NBA 2K12 Developer Insight #8 - Post Game

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  • jersez
    MVP
    • Jul 2008
    • 1892

    #31
    Re: NBA 2K12 Developer Insight #8- Post Game

    2k you treat us sooo gud. Another insight with a gameplay vid, and a insight tomorrow which is all about Defense.
    ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
    https://www.youtube.com/user/UnitedSimGaming
    https://youtube.com/c/Jerseymad93

    Comment

    • mutumbo888
      Rookie
      • Nov 2002
      • 308

      #32
      Re: NBA 2K12 Developer Insight #8- Post Game

      By now you might be wondering, “how do I defend all this?” With all the new additions to the offensive post game, we had to show just as much love to the defensive end. The best way to do so was to allow users to counter moves or stop them before they even start.

      There are three ways to defend post moves in 2K12: anticipate, counter and steal.


      Anticipate – Let’s say you’re playing against your buddy and you recognize that he continually spins baseline with Robert Parish. ‘Kevin Willis isn’t that bad of a post defender, right?’ You may have been able to force a few neutral results but for the most part he’s getting where he wants to go. Luckily for you, you’ve now got the ability to anticipate the move before he performs it. In 2K12, you can press your LSTICK in the direction you believe he’s going to go and it will force a ‘defensive win’ that will make your buddy rethink his go-to move. Essentially, his spin won’t gain any ground and you’ve rendered it basically useless. Spins, Drives, Aggressive Backdowns and Dribble Disengage moves all have the ability to be stopped before they’re started, forcing your opponent into expanding their post game. Be careful, however, as a wrong anticipation will result in a clear offensive win. It’s a major risk/reward type of decision. If you’re playing against a well-versed post player you might be best waiting until the move starts and then countering it.


      Counter – In 2K11 you may have found yourself defending a post move by pressing your LSTICK in a direction that you felt might be shoving the ball-handler out of where he was trying to go. It felt like the right thing to do, right? Unfortunately, the result of the move was already chosen so your reactionary pushing and shoving meant nothing. Thankfully, you can now counter the same moves that have already begun by pressing your LSTICK into the ball-handler. This means you can turn a potentially bad result into a more desirable one simply by reacting to the move you’re defending. Let’s take the Aggressive Backdown move, for example. Shaq is feeling Alonzo Mourning’s strength so he starts to aggressively back him down. Leaving your stick neutral, you’re recognizing Shaq is treating Mourning like a rag doll. The next time Shaq tries this, you can counter and immediately notice Shaq gain less ground. You’ve now countered the move and turned what would have been a “win” for Shaq into more of a “neutral” result. Against someone with less strength and weight than Shaq, Mourning could turn a neutral result into a defensive win, where the offensive player gains zero ground. The Aggressive Backdown also has two other counters, where pulling your stick away during the move will either “pull the chair” on the ball-handler (seen above) or will have your defender flop. Every move you see listed in the Anticipate section can also be countered. There’s a bit of a learning curve here, as you only have a certain amount of time to counter a move once is starts, so be on your toes.


      Steal – As with 2K11, you’re also given the ability to potentially strip the offensive player of the ball during a post move. We look at your timing as well as some ability checks to determine the result. In 2K11, there were no negative consequences to users spamming the steal button. New to 2K12 are what we call ‘steal fails’. Each post move gives you a small window during which a steal attempt can be successful. That same window is available for failing. Steal fails are chosen based on ability checks, so if you’ve got a guy who is not good at stealing from the post, steer clear from that strategy. Otherwise, you risk giving your opponent a clear lane to the basket.

      this is why 2k owns! that's as sim as it gets....these are all ways that basketball players defend the post irl bball.

      Comment

      • lv2bll
        Pro
        • Mar 2009
        • 662

        #33
        Re: NBA 2K12 Developer Insight #8- Post Game

        Call me cheese but im gonna do damage with the Laker front line. Gasol with the grace, bynum with the power(and ugly gathers ) and kobe doing everything else this sounds great. Can't wait to use young shaq, Robinson, Hakeem, Kareem and wilt with this.
        Live, Love, Learn
        and Play Basketball
        I live in a word where I give respect to get it back.
        I'm not owed anything by anyone.

        Comment

        • TUSS11
          MVP
          • Nov 2007
          • 1483

          #34
          Re: NBA 2K12 Developer Insight #8- Post Game

          INFORMATION OVERLOAD!!!

          Now I know how Hasheem Thabeet feels.

          Comment

          • Jukeman
            Showtime
            • Aug 2005
            • 10955

            #35
            Did I miss #7??

            Comment

            • Eman5805
              MVP
              • Mar 2009
              • 3545

              #36
              Re: NBA 2K12 Developer Insight #8- Post Game

              Flopping is in the game? What great news for Joakim Noah and Vlade Divac.

              Comment

              • BDM313
                Rookie
                • Mar 2008
                • 193

                #37
                Re: NBA 2K12 Developer Insight #8- Post Game

                "Best Insight Hands Down...So Nice I had To Read It Twice"

                I plan on having a field day in the post indeed
                "Whatever You Do Dont Sleep"


                -Freddy

                Comment

                • Da_Czar
                  NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                  • Jul 2002
                  • 5408

                  #38
                  Re: NBA 2K12 Developer Insight #8- Post Game

                  Originally posted by SaC_KiNg09
                  I was actually wondering about this for less advanced users(not that I am one ). Like will they have a simple control scheme for the first time users of the game.
                  Since they made it more realistic you can still be successful making good reads with the simple moves. Very intuitive.
                  Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                  Comment

                  • mreyes930
                    Rookie
                    • Aug 2010
                    • 414

                    #39
                    Re: NBA 2K12 Developer Insight #8- Post Game

                    Originally posted by Jukeman
                    Did I miss #7??
                    http://www.operationsports.com/forum...d.php?t=510375
                    San Antonio Spurs
                    -1999 2003 2005 2007 2014 NBA Champions

                    PSN: kingmike9

                    Comment

                    • Goffs
                      New Ork Giants
                      • Feb 2003
                      • 12278

                      #40
                      Re: NBA 2K12 Developer Insight #8- Post Game

                      Will all this be covered in training camp?

                      Comment

                      • kennyacid
                        MVP
                        • Nov 2004
                        • 1529

                        #41
                        Re: NBA 2K12 Developer Insight #8- Post Game

                        smh...i was already beast in the post with 2k11. Now they giving me MORE to do...smh

                        Comment

                        • hoodkid205
                          Rookie
                          • Aug 2009
                          • 116

                          #42
                          Re: NBA 2K12 Developer Insight #8- Post Game

                          cant wait to see the controls video

                          Comment

                          • eko718
                            MVP
                            • Sep 2005
                            • 2257

                            #43
                            Re: NBA 2K12 Developer Insight #8- Post Game

                            Wow... this seems like the post game many of us have been waiting for for years. Skills will pay the bills in 2K12.

                            Comment

                            • InRodWeTrust
                              Pro
                              • Sep 2009
                              • 533

                              #44
                              Re: NBA 2K12 Developer Insight #8- Post Game

                              Im am going to put in work with Melo...

                              Comment

                              • FreshPrince22
                                Banned
                                • Sep 2009
                                • 596

                                #45
                                Re: NBA 2K12 Developer Insight #8- Post Game

                                i had my fingers crossed that we could pull the chair. glad it's in

                                Comment

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