NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

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  • haloofduty
    Pro
    • Aug 2008
    • 861

    #166
    Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

    Originally posted by supermati
    No minutes per game fix for Association, are we stuck having every starter playing 34?

    Come on 2k, you are better than this.

    Don't do what you did in 2K10 with the Shaq shooting three pointers bug you never fixed.
    I have been saying this since launch. How you goin have a nba game with every starter averaging 34 minutes? Sometimes I wonder if 2k watches the nba.

    That was totally unacceptable what they did to 2k10 and left it that way. How you goin let centers shoot 3s until 2k11. That was a slap in the face to associations players and as far as I can tell they don't care about fixing association. Association players been voicing their frustrations since launch and look what we got.
    Last edited by haloofduty; 12-13-2011, 10:22 PM.

    Comment

    • TUSS11
      MVP
      • Nov 2007
      • 1483

      #167
      Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

      Originally posted by illwill10
      • Reduced steal success when the defender attempts a steal from behind the ballhandler.
      • Tuned player lunges on steal attempts such that they don’t cover an unrealistic amount of ground.
      • Corrected an issue where during online gameplay, a shot ball would ‘re-launch’ even after it had been blocked.

      YES!!!!!!!

      Comment

      • Jakeness23
        Pro
        • Aug 2009
        • 872

        #168
        Originally posted by thuglife74
        i'm not trying to be a jackass, but are you seriously asking for those petty fixes/additions? i mean, come on... geez. it's-a-video-game, sit back and enjoy what it is because you don't notice those things when you're playing the game.
        I actually do notice those things or I wouldn't have brought it up. Looks are part of the immersion for some people. I obviously have gameplay issues just look at my past blogs, it's just I notice other things as well. It all goes into the immersion aspect.
        NBA
        Charlotte HORNETS

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        Carolina Panthers

        College
        Carolina Tar Heels

        Won't change until:
        1) Hornets win a playoff game
        2) Panthers win a Super Bowl
        3) Tar Heels win another championship (Completed: 4/3/2017)

        PSN:BetterHigh1990

        Starting 1/10/12

        Comment

        • bumpyface
          Rookie
          • Aug 2011
          • 383

          #169
          Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

          Ok so I just quit a game and I was up 10 in the 3rd. Here's what happened. I was the Pacers at home, playing against the Knicks. So its 3rd quarter, I'm up by 7. I get the ball to D. West and get an And-1, but the ball doesn't go in the basket, it rims out (LOL). I make the free throw and Bibby brings the ball up court. He hits Melo on a cut and Melo drives to the basket. I block the ball with Hibbert, and it rolls off P. George out of bounds. The game calls a turnover Pacer's ball LOLOLOL! Nobody deserves that. The game was taking a #2 on the Knicks. I quit. Had I won, I would have still lost. I never seen these kinds of issues in 2k11. Why are they in 12? Fundamentals and foundation mean everything, w/o those you have nothing. I'm not getting my hopes up about this patch.

          Comment

          • BaseGod
            Rookie
            • Dec 2011
            • 5

            #170
            You were allowed to suggest trades or players in MP. When did this happened ?

            Comment

            • Vni
              Hall Of Fame
              • Sep 2011
              • 14833

              #171
              Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

              Funny thread to read

              Like everyone I thought the gameplay list would be longer but I'll test it out.

              Comment

              • miller31time
                Rookie
                • Oct 2008
                • 182

                #172
                Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                I don't know how you can call your game the "best" in basketball simulation and not address the simulated statistics in Association Mode. Chris Paul and Deron Williams averaging 6-7 assists per game? Player minutes capped at 35? The NBA leader in blocks per game averaging around 2 (if that), each season? In My Player Mode, the team your player is on leads the NBA is almost every statistical category (and impressively so). Hell, your team can be absolutely terrible but by playing 12-minute quarters, the numbers produced are ridiculous.

                Yeesh. I'm sure the game plays much better now and I'm sure a lot of important issues were fixed, but the above issue would seem to be of top importance for a game that brands itself as 2K does.
                Last edited by miller31time; 12-14-2011, 12:22 AM.

                Comment

                • starks1903
                  Rookie
                  • Dec 2009
                  • 313

                  #173
                  Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                  not even close what i expected. i thought it would be totally a different game after patch.

