NBA 2K11 Isomotion/Shot Stick Help (360)
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
I disagree with you. My view of sports games evolving doesn't include making it more complicated. As technology evolve, it should become more user friendly (apple computers, DJ equipment and so much more is simpler today than it was decades ago). And NHL Hockey control schemes are not complicated at all. You have a joystick for your skates and a joystick for your hockey stick.
I don't know, I'm just not feeling these controls at all, they are dated.
But on the other hand with the hockey game. It seemed like I really didnt know what was going on out there. I was controlling my guys but something was just too complicated for me. As far as trying to actually make goals and all.
But I think you can change your controls to button moves. You could do this on 2k10. So that would help a player like yourself. Press B or O and do a crossover. Very simple really. I think they have thought of guys like yourself so you have nothing to worry about.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
It's not an ideal way to play the game but however you want to play it is your volition.....I think it's kind of weird that some people criticize the control scheme in 2K11 for being complicated when in fact more or less the competition is the same way....Both Live/2k are kind of putting stick skills at the forefront cause obviously if you're not good with the sticks then of course you won't be able to pull off the more advanced moves
People who haven't even played the game thinks Elite is gonna be pick up and play when one of the producers himself said they're is gonna be a bit of a learning curve with the new controls....I think it's interesting people criticize 2k when Elite more or less is on the same pathYou'll get choked out........no doubt.......Hulk StyleComment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
To someone that doesn't want to put in the time, they are definitely complicated. I don't mean that in a negative way... but the reality is they are.
I can't show my cousin who doesn't play video games how to play this game in a few minutes and have him pull of the sort of moves I can. Hell, remember when the demo first dropped and everyone was complaining about the control (myself included)? They take a while to get used to. Eventually they become familiar but they aren't what I would call intuitive.
It's a trade-off though. You just can't have this level of control and move branching with simple controls on a little controller.Comment
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My motto is don't play basketball, play 2K11. During the Madden Challenge there were many players who ignored the nuances of the video game. Their thought process was all about what happened in the NFL. No matter how good a game is, and this one looks very good, it's still a video game. Shots are made with stick moves and button presses, rather than by flinging up an arm and following through with the wrist movement and hand. NBA2K11 seems, from the videos, to have a lot of real basketball elements in it which will force gamers to pay attention to plays and assignments. But pay attention to the elements unique to the video game too.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
its just better using the sticks to pull the moves off...
its gonna b random with buttons...
wit the sticks u kno exactly wht move you are goin to pull off becuz ur making tht motion
a crossover is a cross over...hold the trigger, move the ball to the opposite hand
a spin is a spin...hold the trigger spin the stick
its actually pretty simple...
dnt b fooled by the amount of moves...tht jus means more control...
the moves are not hard 2 pull off. especially the dunks...its simply a matter of left right up or down.
the stick movements dnt get any more complicated than a half circle and thts a half spin but how often do you use that move?
controls are perfectly fine...i jus think u should take the time and get used to them...
the easier a video game is...the less likely hardcore gamers are 2 play with longevity.
if the game was too easy like u say the mac interface is, where would the fun b?
computers interfaces and video game controls are nothing alike either...
sure u want the interface to b bareable but u cnt compare the 2....Last edited by Vega; 09-18-2010, 04:50 PM.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
The key here is to not manipulate the LS at all. Just keep it held in the direction the player is going and do your best to pull the RS directly away from the basket.
After reading your post I was able to pull off 3 step backs in a row with Fish and Kobe.
Hope that helps.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
I disagree with you. My view of sports games evolving doesn't include making it more complicated. As technology evolve, it should become more user friendly (apple computers, DJ equipment and so much more is simpler today than it was decades ago). And NHL Hockey control schemes are not complicated at all. You have a joystick for your skates and a joystick for your hockey stick.
I don't know, I'm just not feeling these controls at all, they are dated.
Like Street fighter If u dont like to pull off this kind of move u can just hit the button to do kick or punch maybe u still can win the game but u cant enjoy the fun of the game.
I'm glad that 2K team design the game like this yr with different move to bring the game to the other advance level, u have to study the move, partice hard to feel the truely deep fun of this game.
Ppls think comlicated in 2K11 still can just hit simple button to do the shoot n pass maybe still can win the game, but I suggest this guys buy NBA Eilte 11 or play NBA live 10.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
anyone knows how to do quick spin move? the one that on edotD video, kobe quick spin in the paint...Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
The key here is to not manipulate the LS at all. Just keep it held in the direction the player is going and do your best to pull the RS directly away from the basket.
After reading your post I was able to pull off 3 step backs in a row with Fish and Kobe.
Hope that helps.Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
CAN ANYBODY TELL ME HOW TO SPIN WHEN YOU MAKE CONTACT WITH THE DEFENSE PLAYER?Comment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
I can definitely use this as I have struggled with Isomotion for a while now.#RespectTheCultureComment
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Re: NBA 2K11 Isomotion/Shot Stick Help (360)
I disagree with you. My view of sports games evolving doesn't include making it more complicated. As technology evolve, it should become more user friendly (apple computers, DJ equipment and so much more is simpler today than it was decades ago). And NHL Hockey control schemes are not complicated at all. You have a joystick for your skates and a joystick for your hockey stick.
I don't know, I'm just not feeling these controls at all, they are dated.
In my opinion, when ANY game evolves, it should add depth. What is depth? To me: Adding the more subtle elements of the game into the fold. How are you supposed to access those elements? Your only interaction with the game is a controller that does not change. In this case, those elements are ADVANCED moves. Now, you don't have to use them. But if you chose to use them, you need to learn them. It's been that way in every single game ever made.
And the NHL moves are just as simple or complicated. It's not as simple as "skate and stick" because there are some deeks that don't map naturally.
You say these moves are complicated, yet most of them make since with respect to the sticks and buttons as they relate to the players movement and dribbling. You just need to see the pattern if you choose to actually try. No one ever complained about Street Fighter, Tekken, Devil May Cry, or even the boatload of pre snap options in Madden! So what's the problem with these controls?
And if it's dated, then you should be used to them and they should be easy to pick up. Which is it?
At the end of the day, it's a deep system that makes you play the game beyond the first month. Most people feel a good game is one that's "easy to learn and hard to master". If you don't agree with that, then this is not the game for you. It's clear the devs subscribe to this philosophy.Last edited by Boilerbuzz; 09-20-2010, 11:47 AM.Comment
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