What does the "Help Defense Strength" do? I was thinking that if this was increased, would that help making the double team come faster?
Who else thinks the Double Team should come faster?
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Re: Who else thinks the Double Team should come faster?
What does the "Help Defense Strength" do? I was thinking that if this was increased, would that help making the double team come faster?#HeatNation
#HeatLifer
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Re: Who else thinks the Double Team should come faster?
HD is about players sticking to their man or coming over to help in a rotation.
The DT, when used right, is actually pretty effective. The biggest problem is in the post. It's difficult to close off a player on the block and stop him from doing his post moves once initiated.
You have to use the sidelines when double teaming. The problem is the "bounce back" animation makes you lose control of your player and it's easy for the defense to initiate this depending on the slider setting for on ball defense.
Also, if the user calls a double, there should be a double. Too many times the help defenders comes over then runs back because it "failed" in the game's mind. It should commit until the dribbled gets by or passes off.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: Who else thinks the Double Team should come faster?
Yea Pared in the post the double is terrible. The players don't seem to have the same fluidness to them.
I really hate the commitment of a double team. It makes running full court traps and half court traps impossible.
And one of my biggest beef with the double team in the last few years. Is the way the computer can choose to "help the helper". Don't get me wrong. The additions of choosing who can double was awesome. But anytime the CPU doubles me. It always "helps the helper" during a double team.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Who else thinks the Double Team should come faster?
And one of my biggest beef with the double team in the last few years. Is the way the computer can choose to "help the helper". Don't get me wrong. The additions of choosing who can double was awesome. But anytime the CPU doubles me. It always "helps the helper" during a double team.Comment
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Comment
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Re: Who else thinks the Double Team should come faster?
Again you guys don't get what I'm saying. I know how to icon double team lol. What we can't do that the CPU can do is... The defender that double teams the ball. His man becomes wide open. The CPU always seems to be able to take a third defender and cover the wide open man (in a perfect rotation every single time.) We can't do that as humans. We can do it manually. But we can't assign someone to "help the helper".Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Who else thinks the Double Team should come faster?
I kno this is kind of veering away from the DT topic, but it is involved. Can we PLEASE get rid of that clunky bounce off your defender animation? That has to be one of the most frustrating things in this game.Comment
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Re: Who else thinks the Double Team should come faster?
What we can't do that the CPU can do is... The defender that double teams the ball. His man becomes wide open. The CPU always seems to be able to take a third defender and cover the wide open man (in a perfect rotation every single time.) We can't do that as humans. We can do it manually. But we can't assign someone to "help the helper".Comment
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Re: Who else thinks the Double Team should come faster?
No not all the time. If it did.. I would be been doing it for a long time now.Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Who else thinks the Double Team should come faster?
I could be mistaken but weren't we complaining that they were too strong a year or two ago ? Not trying to be funny. I'm really asking here. I thought they were too strong and you couldn't break out. But maybe I am confused on that one.
The online concern is a valid point and you guys are also assuming that it will be used in a sim manner. What would cheesers do with the double team as described in this thread ? That couldn't be too good could it ?
i'm really only complaining about the success rate of players shooting over a double team...you should be able to shoot over a double team if you want, but it should miss most of the time. too often i see the CPU just take a jumper while being doubled and it goes right in...or a low post player just flips a shot in right over the double team without being affected by it. i'm just saying it's too easy to score over the double team.
in real life, when a player is getting doubled, the most common reaction is for him to pass it out...not to just force up a bad shot...and if they do, it's usually a miss.Comment
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Re: Who else thinks the Double Team should come faster?
Again you guys don't get what I'm saying. I know how to icon double team lol. What we can't do that the CPU can do is... The defender that double teams the ball. His man becomes wide open. The CPU always seems to be able to take a third defender and cover the wide open man (in a perfect rotation every single time.) We can't do that as humans. We can do it manually. But we can't assign someone to "help the helper".Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: Who else thinks the Double Team should come faster?
Well darn it, that should be in the manual then.<!--[if gte mso 9]><xml> <o:OfficeDocumentSettings> <o:RelyOnVML/> <o:AllowPNG/> </o:OfficeDocumentSettings> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:TrackMoves/> <w:TrackFormatting/> <w:PunctuationKerning/> <w:ValidateAgainstSchemas/> <w:SaveIfXMLInvalid>false</w:SaveIfXMLInvalid> <w:IgnoreMixedContent>false</w:IgnoreMixedContent> <w:AlwaysShowPlaceholderText>false</w:AlwaysShowPlaceholderText> <w:DoNotPromoteQF/> <w:LidThemeOther>EN-US</w:LidThemeOther> <w:LidThemeAsian>X-NONE</w:LidThemeAsian> <w:LidThemeComplexScript>X-NONE</w:LidThemeComplexScript> <w:Compatibility> <w:BreakWrappedTables/> <w:SnapToGridInCell/> <w:WrapTextWithPunct/> <w:UseAsianBreakRules/> <w:DontGrowAutofit/> <w:SplitPgBreakAndParaMark/> <w:EnableOpenTypeKerning/> <w:DontFlipMirrorIndents/> <w:OverrideTableStyleHps/> </w:Compatibility> <m:mathPr> <m:mathFont m:val="Cambria Math"/> <m:brkBin 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mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} </style> <![endif]-->[OS Vets NBA 2k7 Champion]
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Operation Sports is NOT a website for you to bitch and moan about sports gaming.
That's not the meaning of constructive criticism.
*Official Miami Heat Haters Club Member #1*Comment
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Re: Who else thinks the Double Team should come faster?
I will say though every year 2k does add something to their manual that was present the year before. But wasn't mention in that (year) manual.
But guys they can't let everything out of the bag. I feel all the sports games do this (2k more than anyone).Hands Down....Man Down - 2k9 memories
http://www.youtube.com/watch?v=4IHP_5GUBQoComment
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Re: Who else thinks the Double Team should come faster?
But guys they can't let everything out of the bag. I feel all the sports games do this (2k more than anyone).Last edited by kolanji; 07-30-2011, 12:39 PM.Humans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
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