                  2k thought they will make money with dlc. but instead if they would work on gameplay, they would have made even more with original sales.
                  Last edited by starks1903; 12-14-2011, 01:53 AM.

                  Comment

                  • Rip4ever
                    Pro
                    • Jun 2006
                    • 679

                    #174
                    Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                    Originally posted by Mos1ted
                    You make some good points in this post, but you also make some points that I disagree with. Let me start with the ones that I agree with:

                    You're right. NBA 2K11 set the bar high, so it's only reasonable for consumers to expect more of the same in 2K12. NBA 2K12 does do a few things right. The strategic elements in the game are the deepest I've ever seen in a sports game. I finally feel like I have ever possible coaching option that I will ever need at my disposal. And I also agree that NBA 2K12 lacks polish relative to 2K11. That's where my agreeing with you ends.

                    On the other hand, and I'm using some hyperbole here, you are the only person who does not have a problem with the passing. We may disagree about a lot of things here at OS when it comes to 2K12, but I believe everyone agrees that passing needed to be address. 2K themselves even stated that. I'm eager to see how much passing has improved with the patch because passing is one of my favorite aspects of basketball, that and defense.

                    Second of all, you play on Pro. I'm not implying that there is anything wrong with that, but for a certain number of us, Pro is too easy for us to ever enjoy it. The thing about playing sports games against the A.I. is that you want to feel like you can lose. There was a time when sports games were easy as pie, even on the highest difficulty setting. I applaud 2K for making huge strides in their A.I. over the years to make it more intelligent and more challenging, but I also have to acknowledge the many instances of "cheapness" that occurs, and I'm not alone in these observations by the way. For some of us, we want to see those cheap tactics alleviated through the patch because the A.I. is challenging enough on the higher settings without them. That's what we call a happy medium. The game is difficult enough to provide a challenge but not impossible. As a right now, the game seems impossible on the higher difficulties.

                    You also mention taking a look back at the past. I can't speak for others, but I definitely know how far basketball games -- hell, sports games in general -- have come in terms of quality and how close they come to mimicking their real life sport. If a few of us seem a little obnoxious in our frustration, it's because we know that what we're expecting is possible. We're just asking for those expectations to be met.

                    Imagined that you went to a fine dining restaurant. You ate there last year, so you know the food is good. You spend $60 for what you hope will be the biggest, thickest, juiciest, tastiest steak you ever had in your entire life. Instead, when the steak arrives, it's rare when you ordered well-done, it's cold when you wanted it hot, and you ordered a baked potato, but it's missing. And get this: You can't get a refund. Wouldn't you be upset? Wouldn't you complain? The restaurant, however, is trying to make amends by giving you what you ask for. Now suppose they tried and gave up saying that they won't be able to give you the steak how you wanted today; come back next year. How would that make you feel then?

                    (And don't say you're a vegetarian LOL)

                    If it is too easy on pro why not try moving the game speed up to 60 or 70 instead of increasing difficulty level? I am pretty sure that will give you the challenge without changing CPU shot percentages.

                    Comment

                    • starks1903
                      Rookie
                      • Dec 2009
                      • 313

                      #175
                      Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                      fastbreaks
                      double teams
                      spacing


                      not fixed!

                      Comment

                      • ffpp
                        Pro
                        • Nov 2008
                        • 514

                        #176
                        Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                        Originally posted by ffpp
                        Maybe 2k should just skip 2k13 and instead keep fixing the hell out of the current game.
                        Originally posted by Paul Pierce
                        Shesh you guys haven't played with the patch and your complaining. Why dont you wait until the patch is available for download to complain because their might have been some under the hood fixes?
                        I wasn't even that serious. I'm just being sarcastic because as a PC user I have to wait some time for the patch(es) anyway.
                        And btw, it of course would be best for the customers if 2k would skip 2k13 for the benefit of 2k12 because we would then get a lot of improvements for free while with 2k13 we would have to pay for them. That is why I absolutely don't believe that this could happen.
                        Ans because of that the dev team will probably not be able to divert many more resources towards 2k12 when the next development cycle is already running. (Not that I would know anything about the inner workings of the NBA 2k dev teams, just supposing).

