NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

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  • Mr_Riddick
    Pro
    • Jan 2009
    • 1173

    #106
    Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

    Originally posted by D0PEB0i FR35H
    Loving all this new info, however NOT loving da screenshot with Mike Bibby in da back ground becuz da CALF SLEEVE issue seems to be still alive and kicking........I hope 2k gives us an create a player review that addresses hair styles, tattoos, and most importantly "accessories"
    It kinda looks so from the player behind Chandler?

    Comment

    • thebesteva_22
      Rookie
      • May 2010
      • 111

      #107
      Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

      I just hope the rebounding gets inproved. The way they have it now is horrible.
      Dallas Mavericks l Dallas Cowboys l UNC

      Comment

      • Undead
        Rookie
        • Sep 2010
        • 272

        #108
        All right, that's nice and everything but what I'm looking for is more options in Association mode, much like what they do in Madden NFL's off season mode, as in city changing, stadium building, things like that would be too amazing to have and that's pretty much what I want. Also, the ability to sign minimum contract staff members if you're under staff cap over the current coach you have. I hate Jay Triano and would give anything to have another coach F rated or not. As well as smarter AI in terms of trades and such. My Player mode still feels like its in Beta and needs a complete overhaul in my opinion along with the fact that they ABSOLUTELY NEED an Online Dynasty mode. If they add only that, I'll be satisfied.

        Comment

        • NINJAK2
          *S *dd*ct
          • Jan 2003
          • 6185

          #109
          Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

          Looks like they have some new Knee Braces based on that screenshot with Haslem(noticed a slit/opening behind the knee that wasn't in 2k11)
          EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

          Comment

          • I Djm
            MVP
            • Feb 2011
            • 1297

            #110
            Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

            Originally posted by NINJAK2
            Looks like they have some new Knee Braces based on that screenshot with Haslem(noticed a slit/opening behind the knee that wasn't in 2k11)
            yea the first thing i noticed when i was cycling through the pictures. i couldn't tell if they added the length to d wades or socks over calf sleeves
            Hand Down,Man Down

            Comment

            • Mr_Riddick
              Pro
              • Jan 2009
              • 1173

              #111
              Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

              Just some hi res screens i found
              Attached Files

              Comment

              • sportjames23
                MVP
                • Jun 2011
                • 1152

                #112
                Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                I need to see some pics of MJ, Magic and Bird and the other legends.
                "I can accept failure, everyone fails at something. But I can't accept not trying."

                - Michael Jordan

                Comment

                • da ThRONe
                  Fire LesS Miles ASAP!
                  • Mar 2009
                  • 8528

                  #113
                  Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                  Haslem has a hand tattoo. Never noticed it before.
                  You looking at the Chair MAN!

                  Number may not tell the whole story ,but they never lie either.

                  Comment

                  • KyotoCarl
                    MVP
                    • Mar 2010
                    • 3827

                    #114
                    Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                    The ball texture is great! And for you shoelovers, I think that's pretty high res shoes. Don't expect the resolution to be greater than that.

                    Aren't the Footlocker and State Farm billboards new? Some new sponsors for the game maybe?
                    What we know so far about NBA 2K14 - FAQ/QA:
                    http://www.operationsports.com/forum...post2045267769

                    My thoughts on how replays should be handled:
                    http://www.operationsports.com/Kyoto...plays-replays/

                    Comment

                    • Squirrel_Dude
                      Rookie
                      • Nov 2010
                      • 165

                      #115
                      Re: NBA 2K12 Hands-On Preview (Destructoid)

                      Good to see a preview of the game finally. I'm a littleworried that the "ball bouncing off a teammate" could be one of the more that a little annoying feature in the game, like the "Spidey-sense" steals were in 2k11. Not too worried, but it will be something to get used to. Also, just looking at the screen shot.

                      1. Why does no on have arm-pit hair. That stuff does exist.
                      2. Why does Dirk's face have a different skin tone than the rest of the body?
                      Last edited by Squirrel_Dude; 07-27-2011, 04:16 AM.

                      Comment

                      • KyotoCarl
                        MVP
                        • Mar 2010
                        • 3827

                        #116
                        Re: NBA 2K12 Hands-On Preview (Destructoid)

                        Originally posted by Squirrel_Dude

                        1. Why does no on have arm-pit hair. That stuff does exist.
                        2. Why does Dirk's face have a different skin tone than the rest of the body?
                        1. Cause it wouldn't add anything to the game.
                        2. That's his new cyberface and I'm guessing, at the point of the build where they took that screenshot, they hadn't shaded his face yet.
                        What we know so far about NBA 2K14 - FAQ/QA:
                        http://www.operationsports.com/forum...post2045267769

                        My thoughts on how replays should be handled:
                        http://www.operationsports.com/Kyoto...plays-replays/

                        Comment

                        • wrestlinggod1
                          MVP
                          • Jan 2008
                          • 2490

                          #117
                          Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                          Originally posted by KyotoCarl
                          The ball texture is great! And for you shoelovers, I think that's pretty high res shoes. Don't expect the resolution to be greater than that.

                          Aren't the Footlocker and State Farm billboards new? Some new sponsors for the game maybe?

                          We can only hope..
                          #HeatNation
                          #HeatLifer

                          Go MIAMI Teams!!

                          Comment

                          • Dwadefan
                            Rookie
                            • Jul 2010
                            • 284

                            #118
                            Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                            Doesnt look like they added any leg tattoos
                            If you cant take the Heat get out of the kitchen!!
                            Miami Heat 2011-2012 NBA Champs Dwade: Finals MVP
                            Fav NBA team: Heat
                            Fav NFL team: Giants
                            Fav NBA player: Dwyane Wade
                            Fav NFL player: Victor(y) Cruz
                            New York Giants Superbowl XLVI CHAMPIONS!!!

                            Comment

                            • Moe24-
                              Banned
                              • May 2010
                              • 506

                              #119
                              Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                              Originally posted by rockchisler
                              I discovered something recently about online lag, there really isnt one..Check it, it is about the response time your tv has from input to action on tv and I have been playing my online games on my computer monitor and the refresh rate on it is so High its like playing offline, but I do have a 47 inch tv that has the online lag.. This game/ all games are made to be played on really high end monitors/tvs. Just my 2 cents.
                              Im pretty sure its not my tv....it would make sense that a computer would be a lot faster...

                              Comment

                              • KyotoCarl
                                MVP
                                • Mar 2010
                                • 3827

                                #120
                                Re: NBA 2K12 Hands-On Preview - Post Game Tweaks, New Physics Engine (Destructoid)

                                Originally posted by Moe24-
                                Im pretty sure its not my tv....it would make sense that a computer would be a lot faster...
                                Yeah it's not the TV. If it were the TV you would get lag playing offline too.
                                Modern TV's has a mode that you have to enable when you're playing video games cause it can't cope with the refresh rate or whatever, but this wouldn't affect just online it would affect offline too.
                                What we know so far about NBA 2K14 - FAQ/QA:
                                http://www.operationsports.com/forum...post2045267769

                                My thoughts on how replays should be handled:
                                http://www.operationsports.com/Kyoto...plays-replays/

                                Comment

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