The thing I really like about the passing this year is you know when you kinda deserved to have a pass picked off. Playing with Phoenix, I take plenty of risks with passing to keep the tempo going, even have a couple backdoor cuts into the paint. When these passes get picked off, I can't even really get mad because it was a true risk/reward. I just got burned. Its kind of like being with a girl w/ and STD. You know what the risks are, sometimes you get away with it, sometimes ya don't. lol
The turnovers are a bit ridiculous
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Re: The turnovers are a bit ridiculous
The thing I really like about the passing this year is you know when you kinda deserved to have a pass picked off. Playing with Phoenix, I take plenty of risks with passing to keep the tempo going, even have a couple backdoor cuts into the paint. When these passes get picked off, I can't even really get mad because it was a true risk/reward. I just got burned. Its kind of like being with a girl w/ and STD. You know what the risks are, sometimes you get away with it, sometimes ya don't. lol"I'm so far ahead of my time, I'm bout to start another life
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Re: The turnovers are a bit ridiculous
Really? You're not upset that 90% of the time online there is no help defense, there is no defensive switching.
I've had guys stand in the corner not doing anything on defense and the SG would be wide open.
Literally everygame, if I pick up the PG full court and let him pass, my entire team will stay on their guys(with sag off on everypalyer) and not notice the pg drive for a layup. This is elementary stuff..
You're not frustrated when guys catch a ball in the post, pump fake then take 3 seconds to move out of an awkward, momentum, 2P driven animation and by that time the defense regrouped?
The players and their bricks slow the game down, make it impossible to move quickly and smoothly from move to move. I've never moved in one direction smoothly without stuttering or lagging in some way.
Don't get me started on defense in the game. It doesnt exist. All that exists is getting sucked into the guy youre guarding and doing something you didnt want to do even without pressing buttons.
And blocking is the worst blocking system I've seen in a basketball game. Its absolutely impossible to do a timed block. You'll get stuck in an animation, not jump high at all or not come close to the ball despite timing and positioning yourself perfectly.
I could write a 300 page novel on whats wrong with NBA 2K.
What justified $60 was the historic teams, and they always knew that once we got historic teams it would be the best title for that alone.
Oh and the biggest gripe? Calling plays - after your guy curls around staggered screens his defender catches up instantly. It's completely a useless system in the sense that its ineffective. I ran 20 plays in a row, none of them had any effect as the other teammates just stand there.
So much false advertising this year, its insane.
And fanboys who see nothing wrong with the game, don't quote or respond to me. I'm a veteran of the series who is not going to post for the sake of posting. I'm on here because the game is more frustrating than I've endured in the past.
You can debate practice and smart play all you want. The game itself isnt smart, its not smart enough for smart players, this is what I've learned. I played varsity basketball, college university basketball. It's my life. And never has a basketball game been able to keep up with my input commands. My simulation style play.
2K11 needs new logic programmers. New A.I. programmers. Guys who don't take shortcuts.
It's obvious you don't like the game and feel cheated. So stop playing it. This thread is about turnovers being ridiculous, not your personal critique of how much you hate the game. Can't you use the impressions thread instead?Last edited by joel0078; 10-07-2010, 10:58 PM.Comment
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Re: The turnovers are a bit ridiculous
Yep, out of the box this game is amazing. Playing on All-star Sim and really I personally can't understand people that say this game isn't sim.
The passing on Sim is difficult guys, it's not cheesing or cheating you, it just makes you pay for making careless passes.
Careless pass = Just passing it around without caring where the defenders are.
I want to echo your thoughts though DON'T PATCH THE GAMEPLAY! It's fine and I feel like everyone complaining should mess with their options until they find a setting for them."It's quite frightening to sing "Who's World Is This?" without proper enlightment"
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Re: The turnovers are a bit ridiculous
Yet I can still have single digit turnover games. Ask me what I'm doing right.Comment
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Re: The turnovers are a bit ridiculous
michaeljordanjr has a point. I like that you get burned now for going for home run plays, trying to squeeze the ball through multiple defenders but there have been some possessions where I have a clear angle at my big down low yet the pass is off by a mile. Adding more turnovers is fine with me but I find it hard to believe that players can't do a simple pass to someone who you can pretty much say is wide open.Comment
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Re: The turnovers are a bit ridiculous
Yep, I never said the gameplay was perfect or that the game was...with that said it's still IMO the best basketball game i've played.
The problems mentioned are not problems I am having.Comment
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Re: The turnovers are a bit ridiculous
I have to agree with the turnovers. I mean you can cut them down by just being really conservative, but it eliminates a lot of the sim aspects of real basketball when you can't make good passes because 99% of the ones near traffic are intercepted.
