Thanks for these Da Wolf! Even though it's an early build of the game, it's looking awesome! Thanks again!
NBA 2K12 Videos - Gameplay From Gamescom (DaWolf)
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Re: Gamescom Gameplay Videos
seeing some improvement to the bumping...the repetitive "brick wall" bump is rare and has been replaced with a variety of more nuanced contextual bumps.Comment
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Re: Gamescom Gameplay Videos
They are only supposed to trigger now if you hit the defender square in his chest to simulate the fact that the defender won that interaction by getting his body in the correct place.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: Gamescom Gameplay Videos
i actually may have to take that back somewhat...i'm seeing a problem right at the beginning of vid #4, where Jason Kidd goes into a full sprint and then just stops on a dime unnaturally to do a pump fake...this is the first example i've seen where there needs to be a little more "gather" before he can just completely stop from a full sprint. it's not a huge problem and shouldn't really hurt the gameplay, but it's there. instead, his momentum from the sprint should have carried him forward a bit as he shot the ball...almost into a "forward moving leaner".Last edited by blues rocker; 08-18-2011, 05:40 PM.Comment
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Re: Gamescom Gameplay Videos
I'm loving the D. Wade pull up and turnaround fadeaway that was shown. Total awesomeness.#HeatNation
#HeatLifer
Go MIAMI Teams!!Comment
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Re: Gamescom Gameplay Videos
Thanks to DaWolf for posting all these vids. Got to give props to 2k as the ball physics and animations look hugely improved over 2k11. Those fast break dunks by Wade and LBJ looked so fluid and real. Can't wait to see more.........EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.Comment
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Re: Gamescom Gameplay Videos
I finally see some more authentic in-bound plays. I hope these in-bound plays vary from team to team although that maybe so much to ask.
I also notice the variation of plays being set by Miami (CPU) and not repetitive. But who knows, the videos only scope a small sample of the whole bball game.Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: Gamescom Gameplay Videos
noticing that the "full sprint" dribble in fast break situations has returned in 2k12. this is good because 2k11 didn't accurately replicate how explosively fast players get out on the fast break...especially with guys like Lebron who just get the ball and explode down the court like a freight train.
noticing a lot of new contextual pass animations...the game needed some more pass animations to account for a wider variety of situations...saw the CPU take advantage of some of these new animations, especially on the break with those "full court passes."
pretty much all of the areas on my wish list have been addressed and have been addressed properly...2k never lets me down, and as long as they have competent people running their dev team they will continue to get my money every year.Last edited by blues rocker; 08-18-2011, 05:55 PM.Comment
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Re: NBA 2K12 Videos - Gameplay From Gamescom (DaWolf)
not to diss u or anything man cuz i appreciate the videos but ur pretty garbage lol.
u run around and mash the steal button, foolish passes, backcourt violations. please tell me this is ur first time ever playing 2k basketball??
and i have only seen 2 videos so far. lol"on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Re: NBA 2K12 Videos - Gameplay From Gamescom (DaWolf)
<iframe width="560" height="345" src="http://www.youtube.com/embed/xee__x0hJjU" frameborder="0" allowfullscreen></iframe>
Here's another vid from Youtube. I guess this one's not from DaWolf.Follow me on Twitter: @domidomdomz
PSN ID: domidomdomz
One's best success comes after their greatest disappointmentsComment
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Re: Gamescom Gameplay Videos
I'm loving these videos. They are awesome and I like a lot of what I see represented. Alot of nice new animations and everything definitely looks more fluid and smooth. However one thing is irking me as someone who appreciates details. LeBron James logo positioning is incorrect. They corrected it last year, and I hope they correct it this year. LeBron wears his headband with his NBA logo in the center. Not to the side as is shown in these videos. It just irks me this little detail was corrected last year so im hopeful it will be fixed. Not saying it's the most important thing in the world just something I hope is fixed. For example
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Re: Gamescom Gameplay Videos
first of all I gotta give mad props to DaWolf for coming through with these vids.
the most encouraging improvement I'm seeing is the jumpshots...they are much faster and you can pull up much more quickly...in 2k11, if you were moving and wanted to pull up for a jumper, your player would "gather" for like 2 or 3 steps to stop his momentum before he could even start his shooting motion...now you can stop and pop with super quick jumpers.
in fact, it seems like most of the shot types are just quicker and more responsive with less "gather" to slow you down.You looking at the Chair MAN!
Number may not tell the whole story ,but they never lie either.Comment
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Re: NBA 2K12 Videos - Gameplay From Gamescom (DaWolf)
not to diss u or anything man cuz i appreciate the videos but ur pretty garbage lol.
u run around and mash the steal button, foolish passes, backcourt violations. please tell me this is ur first time ever playing 2k basketball??
and i have only seen 2 videos so far. lolComment
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Re: Gamescom Gameplay Videos
noticing that the "full sprint" dribble in fast break situations has returned in 2k12. this is good because 2k11 didn't accurately replicate how explosively fast players get out on the fast break...especially with guys like Lebron who just get the ball and explode down the court like a freight train.
noticing some new contextual pass animations...the game needed some more pass animations to account for a wider variety of situations...saw the CPU take advantage of some of these new animations, especially on the break with those "full court passes."
pretty much all of the areas on my wish list have been addressed and have been addressed properly...2k never lets me down, and as long as they have competent people running their dev team they will continue to get my money every year.Comment
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