NBA 2K11 Demo Roundtable

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  • coolcras7
    MVP
    • Sep 2009
    • 2337

    #136
    Re: NBA 2K11 Demo Roundtable

    Originally posted by Carrington618
    coolcras7 i have ben playing the demo alot trying to get the moves down but alot of people dont read gaming sites or follow 2k on facebook or twitter they WAIT for the demo so you telling me about what the site said means nothing to someone who doesnt rely on hype from the sites b/c they can tell you anything and some people want to see for their self. and for those (few) people the demo is an turn off. not for me a you ( i dont like the demo but its not an turn off for me)
    why are people having a hard time understanding that this demo does not help someone new who does rely on hype and want to play the game. if you read up on 2k new features then u wouldnt know how to throw an alley you wouldnt know how to do the new dribble move even if you played last year. not everybodty are geeks like us who follow sites like this or facebook they want to play first an this demo is not a good first impression
    It's not even about hype they have provided too much info to be just a game based on hype, you have credible people say that the game is good you have articles, and videos showing the improvements of the game, if the demo did nothing for you then this game may not be for you there is a slight learning curve as with any game you are not use to playing, so it your choice try to figure out the controls I gave you all the links or don't buy the game there have been a few people like yourself who did not like the game at first but eventually the got the hang of it so it just up to you, 2k has put out all the info that one would need to play their game, it would be nice if is was a part of the demo but it is available if you just looked for it and even if you did not it easy to get the hang of the controls.
    Last edited by coolcras7; 09-17-2010, 08:33 AM.
    PSN=Coolcas7

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    • Carrington618
      Rookie
      • Sep 2010
      • 47

      #137
      cool that what im trying to do i just saying not everybody is like us

      Comment

      • Boilerbuzz
        D* B**rs!
        • Jul 2002
        • 5154

        #138
        Re: NBA 2K11 Demo Roundtable

        Originally posted by Goffs


        2 posts...elaborate troll or someone previously banned...
        Or both...

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        • Boilerbuzz
          D* B**rs!
          • Jul 2002
          • 5154

          #139
          Re: NBA 2K11 Demo Roundtable

          Originally posted by Emaay
          Oh and yeah I'm a troll for adressing real issues in a game lol. Love how someone you disagree with is automatically a troll. Found the site last week buddy. Registered yesterday. Sorry I haven't been posting longer.
          No. They are calling you a troll because you're using the same ignorant and incorrect arguments that every troll uses. Do some research.

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          • Boilerbuzz
            D* B**rs!
            • Jul 2002
            • 5154

            #140
            Re: NBA 2K11 Demo Roundtable

            Originally posted by Dawgthem
            Are you serious did you not check that link. Dude reanimtor even says the physics engine on elite does not create animations there all predetermined

            quote reanimator The animations are selected based on the physics system, " there all predetermined and only apply to the chest shoulders and hips when 2k's animations correspond to the whole body and there was never a moment in 2k where there wasn't an animation to carry out. 2k10 was in the guiness world records for most animations in a game people still find new animations in the game till this day... now imagine whats in 2k11

            Round 2 ...Reck'd on

            and what avoidable dribble animation from a steal cause i ain't never seen this and i've seen just about every steal animation in that game
            He's talking about the steal attempt that switches the ball to the other hand on the dribbler. Of course, the dribbler remains standing as his initial PHYSICS dictated. But he totally ignores that.

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            • Boilerbuzz
              D* B**rs!
              • Jul 2002
              • 5154

              #141
              Re: NBA 2K11 Demo Roundtable

              Originally posted by Carrington618
              bollerbuuzz i see it's hard for you to believe people use the demo to decide witch game they will buy but other people on this sit ffeel the seem way it's not just me and i like 2k
              I'm sorry. Where do I say people don't use the demo to decide? They do. It's not the ONLY and rarely is it the most significant. But, as I said, in those situations, it's a game that they've never played before OR they are looking for specific changes/improvements. This is not likely the case for this game. If it IS someone new to the game, then they are new because they are very casual gamers and they would not normally be attracted to basketball games. But there was something that drew them to the game. IF that were the case, their decision is already made and not being able to play Boston or call plays will not change those people's minds. Get it now? Or do I have to keep repeating it?

