
Ken Griffey Jr.
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Re: NBA 2K11 Developer Insights: My Career w/ Video
I see a lot of people complaining about no contracts... Honestly? lol
So.. Tell me exactly what you're going to do with 50 million in guaranteed virtual money? Is the problem that you're concerned about longevity with a certain team? Because I'm almost certain that you can resign as many times as you want, barring your personality in the game is jack-***. Not real enough for you? I guess seeing bilboards and having signature shoes and press conferences is just some bull huh? Do you want the game to allow you to drive to the game as well? ( Actually thinking about it, that would be kind've boss lol )Comment

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