NBA 2K12 Preview (Part One)

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  • alkamist
    Rookie
    • Jun 2011
    • 62

    #61
    sry but never ran plays either, 2k is a more run and gun game and nothing more...

    Comment

    • stillfeelme
      MVP
      • Aug 2010
      • 2406

      #62
      Re: NBA 2K12 Preview (Part One)

      Originally posted by Da_Czar
      Guys wait for the insight to give you the total control scheme. Using the Y button for post up becomes second nature after you use it for awhile and makes sense with the rest of the controls.

      Since they didn't say anything to the guys playing the game I assume that means they want to wait until the insight to tell you more about the games controls.

      I found the controls to be the best in the series so far in my opinion. Some may not like it but the control offered in a 2k game to me has no equal( IE the best in the 2k series).

      The other positive about the button press is that you don't have to hold it like you held the triggers. It also makes for seemless transition from your faceup game to your back to the basket game including spins out of it.

      Think of the controls as evolving from last year as opposed to staying static.
      Czar,

      Yeah we will just have to wait no way around it. Once we obtain a tidbit of information, it is like a pack of hyenas in here.

      Comment

      • SwagDoc101
        Rookie
        • Aug 2011
        • 74

        #63
        Re: NBA 2K12 Preview (Part One)

        Originally posted by blues rocker
        wrong...the hopstep needs to be included in the game. it's a move that is used in the NBA on a regular basis...to not include one of the most common moves in basketball would be ridiculous.

        the mistake they made in 2k11 was that the hopstep button was completely uninterruptable..meaning, if your opponent performed it, the game would automatically make your defender move out of the way and prevent you from cutting off the hopstep..

        the solution is not to remove it...the solution is to just make the hopstep less powerful and actually allow defenders to prevent the hopstep animation with body contact and proper positioning.
        exactly...it has to be part of the game ...taking it away would be like taking away the crossover...all 2k has to do is make it so you can defend the move and less affective when properly guarded
        Last edited by SwagDoc101; 08-30-2011, 01:38 AM.

        Comment

        • RoyalBoyle78
          Aka."Footballforever"
          • May 2003
          • 23918

          #64
          To be completely Honest, I don't care about current NBA, This game Has all the great 90's teams I will be in Heaven, I can stay stuck in the 90's NBA forever Best era EVER!!!!
          N.Y Mets
          N.Y Giants
          N.Y Knicks
          N.Y Islanders
          Miami Hurricanes


          Twitter - @RoyalBoyle78
          XBOX LIVE - Royalboyle78
          PSN - RoyalBoyle78

          Comment

          • ffaacc03
            MVP
            • Oct 2008
            • 3480

            #65
            Re: NBA 2K12 Preview (Part One)

            Originally posted by Knickerbocker
            Well the triangle (ps3) hopstep was catastrophic in 2k11.

            The back hopstep created too much separation and the hopstep into the paint was overpowered. I don't think the button needs to be included imo, it's not like the hopstep aint there.

            With the shotstick you can make the backstep, the hopstep layup and hopstep dunk, and a lot of players have the hopstep in their signature moves.

            I think that is enough and plenty and cannot be abused, since all of those moves work rather well.
            I kind of agree, if they cant make it right, they can remove the function for the button as there would still be plenty of hopstep options ... is like players endlessly moving the left stick left and right to try to create separation, instead of using the array of more natural flow moves such as crossovers and the in and out.

            Comment

            • The 24th Letter
              ERA
              • Oct 2007
              • 39373

              #66
              Re: NBA 2K12 Preview (Part One)

              The signature gather moves were great....hope they are still in

              Comment

              • DukeC
                Banned
                • Jul 2011
                • 5751

                #67
                Re: NBA 2K12 Preview (Part One)

                Hopefully players actually elevate on jumpshots based on the preview...that gives me hope that jumpshots won't be easily blockable now.

                Edit: If you had Steam were you able to play online last year for 2k11?

                Comment

                • Goffs
                  New Ork Giants
                  • Feb 2003
                  • 12278

                  #68
                  Re: NBA 2K12 Preview (Part One)

                  Originally posted by DukeC
                  Edit: If you had Steam were you able to play online last year for 2k11?
                  I've read mixed reports but if you do get online the high settings changes to medium or low settings...