              Comment

              • Boilerbuzz
                D* B**rs!
                • Jul 2002
                • 5154

                #142
                Re: NBA 2K11 Demo Roundtable

                Originally posted by Emaay
                First I know that alot of things can't be rendered I'm game. Like you cant just expect for the game to emulate someone like Kobe's crossover. But look at games like backbreaker where every tackle is different. So what your saying is that someone took the time to make a thousand possible animations for every forseeable outcome of every tackle. That is the definition of a waste of time. So we have computer programs that can generate car crash physics but these same principles can't be apply to basketball games. Let's be frank, the reason you don't see it employed is because sports game developers would rather the game look nice than play realistically. The backlash from backbreakers animations was stupendous. They were complaining about minute thing like an unrealistic juke. Lol. I'm not saying you can eliminate animations but you can get rid of unnecessary ones and when you do the games will feel way more realistic. Oh and love your rant about my unborn grandchildren lol. Funny how the things you said won't exist until they are born already exist lol. Good try though.
                Here we go. You don't know how the Euphoria engine really works, do you? Create another thread in an appropriate forum and we can talk.

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                • Boilerbuzz
                  D* B**rs!
                  • Jul 2002
                  • 5154

                  #143
                  Re: NBA 2K11 Demo Roundtable

                  Originally posted by Carrington618
                  i cant tell boller buzz cant read by the comments you keep posting
                  And you both don't read. He's saying that he doesn't like 2K because of gameplay (how it feels. It's just not fun to him. Or her, I don't know). Your original post was that people will choose not to buy 2K11 because of limitation in the demo. Even if he had a FULL tutorial, he would not buy 2K because that knowledge won't change how the game feel to him. The bottomline is that, again, his game of choice was already determined before even playing the demo. He's already on record as saying he doesn't like the 2K style. So, you're going to have find another person to back up your assertion that people will get turned off because of limitations of the demo.

                  I agree that a brand new person would have to deal with a stiffer learning curve. No argument there. And 2K has been HORRIBLE at teaching people the nuisances of it's games. This is nothing new. But if people want a tutorial, wait until Oct 5th. Until then - you have THREE week to play around and experiment and discover elements of the game. Frankly, the discovery part is what DRAWS people to the game. Is that group bigger than the group that gets frustrated and quits? I don't know. And I'm sure you don't know either. We will see. But history and the success of the series says that it just may be. People continue to play the game and discover things they never see before.
                  Last edited by Boilerbuzz; 09-17-2010, 09:39 AM.

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                  • TreyIM2
                    MVP
                    • Apr 2009
                    • 1424

                    #144
                    I still don't like isomotion and the movement is still herky jerky but I can live with it. I did so for years although I couldn't do it no mo' with 2K10 and didn't buy it. I'll pickup 2K11, though, mostly for the Jordan Moments.
                    Just cuz you pour syrup on ish....

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                    • Dawgthem
                      Banned
                      • Aug 2010
                      • 311

                      #145
                      Re: NBA 2K11 Demo Roundtable

                      Thats what i'm saying that EMaay guy needs to go to google and check his stuff out before speaking

                      Comment

                      • Emaay
                        Rookie
                        • Sep 2010
                        • 10

                        #146
                        Originally posted by Dawgthem
                        Thats what i'm saying that EMaay guy needs to go to google and check his stuff out before speaking
                        So what am I suppose to google again. Lol. I wanna know how anything I said which is mostly opinion and not stated facts is wrong. I need to google Euphoria or something even though I only used it as an example or is it's the fact that 2k uses physics driven animation ( which is still animation) lol. I'm done voicing my opinion. You guys don't read post or you focus on non topics in the conversation to say your right and call me a troll. Lol. Haha fact is 2k is a good game. The Demo is pretty good. Just would like to see better physics in my favorite basketball game (2k).

