NBA 2K12 Video - Gameplay with Playstation Move

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  • Fitnessboy
    Rookie
    • Aug 2009
    • 27

    #91
    Re: NBA 2K12 Video - Gameplay with Playstation Move

    You gotto be kinding me, the graphics of this game are every year the same what's up with that, ok gameplay i know you guys see alot of things in this and thats important but graphics its allready taken from 2k9 that it didn't change anything about the game courts have to be more nice the arena players do something with it in stead of making always the same things and just adjust the lights in the game.

    If this is the case this year i will not buy this game and i have all 2K games but i am sick of it that we see every year the same old Graphs.

    Comment

    • WTF
      MVP
      • Aug 2002
      • 20274

      #92
      Re: NBA 2K12 Video - Gameplay with Playstation Move

      Originally posted by Da_Czar
      I'm with celtic the move control is just not for me. It LOOKED boring.
      This. Will be picking it up for 360 and PC again. Definitely not diggin the move at all. Point & Click role playing game is what it seemed like.

      Overall though, I'll leave my impressions of the video til a later date. Looking forward to it though, saw some very nice things being implemented.
      Twitter - WTF_OS
      #DropMeAFollow

      Comment

      • jerseyballer7
        Rookie
        • Sep 2006
        • 158

        #93
        Re: NBA 2K12 Video - Gameplay with Playstation Move

        I wasn't impressed at all but then again....I kinda figured 2k would showcase something most people don't care about. I guess we are gonna have to wait around late summer to start seeing something nice.
        PSN & Xbox 360 - KB24Gold

        Comment

        • blues rocker
          MVP
          • Sep 2007
          • 1921

          #94
          Re: NBA 2K12 Video - Gameplay with Playstation Move

          Originally posted by Da_Czar
          Last thing I think most know this already but in case you don't. 2k has an entire team working on the game. The most familiar to us are the Gameplay dev's as the art guys don't really come on here often if at all.

          The gameplay guys work on gameplay all year long. Regardless what other features you see it does not take away from gameplay development in the sense that Rob Jones is now working on the point and click interface for the move. LOL It doesn't work that way. Same thing with Art and Presentation.

          I have never and I don't have as much experience as Pared but I think he would agree. NEVER met a lazy developer. It almost like meeting an out of shape enlisted Marine. It goes contrary to job at hand. Most times if something is not changed like calf sleeves or walk up ani's it's because it would take too much development time to correct and mean something else of higher importance may not make it in the game. Or there is not enough time to implement and test to keep bugs out.

          So take issue with the decision to fix or not to fix which is your right. But Dev's start turning a def ear when you speak on character things like laziness when in fact they are working 12-18 hour days to get you the game you love in its best form. I recognize the forum but this goes for the EA dudes I have had interaction with as well.

          Just my 2C of course YMMV and all the other behind covering gestures needed
          nice...some people need a serious dose of reality and common sense.

          the graphics can't improve any more...they've maxed out the power of the current systems...

          some people will just never be happy until 2k makes a game where Lebron comes out of the TV and gives you a massage and feeds you chips while you play the game. even then, a year later they'd expect Lebron to do that AND fetch you a drink and make you a pizza.

          as for the animations...those looks great as always and therefore don't need to be changed...some people will just always expect to see something drastically different every year because they have very limited attention spans....they don't understand that when something already works, it's a bad thing to change it.
          Last edited by blues rocker; 06-07-2011, 06:18 PM.

          Comment

          • KyotoCarl
            MVP
            • Mar 2010
            • 3827

            #95
            Originally posted by 2KAllDay
            I dont like how D Wade was sliding when he was doing his pumpfake hopefully these small features would be fixed
            This is an early build, 4 months from release , so don't get nervous
            What we know so far about NBA 2K14 - FAQ/QA:
            http://www.operationsports.com/forum...post2045267769

            My thoughts on how replays should be handled:
            http://www.operationsports.com/Kyoto...plays-replays/

            Comment

            • KyotoCarl
              MVP
              • Mar 2010
              • 3827

              #96
              Originally posted by Fitnessboy
              You gotto be kinding me, the graphics of this game are every year the same what's up with that, ok gameplay i know you guys see alot of things in this and thats important but graphics its allready taken from 2k9 that it didn't change anything about the game courts have to be more nice the arena players do something with it in stead of making always the same things and just adjust the lights in the game.

              If this is the case this year i will not buy this game and i have all 2K games but i am sick of it that we see every year the same old Graphs.
              Do you know that it's 4 months left til release? This ia an early build, not the finished product.
              What we know so far about NBA 2K14 - FAQ/QA:
              http://www.operationsports.com/forum...post2045267769

              My thoughts on how replays should be handled:
              http://www.operationsports.com/Kyoto...plays-replays/

              Comment

              • Jrocc23
                MVP
                • May 2010
                • 3207

                #97
                This has to be an very early build or something because at 1:37 you can see Carmelo still on the Nuggets like on 2K11.
                HATE LOSING MORE THAN I LOVE WINNING!

