I think that the most important suggestion we can make is to ask them to stick with the most underappreciated yet most distinguished feature within the franchise history: customization/editability.
Each and everyone of us has a unique perception of how the players, teams and the league should behave. We might share some things between us but the point is to be able to edit/alter whatever doesnt fit our view and "fix" it, to be able to customize our perfect association.
- Last year they introduced the new AI for drafting and trading, leaving aside that they did not gave us "detailed" and specific info about how long does it takes for the AI to implement its plans and of how long takes a team to go from one stance to the other and that it seemingly didnt work ... what was/is more frustrating is that we cant decide which teams are on what stance ... last year they gave DAL & SA & PHO a selling stance, so we saw Dirk/Manu/Nash beeing traded while their teams were still competitive ... so, we need to be able to edit that.
We need to have stablished parameters of how long does the stances last for the teams, specially for appreciating what the AI does.
- Also, as already stated, team chemestry has a say on the standings, yet we cant alter it to try and reflect a current trend.
- Players have some things that tend to matter them the most, like money, winning, etc ... yet we cant alter that to try and make then fit our perception of what they seem to prefer the most.
- Coaches tend to move within both, the season and the offseason, thus we cant currently do that. We have "need" the coaches movement and the create a coach for some years now. We also need to edit the coaches attributes as we do with the players, to fit our perception.
- We need a AI trading logic that is based on the team stance but highly integrated to the team needs. Aside from the normal factors that are considered, such as payroll, player contract, etc. We also need this AI to consider the moment in question ... how is the team doing, how far in the season are we, how long have the recent "pieces" join the team to consider them not fittable.
- We need that the options given to the users, matter ... as of now there are some that dont, like has been noted: assigments of rotations (some players that have 0 mins assigned still play), cpu rotations and players morale totally obviate player roles, assigments of task for the cpu, etc.
Others ...
- We need a bugless stat tracking screen ... for the last 4 itinerations this screen has presented unaccurate data due to bugs.
- We need FA to have some sort of high impact on the rumor mill, like news about a player deciding between 2 suitors, or of players going after the highest bidder or the bidder with a winning club, etc.
- We need the attributes to have a better correlation between ingame results and sim stats results ... when simming, default roster attributes only produce a max of 10 teams (too few) even or above "the avg" FG% for teams, vs what happened last season ... also, a max of 10 teams (too few) even of bellow the avg 3pts FG% ... also, the vast majority of teams are bellow the avg ppg, thus thi last thing is more due to Tempo.
- If possible, a separate new variable such as "market value" (btw, editable) would be a welcomed integration to the trade value calculation currently composed by just overall and potential ... this would allow potential to mainly affect progression and just a bit the trade value, and the new factor to affect more relevantly the trade value ... this would also allow 2k not to biase or manipulate individual attributes to get a dessired overall or trade value ... the new variable, by nature would be subjective and therefor, allow for a better experience.
- A real dynamic commentary that accounts for things that happen within the association, like rising of new stars, past season individual and team stats leaders, player movement (trades & signings, coaches), etc.
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