                        Comment

                        • coconutnp
                          Banned
                          • Jul 2010
                          • 19

                          #147
                          BACKGROUND EXPERIENCE: oh for all those posters who complain about the controls, you can change your control settings in the retail version. i was a huge live fan all the way up to live 06 (if not mistaken that was the down fall of the series). i started to play to 2k then my only complaint about 2k series was the lack of freedom in: shooting ,dribbling system and the players didnt look like any of their real life counterparts( which in 2k9 they started to get that right). As i watch one series grow and the other decline my two complaints has in years past has been fixed. i remember trying 2k for the first time it was VERY DIFFICULT to take a pull up jump shot off the drive. i.e Chauncey Billups would go into this long drawn out layup animation i hated that not what i was thinking with 1.1 secs left on the clock.
                          2K11 DEMO EXPERIENCE: now seeing Kobe stop on a dime elevate and knock the shot down is a thing of beauty.
                          foot planting and change of direction is something that the avg person wouldn't notice but the hardcore gamers will enjoy. the physical contact in the demo is consistent and solid.

                          CHALLENGES: I wish we could at least have two players in the demo. cause i play the demo a hr a day only to find myself running around with Kobe cause he the only one that can break the defense down off the bounce. The dribbling in the demo is hard for me to adjust to that Is only cause i'm stuck on right stick dribbling but when i am and if we can this year switch the control setting to default B as in 2k10 ,what im use to from my childhood. they game is gonna be a much better experience FOR ME. Probably the best basketball (finally 2k dribble system is = to ea dribbling system the only advantage ea had over 2k IMO)

                          CONCLUSION: my only issue with the demo doesn't have an effect on purchasing the game. cause i understand the concept of demo

                          Comment

                          • Sinner
                            All Star
                            • Jun 2003
                            • 5483

                            #148
                            Re: NBA 2K11 Demo Roundtable

                            Im really enjoying the demo as many of you, we are here on OS know what 2k11 has to offer this year so even though I would like to have more options...at least playing as my Celtics and a few plays being able to sub players...we really look forward to buying and playing the game cause we know they have added so many things this year and many of us getting the game no matter what. Even with twitter and Facebook there are still a great deal of people who like playing sports games who use these and dont know all the things that 2k has added this year and there are an even greater number of people who dont use Twitter, Facebook or OS who know nothing of what both games have to offer this year or have seen any of the early vid clips good or bad of both games. They will strickly go on what the demo does for them, they may not like how bare bones the demo is and will almost definately not know how to "do work" with any player so a in game practice tutoral would have been big. I say this cause at work there are quite a few guys who play either or and don't know anything but the demo when it comes out. As a company you need to get every customer you can to buy your product.
                            Last edited by Sinner; 09-19-2010, 09:45 AM.
                            -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

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                            • TGraen23
                              Rookie
                              • Mar 2010
                              • 136

                              #149
                              Re: NBA 2K11 Demo Roundtable

                              Originally posted by TreyIM2
                              I still don't like isomotion and the movement is still herky jerky but I can live with it. I did so for years although I couldn't do it no mo' with 2K10 and didn't buy it. I'll pickup 2K11, though, mostly for the Jordan Moments.
                              The movement isn't herky jerky. It's very smooth and actually requires you to plant your feet for once.

                              Comment

                              • youvalss
                                ******
                                • Feb 2007
                                • 16601

                                #150
                                Re: NBA 2K11 Demo Roundtable

                                No, I haven't played the demo, but I still don't understamd why the phrase "The death of Isomotion" was ever created. I mean, yeah, they changed it, but it's still a similar system. Or maybe they just don't use the term "Isomotion" anymore, so that's the reason? Am I missing something here?
                                My Specs:

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