NBA 2K12 Developer Insight #10 - Controls

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  • elprez98
    MVP
    • Dec 2003
    • 4237

    #106
    Re: NBA 2K12 Developer Insight #10 - Controls

    After reading this, I'm actually kind of happy that I was eliminated from the OS Vets League Playoffs.


    No more 2k11 for the kid.
    Originally posted by My Wife
    "The Celtics only won because they have a magical elf playing for their team...."

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    • Sam Marlowe
      Banned
      • Aug 2010
      • 1230

      #107
      Re: NBA 2K12 Developer Insight #10 - Controls

      I'm hoping the fake pass is an option off the dribble. Would love to be able to create this kind of scenario:

      <iframe width="420" height="315" src="http://www.youtube.com/embed/FWRKFWHtv8s" frameborder="0" allowfullscreen></iframe>

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      • jersez
        MVP
        • Jul 2008
        • 1892

        #108
        Re: NBA 2K12 Developer Insight #10 - Controls

        Anybody know when the video is going to be posted?
        ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
        https://www.youtube.com/user/UnitedSimGaming
        https://youtube.com/c/Jerseymad93

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        • bballplayer1996
          Rookie
          • Sep 2011
          • 78

          #109
          Re: NBA 2K12 Developer Insight #10 - Controls

          Derrick Rose is this game with these new iso motions will be ankle breaking all day! i never played much with d rose in 2k11 but will a ton in 2k12 woooooo!

          Comment

          • elprez98
            MVP
            • Dec 2003
            • 4237

            #110
            Re: NBA 2K12 Developer Insight #10 - Controls

            Originally posted by Beluba
            I'll pass your feedback over to the prez guys.
            I've got guys? #crackthatwhip
            Originally posted by My Wife
            "The Celtics only won because they have a magical elf playing for their team...."

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            • DustinT
              Big Dummy
              • Nov 2004
              • 1933

              #111
              Re: NBA 2K12 Developer Insight #10 - Controls

              Originally posted by Beluba
              So if you're driving toward the basket and want to do a hop step, Hold LT and move the Shot Stick left or right. As your player begins the hop step move, if you keep the Shot Stick held, he'll play out the rest of the hop step layup. But if you center the Shot Stick before he finishes the hop, he'll pump fake at the end of the hop step move. From here, you can do nothing or you can move the Shot Stick again (while the player's pump faking) to shoot a step through layup.
              What about your euro-hop-five-step-bounce-shot?
              Former OS Editor.
              Follow me on Twitter

              R.I.P Seattle SuperSonics

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              • mreyes930
                Rookie
                • Aug 2010
                • 414

                #112
                Re: NBA 2K12 Developer Insight #10 - Controls

                Originally posted by jersez
                Anybody know when the video is going to be posted?
                Should be sometime this week. It appears that they were planning on releasing this Insight before the demo all along so I'd say tomorrow at the earliest but this is purely speculation.
                San Antonio Spurs
                -1999 2003 2005 2007 2014 NBA Champions

                PSN: kingmike9

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                • Bootzilla
                  MVP
                  • Jul 2002
                  • 1433

                  #113
                  Re: NBA 2K12 Developer Insight #10 - Controls

                  I'd prefer Training Camp mode to a standard demo. It's going to take some serious lab time to get my mind and fingers in sync. Loving what I'm hearing by the way.

                  Comment

                  • DustinT
                    Big Dummy
                    • Nov 2004
                    • 1933

                    #114
                    Re: NBA 2K12 Developer Insight #10 - Controls

                    One thing I love about the controls, is you have to follow through on everything. Too many times did I pull of the perfect fake and spin only to not take the damn shot.

                    I kept getting too excited with the movement that my fingers would ease up off the sticks, assuming I was going to be taking the shot.

                    Concentration is key this year.
                    Former OS Editor.
                    Follow me on Twitter

                    R.I.P Seattle SuperSonics

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                    • mreyes930
                      Rookie
                      • Aug 2010
                      • 414

                      #115
                      Re: NBA 2K12 Developer Insight #10 - Controls

                      Originally posted by DustinT
                      One thing I love about the controls, is you have to follow through on everything. Too many times did I pull of the perfect fake and spin only to not take the damn shot.