                        Comment

                        • ffpp
                          Pro
                          • Nov 2008
                          • 514

                          #177
                          Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                          Originally posted by Mos1ted
                          You also mention taking a look back at the past. I can't speak for others, but I definitely know how far basketball games -- hell, sports games in general -- have come in terms of quality and how close they come to mimicking their real life sport. If a few of us seem a little obnoxious in our frustration, it's because we know that what we're expecting is possible. We're just asking for those expectations to be met.
                          It's the uncanny-valley effect
                          The closer you come in replicating the real thing the more obvious and noticable little flaws get.
                          Remembering old NBA Live games of 2000 and before, nobody would have dared to demand realistic box outs there or was looking for 100% accurate league stats or 100% reasonable CPU trades. Demanding such things would just have seemed foolish back then.
                          Nowadays games are close enough to the original NBA that people start to realize 'little' things like bad spacing on offense and such.

                          Comment

                          • nogster
                            MVP
                            • Mar 2006
                            • 3833

                            #178
                            Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                            Originally posted by starks1903
                            fastbreaks
                            double teams
                            spacing


                            not fixed!
                            Fastbreaks do seem easier and smoother. Maybe thats a placebo.

                            Double teams. no. the CPU still never doubles a hot player. this breaks the game for me. If you really wanted to you could score 100pts with a superstar post scorer. the cpu just doesnt double. There is no counter. no penalty for repeatedly going to the same player and scoring with him.
                            This directly ties into

                            Spacing. If the cpu doubled when it should. this would create better spacing.
                            I dont really have an issue with spacing. as teh cpu does provide help D. which creates spacing. but because they never double. you cant execute fundamental inside outside basketball. why bother when you can simply post, backdown and shoot/score without the threat of a double.

                            This is the 1st time in 15yrs that I have seriously considered trading in an NBA game.
                            I try to enjoy this game. I get the itch. go and play a game. but quit before half time in frustration.
                            The silly blocks that little men can do on big strong guys inside would never happen in reality.
                            The insane frequency of cpu headfakes and shot fakes off drives inside that EVERY player regardless of skillset does....arghhhh.
                            But its mainly the lack of CPU double teaming. I cant handle it.
                            It breaks the game for me.
                            Last edited by nogster; 12-14-2011, 03:53 AM.

                            Comment

                            • Lyvean
                              Rookie
                              • Apr 2004
                              • 160

                              #179
                              Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                              Originally posted by nogster
                              Fastbreaks do seem easier and smoother. Maybe thats a placebo.

                              Double teams. no. the CPU still never doubles a hot player. this breaks the game for me. If you really wanted to you could score 100pts with a superstar post scorer. the cpu just doesnt double. There is no counter. no penalty for repeatedly going to the same player and scoring with him.
                              This directly ties into

                              Spacing. If the cpu doubled when it should. this would create better spacing.
                              I dont really have an issue with spacing. as teh cpu does provide help D. which creates spacing. but because they never double. you cant execute fundamental inside outside basketball. why bother when you can simply post, backdown and shoot/score without the threat of a double.

                              This is the 1st time in 15yrs that I have seriously considered trading in an NBA game.
                              I try to enjoy this game. I get the itch. go and play a game. but quit before half time in frustration.
                              The silly blocks that little men can do on big strong guys inside would never happen in reality.
                              But its mainly the lack of CPU double teaming. I cant handle it.
                              It breaks the game for me.
                              Can these be fixed with sliders?

                              Comment

                              • Mos1ted
                                MVP
                                • Sep 2002
                                • 2267

                                #180
                                Re: NBA 2K12 Patch 1.04 Details, Arrives Tomorrow

                                Originally posted by ffpp
                                It's the uncanny-valley effect
                                The closer you come in replicating the real thing the more obvious and noticable little flaws get.
                                Remembering old NBA Live games of 2000 and before, nobody would have dared to demand realistic box outs there or was looking for 100% accurate league stats or 100% reasonable CPU trades. Demanding such things would just have seemed foolish back then.
                                Nowadays games are close enough to the original NBA that people start to realize 'little' things like bad spacing on offense and such.
                                LOL those were the days. Honestly, I didn't start caring about little things until I joined OS. Back when I had Live 2000, I just played. Damn you, OS! LOL
                                According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

                                Comment

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