The problem isn't necessarily defenders premonition, it's that the passing animation takes too long. Overhead passes on a lot of basic passes and slow deliveries on the rest. Passing in the NBA is real quick most of the time, while in this game it's insanely slow.Comment
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Re: The turnovers are a bit ridiculous
I need to stay away from these forums because I have not seen a single occurrence of somebody stealing a pass from behind his back. Everything I've seen has been pretty legit.
I've had some funny things happen, but have a few things go bad here & there isn't going to ruin the game for me.SOS Madden League (PS4) | League Archives
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Re: The turnovers are a bit ridiculous
Really? You're not upset that 90% of the time online there is no help defense, there is no defensive switching.
I've had guys stand in the corner not doing anything on defense and the SG would be wide open.
Literally everygame, if I pick up the PG full court and let him pass, my entire team will stay on their guys(with sag off on everypalyer) and not notice the pg drive for a layup. This is elementary stuff..
You're not frustrated when guys catch a ball in the post, pump fake then take 3 seconds to move out of an awkward, momentum, 2P driven animation and by that time the defense regrouped?
The players and their bricks slow the game down, make it impossible to move quickly and smoothly from move to move. I've never moved in one direction smoothly without stuttering or lagging in some way.
Don't get me started on defense in the game. It doesnt exist. All that exists is getting sucked into the guy youre guarding and doing something you didnt want to do even without pressing buttons.
And blocking is the worst blocking system I've seen in a basketball game. Its absolutely impossible to do a timed block. You'll get stuck in an animation, not jump high at all or not come close to the ball despite timing and positioning yourself perfectly.
I could write a 300 page novel on whats wrong with NBA 2K.
What justified $60 was the historic teams, and they always knew that once we got historic teams it would be the best title for that alone.
Oh and the biggest gripe? Calling plays - after your guy curls around staggered screens his defender catches up instantly. It's completely a useless system in the sense that its ineffective. I ran 20 plays in a row, none of them had any effect as the other teammates just stand there.
So much false advertising this year, its insane.
And fanboys who see nothing wrong with the game, don't quote or respond to me. I'm a veteran of the series who is not going to post for the sake of posting. I'm on here because the game is more frustrating than I've endured in the past.
You can debate practice and smart play all you want. The game itself isnt smart, its not smart enough for smart players, this is what I've learned. I played varsity basketball, college university basketball. It's my life. And never has a basketball game been able to keep up with my input commands. My simulation style play.
2K11 needs new logic programmers. New A.I. programmers. Guys who don't take shortcuts.
Based on this post it really just sounds like you don't have any idea what you're doing. Every complaint sounds like a "Why can't I do this", and it really is just you. Every game I've played has been a blast and I've been totally engrossed the whole game cause it feels so real.
It's just you man, not the game.Comment
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Re: The turnovers are a bit ridiculous
^^lol....I love that comment as well^^Hands Down....Man Down - 2k9 memories
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Re: The turnovers are a bit ridiculous
Can we stop with the exaggerations for just a moment. Could we also temper the thought that because someone doesn't interpret the turnovers to be a problem with passing that they THINK the game is perfect. That is ridiculous. No one here made any such claim.
There are some people and I would put brother Michaeljordanjr in this category that just have to many issues with the game for it to be enjoyable for them. No problem. Easy to move on from there.
There are others it seems that would like help in reducing their turnovers. For that group there has been some quality suggestion pointed out here.
EVERYONE is not having an issue with the passing. I for one don't get turnovers making basic passes or even cross court passes if you are and you are not on a superstar level where everything is and should be difficult then there are some things you as a user can improve on to stop getting so many turnovers. That is all some here are trying to say.
Some of you feel that the cpu should do more to help you out than it does. Okay that is one opinion. The thing is if you choose to play there are ways around that have been provided for in the control scheme. Could it be that the dev's felt at a higher level it should require more skill from the user to execute on offense.
How do we simulate difficulty ? If I let you move the ball around the perimeter with impunity and get to every spot without issue the only I can increase difficulty is to make you miss shots you should not. So one way to simulate pressure defense is to make you think twice about some of your passing on upper levels right. That way I can disrupt the flow of your offense.
there is a way you can pass the ball without it being stolen but it may take an angle adjustment on your part which screws with your offensive flow a bit.
You can either move the passer or the pass receiver. If you have mastered icon lead passing or total control passing you can move the receiver. If you have not then you can just have the passer give him a better angle.
The AWESOME thing is guys is that you don't HAVE to play on a level where the passing is challenged AND you can adjust sliders on any level to make the passing easier to how you think it should be.
Therefore if you practice good passing habits you can in fact get better at passing the basketball in NBA 2k11.
Wether you think you should need to do that or not is another question.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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