                  I never really tried since i only played the PC version for the mods...

                  Comment

                  • DukeC
                    Banned
                    • Jul 2011
                    • 5751

                    #69
                    Re: NBA 2K12 Preview (Part One)

                    So it it didn't run smoothly? Or the graphics weren't up to par?

                    Was it only between other Steam users or was it Steamplay (Which I think is between PC and 360 users)?

                    Comment

                    • gabri3l3
                      Pro
                      • Mar 2009
                      • 582

                      #70
                      Re: NBA 2K12 Preview (Part One)

                      Originally posted by Footballforever
                      To be completely Honest, I don't care about current NBA
                      -XBOX LIVE: gz18

                      Comment

                      • Goffs
                        New Ork Giants
                        • Feb 2003
                        • 12278

                        #71
                        Re: NBA 2K12 Preview (Part One)

                        Originally posted by DukeC
                        So it it didn't run smoothly? Or the graphics weren't up to par?

                        Was it only between other Steam users or was it Steamplay (Which I think is between PC and 360 users)?
                        Not sure. I haven't tried but I remember Ronnie2k tried online and I remember him saying that it was a smooth game.

                        There is no crossplatform that I'm certain. I even asked this for the wishlist so i can save cash and just get the pc version.

                        Comment

                        • MurderSheThroat
                          Rookie
                          • Aug 2011
                          • 1

                          #72
                          Hop step is something that real players use, but not like it was utilized in 2K11. It doesn't need to have its own button. When players use the hopstep, they almost always are about to take a quick shot or shoot a quick lay-up or dunk after it. Not hop step 5 feet under the basket, pump fake a bunch, then go up and get fouled. Step back should also be a shot stick shot, and it shouldn't be so easy to make a step back into a jumper unless the player is capable of it. It is really hard to defend that much space, and it's players are anywhere as successful with it as they are in 2K11.

                          The hop step needs to be moved to the shot stick, and be used a long with the euro-step and spin moves on the shot stick. Also, those moves should only be performed by players capable of doing a eurostep/spin/hop step. Samuel Dalembert should not be eurostepping...

                          Comment

                          • Knickerbocker
                            Pro
                            • Apr 2011
                            • 508

                            #73
                            Re: NBA 2K12 Preview (Part One)

                            Originally posted by MurderSheThroat
                            Hop step is something that real players use, but not like it was utilized in 2K11. It doesn't need to have its own button. When players use the hopstep, they almost always are about to take a quick shot or shoot a quick lay-up or dunk after it. Not hop step 5 feet under the basket, pump fake a bunch, then go up and get fouled. Step back should also be a shot stick shot, and it shouldn't be so easy to make a step back into a jumper unless the player is capable of it. It is really hard to defend that much space, and it's players are anywhere as successful with it as they are in 2K11.

                            The hop step needs to be moved to the shot stick, and be used a long with the euro-step and spin moves on the shot stick. Also, those moves should only be performed by players capable of doing a eurostep/spin/hop step. Samuel Dalembert should not be eurostepping...
                            My point exactly, no need for it having a button of its own, since its all over the shotstick already anyway.
                            “If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

                            “I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone

                            Comment

                            • TheKasmar
                              Pro
                              • Aug 2009
                              • 955

                              #74
                              Re: NBA 2K12 Preview (Part One)

                              Originally posted by Knickerbocker
                              My point exactly, no need for it having a button of its own, since its all over the shotstick already anyway.
                              What if they do put it on the shotstick and you can still hopstep through defenders all the way to the paint? The improved collision detection and live ball physics should mitigate those problems. The new post up on the Y button is a wild card. I cant wait to see how it works out.

                              Comment

                              • JaySmooov
                                Banned
                                • May 2011
                                • 1693

                                #75
                                I think it's safe to say 2K has converted me. I used t be a devout Live believer, but 2K dispelled everything I thought I knew about basketball games.

                                Haha but seriously, 2K is unstoppable right now. EA better be going hard because a lot of Live fans have that small area in them that wants to go back, but 2K is just SO much deeper, better, realistic.

                                Comment

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