                      I kept getting too excited with the movement that my fingers would ease up off the sticks, assuming I was going to be taking the shot.

                      Concentration is key this year.
                      Ahh, thanks for the heads up.
                      San Antonio Spurs
                      -1999 2003 2005 2007 2014 NBA Champions

                      PSN: kingmike9

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                      • Kashanova
                        Hall Of Fame
                        • Aug 2003
                        • 12695

                        #116
                        Re: NBA 2K12 Developer Insight #10 - Controls

                        Originally posted by Beluba
                        By default, in relation to the hoop. But there's an option to make the shot stick absolute if you want.
                        Great insight, great work as usual. I'm psyche to try out some of the moves in the demo tomorrow

                        Comment

                        • jersez
                          MVP
                          • Jul 2008
                          • 1892

                          #117
                          Re: NBA 2K12 Developer Insight #10 - Controls

                          Originally posted by mreyes930
                          Should be sometime this week. It appears that they were planning on releasing this Insight before the demo all along so I'd say tomorrow at the earliest but this is purely speculation.
                          I thought they were releasing the video with the insight. O well, thanks for the info.
                          ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
                          https://www.youtube.com/user/UnitedSimGaming
                          https://youtube.com/c/Jerseymad93

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                          • EarvGotti
                            MVP
                            • Nov 2009
                            • 2249

                            #118
                            Re: NBA 2K12 Developer Insight #10 - Controls

                            Originally posted by jersez
                            I thought they were releasing the video with the insight. O well, thanks for the info.
                            They were supposed to but Ronnie is talking some crap about it's less than 20% likely to get approved today smh. I'm not blaming Ronnie, just think it's silly to have to wait so long just to get a video approved for release.

                            Give it to us today so that by the time the demo drops we will at least have an idea of how to pull off certain moves.
                            Lineup:
                            PG) Gary Payton
                            SG) '95-'96 Michael Jordan
                            SF) Sapphire Scottie Pippen
                            PF) '95-'96 Dennis Rodman
                            C) Hakeem Olajuwon

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                            • bigd916
                              Rookie
                              • Aug 2006
                              • 114

                              #119
                              Re: NBA 2K12 Developer Insight #10 - Controls

                              Originally posted by Pared
                              Noiiiiiiiiiiiiiiiiiiice.

                              B/c you can't really move your feet after a hop step - I understand refs look the other way but it should still be there as a possible result.

                              Good to read.

                              see this gets me into a lot of arguments whenever I play pickup games...


                              this is the rule - If you do a hopstep, which is jumping and then picking up the dribble and landing, you have one more step because the hopstep was 1 step, and then either foot could be a pivot for a step through.

                              now if you do a PRO HOP, which is when you gather the ball off of one foot and then jump and land on two feet, you cant move your feet because that was two steps. big thing is you MUST land on two feet in a pro hop.

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                              • blues rocker
                                MVP
                                • Sep 2007
                                • 1921

                                #120
                                Re: NBA 2K12 Developer Insight #10 - Controls

                                Originally posted by SaC_KiNg09
                                I think you are talking about the drive cam. I love that CAM but like you, I dont play it often due to the lack of view of the other players. 2k has always listened to us b4 so hopefully next year we have some better cams.
                                yeah...i don't understand why 2k offers so many cameras that have such a limited view of the court...how can i play the game if i can't even see where the other players are because the camera is too zoomed in?...i'm surprised more people don't complain about it...but maybe that's because most people just use the broadcast cam...but i'm under the impression that a lot of people prefer the 2k cam.

                                one of the most essential parts of playing the game is being able to see where the other players are...yet so may cameras are zoomed in so close to the ball handler that they cut off other players and large portions of the court...thus making those cameras virtually worthless. bottom line...if i can't see all the other players at all times, then the camera isn't doing what it should.
                                Last edited by blues rocker; 09-19-2011, 06:42 PM.

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