NBA 2K12 Developer Insight #4 - Playcall System

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  • secondcity t
    Rookie
    • Jul 2007
    • 145

    #91
    Re: NBA 2K12 Developer Insight #4 - Playcall System

    Originally posted by damaja
    Hopefully persistent offense doesnt become another means to abuse using Melo and lebron online...there's already enough users who simply shoot every shot with these guys.

    Also I hope 2k implements consequences for the constant pressure defense strategy such as faster fatigue. This is another thing that I foresee the majority of users online employing.

    Other than that, playcalling sounds awesome. However, I wished you could choose quick plays where u decide which players post up.
    The persistent offense and constant pressure has me somewhat worried about online. I can see someone setting all of their plays to cutters but if the defensive tools that are available make it possible to contain or stop, then it shouldn't be an issue. But something about constant pressure just screams FIFA pressure abuse to me. Hopefully the fatigue will counter someone calling for help every 2 seconds to double.

    Comment

    • HighRiser32
      Rookie
      • Sep 2010
      • 59

      #92
      Re: NBA 2K12 Developer Insight #4 - Playcall System

      Are we going to have playcalling options in the demo this year?

      Comment

      • hoodkid205
        Rookie
        • Aug 2009
        • 116

        #93
        Re: NBA 2K12 Developer Insight #4 - Playcall System

        Originally posted by mreyes930
        I feel the same way but I hope if it is, it's adjustable. I want players to look like they've been playing 12 min. quarters even if they're only 5 min. Just some extended realism I guess. I dislike seeing guys full of energy closing out the game.
        my point exactly

        Comment

        • hoodkid205
          Rookie
          • Aug 2009
          • 116

          #94
          Re: NBA 2K12 Developer Insight #4 - Playcall System

          Originally posted by The 24th Letter
          2k already had versions of alot of these settings guys....these settings have never turned your team superhuman...

          if the T-Wolves turn up constant defensive pressure, it doesnt mean theyll become the Celtics. Even WITH the Celtics...turning up d pressure left you open to cuts....theres an advantage/disadvantage to everything like it has always been im guessing..
          true statement as in real ball always an advantage/disadvantage to everything

          Comment

          • Josephlaker123
            Rookie
            • Sep 2010
            • 16

            #95
            this is all good but ill be good if somebody answers the question ARE THERE ROOKIES?

            Comment

            • Knickerbocker
              Pro
              • Apr 2011
              • 508

              #96
              Re: NBA 2K12 Developer Insight #4 - Playcall System

              Originally posted by Josephlaker123
              this is all good but ill be good if somebody answers the question ARE THERE ROOKIES?
              This thread is about the Playcall system insight mate. I believe there are threads about rookies on the forum as well.
              “If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

              “I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone

              Comment

              • The 24th Letter
                ERA
                • Oct 2007
                • 39373

                #97
                Originally posted by Yeah...THAT Guy
                I don't think I've ever lost to the Heat when using the Bucks. Salmons locks DWade down for me and Mbah A Moute does work on LeBron too.

                My last game online was with the Nets against the Heat and after losing for the first 3 quarters, I held LeBron and Wade to 5 points in the 4th combined and scored 18 with Deron Williams to win by 14 (the kid literally tried to score with Wade or LeBron every possession).
                Yeah man! I love playing them with the Bulls...its slaughter...

                The hardest Heat players to beat are the ones who use them correctly is whats funny...

                Comment

                • DocHolliday
                  Farewell and 'ado
                  • Oct 2002
                  • 4697

                  #98
                  Re: NBA 2K12 Developer Insight #4 - Playcall System

                  I think it would be cool if you set your defense to defend aggressively that your guys tired more quickly. Kinda making it a risk reward type thing.
                  GT: Event Horizon 0

                  Comment

                  • o iNSaYNe o
                    Banned
                    • Jul 2010
                    • 133

                    #99
                    Re: NBA 2K12 Developer Insight #4 - Playcall System

                    Originally posted by domidomdomz
                    Ability to save these plays for online use will be the icing to this yummy cake!
                    I can only pray.

                    Comment

                    • guesswhozbak17
                      Rookie
                      • Feb 2008
                      • 192

                      #100
                      Re: NBA 2K12 Developer Insight #4 - Playcall System

                      I understand your point. I'm not sure you fully grasped mine though. Here's an example... Offense: Leak Out - Defense: Lock down paint

                      When I am matched up AGAINST that strategy, I should have more open shots than contested. When I miss an open shot (assuming that his players already are in the lanes for outlet passes to break out), how do I counter "Leak Out."

                      I reanalyzed the screen shot and it think Collapse and Rebound is the only counter to "Leak Out" even though it's an offensive strategy.

                      The point I'm trying to make it that "Leak Out" is an offensive reward and a defensive risk. None of the other staategies affect BOTH offense and defense at once...but we will see come October

                      Comment

                      • Moe24-
                        Banned
                        • May 2010
                        • 506

                        #101
                        Re: NBA 2K12 Developer Insight #4 - Playcall System

                        Originally posted by The 24th Letter
                        Yeah man! I love playing them with the Bulls...its slaughter...

                        The hardest Heat players to beat are the ones who use them correctly is whats funny...
                        Are you on 360 or ps3? if ps3 send me a request. i'll show you how i play with me lake show properly

                        Comment

                        • lodilla
                          Rookie
                          • Aug 2010
                          • 8

                          #102
                          Now that was an insight... I am very excited about this game, even more excited to learn what the training camp is

                          Comment

                          • Knickerbocker
                            Pro
                            • Apr 2011
                            • 508

                            #103
                            Re: NBA 2K12 Developer Insight #4 - Playcall System

                            Originally posted by guesswhozbak17
                            I understand your point. I'm not sure you fully grasped mine though. Here's an example... Offense: Leak Out - Defense: Lock down paint

                            When I am matched up AGAINST that strategy, I should have more open shots than contested. When I miss an open shot (assuming that his players already are in the lanes for outlet passes to break out), how do I counter "Leak Out."

                            I reanalyzed the screen shot and it think Collapse and Rebound is the only counter to "Leak Out" even though it's an offensive strategy.

                            The point I'm trying to make it that "Leak Out" is an offensive reward and a defensive risk. None of the other staategies affect BOTH offense and defense at once...but we will see come October
                            Yes I know what you mean. Collapse and rebound affects defense and offense as well. And I look more at the leak out as a counter to collapse and rebound. And indeed we will see.
                            “If you meet the Buddha in the lane, feed him the ball.”-Phil Jackson

                            “I never thought I’d lead the NBA in rebounding, but I got a lot of help from my team-mates – they did a lot of missing.”-Moses Malone

                            Comment

                            • UnDefeatedEZ
                              Banned
                              • Jun 2011
                              • 118

                              #104
                              Re: NBA 2K12 Developer Insight #4 - Playcall System

                              Everything sounds great.. But we all need to kno if playbooks r saved for everything online.. If not den all of dis means nuttin.. N y r u ppl sayin cheese is done?? Lmaoo.. Alot of good cheesers use money plays like to have their player under the rim all of the time like the 14double play.. Come on stop actin like da cheesers r bums cuz da advanced ones r smart wit it real talk...

                              Comment

                              • guesswhozbak17
                                Rookie
                                • Feb 2008
                                • 192

                                #105
                                Originally posted by Knickerbocker
                                Yes I know what you mean. Collapse and rebound affects defense and offense as well. And I look more at the leak out as a counter to collapse and rebound. And indeed we will see.
                                I think we're on the same page, just saying it differently. I think that means it will be balanced.

                                Comment

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