                NBA 2K11
                XtremeXplicit Crew
                Ranked
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                Check us out: http://www.youtube.com/jroccdagameboy

                Comment

                • NealN42
                  Pro
                  • Jun 2011
                  • 563

                  #98
                  Re: NBA 2K12 Video - Gameplay with Playstation Move

                  You do realize that being 4 months from launch isn't the same thing as 4 months to work on the game right? 2k essentially has 3 months to have 2k12 ready to ship, as the majority of the last 3-4 weeks is where the game is sent for actual production. Now, I'm still hopeful that 2k12 turns out to be much more than a glorified roster update with a few added animations and Move support, but come on...their E3 demo (which even said 2k12 in the menu) still had Phil Jackson coaching the Lakers, Clark Kellogg commentating(which they already announced to be replaced by Kerr), and a picture of Melo in a Nuggets jersey in the pause menu! Add to that, the crowd clearly not being touched, and the exact same player models + the lack of a walking the ball up animation....what exactly has 2k actually done these past 8 months? Other than the worthless and embarrassing Move support of course...

                  Comment

                  • Goffs
                    New Ork Giants
                    • Feb 2003
                    • 12279

                    #99
                    Re: NBA 2K12 Video - Gameplay with Playstation Move

                    Oh boy here we go....

                    Comment

                    • NINJAK2
                      *S *dd*ct
                      • Jan 2003
                      • 6185

                      #100
                      Re: NBA 2K12 Video - Gameplay with Playstation Move

                      Originally posted by NealN42
                      You do realize that being 4 months from launch isn't the same thing as 4 months to work on the game right? 2k essentially has 3 months to have 2k12 ready to ship, as the majority of the last 3-4 weeks is where the game is sent for actual production. Now, I'm still hopeful that 2k12 turns out to be much more than a glorified roster update with a few added animations and Move support, but come on...their E3 demo (which even said 2k12 in the menu) still had Phil Jackson coaching the Lakers, Clark Kellogg commentating(which they already announced to be replaced by Kerr), and a picture of Melo in a Nuggets jersey in the pause menu! Add to that, the crowd clearly not being touched, and the exact same player models + the lack of a walking the ball up animation....what exactly has 2k actually done these past 8 months? Other than the worthless and embarrassing Move support of course...
                      SimBaller has already been in here to declare how early that build is. All the points you made makes it obvious how old the build is(Phil Jax coaching[didn't LA just hire a coach last week?], clark commenting,etc.). Do you expect these things to be in the final build? My guess is no..
                      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

                      Comment

                      • jsg
                        Pro
                        • Jul 2004
                        • 529

                        #101
                        Re: NBA 2K12 Video - Gameplay with Playstation Move

                        every year.......
                        Psn: Sprigg

                        Comment

                        • KyotoCarl
                          MVP
                          • Mar 2010
                          • 3827

                          #102
                          Originally posted by NealN42
                          You do realize that being 4 months from launch isn't the same thing as 4 months to work on the game right? 2k essentially has 3 months to have 2k12 ready to ship, as the majority of the last 3-4 weeks is where the game is sent for actual production. Now, I'm still hopeful that 2k12 turns out to be much more than a glorified roster update with a few added animations and Move support, but come on...their E3 demo (which even said 2k12 in the menu) still had Phil Jackson coaching the Lakers, Clark Kellogg commentating(which they already announced to be replaced by Kerr), and a picture of Melo in a Nuggets jersey in the pause menu! Add to that, the crowd clearly not being touched, and the exact same player models + the lack of a walking the ball up animation....what exactly has 2k actually done these past 8 months? Other than the worthless and embarrassing Move support of course...
                          Do we have to have these conversations each year with each new game? Do you understand how game development works?

                          Changing the cg coach and replacing a pause menu picture does not take any development time. We are in june, game ships in october. No need go get stressed out.

                          Also, we have no clue when this build is from. Could be a month old.
                          What we know so far about NBA 2K14 - FAQ/QA:
                          http://www.operationsports.com/forum...post2045267769

                          My thoughts on how replays should be handled:
                          http://www.operationsports.com/Kyoto...plays-replays/

                          Comment

                          • daan_
                            Rookie
                            • Jun 2011
                            • 1

                            #103
                            Originally posted by youvalss
                            <iframe width="560" height="349" src="http://www.youtube.com/embed/zd0SC6aB5Wg" frameborder="0" allowfullscreen></iframe>

                            If the embedded video doesn't work for you, click here.
                            when will they learn to also put all the people of the team that just sits on the floor and not on the bench ??

                            Comment

                            • KyotoCarl
                              MVP
                              • Mar 2010
                              • 3827

                              #104
                              Originally posted by daan_
                              when will they learn to also put all the people of the team that just sits on the floor and not on the bench ??
                              That's such a small detail that's it's not worth putting in any dev time at all.
                              What we know so far about NBA 2K14 - FAQ/QA:
                              http://www.operationsports.com/forum...post2045267769

                              My thoughts on how replays should be handled:
                              http://www.operationsports.com/Kyoto...plays-replays/

                              Comment

                              • Da_Czar
                                NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                                • Jul 2002
                                • 5408

                                #105
                                Re: NBA 2K12 Video - Gameplay with Playstation Move

                                Originally posted by Goffs
                                Oh boy here we go....
                                ROTFLOL CLASSIC. Maybe he was just being sarcastic.
                                Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                                Comment

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