NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

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  • OGKing
    MVP
    • Mar 2010
    • 1950

    #346
    Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

    Originally posted by Liam
    Celtics vs Heat game 7 of 82 (assosiation Mode with patch)

    Celtics 105 - 96 Heat

    I shot 54% from the field + 42 from 3
    Heat shot 53% + 55 from 3

    They shot 60% in the 4th quarter 12/20 < Joke

    I held them to around 75 points in the 3rd quarter and they came out blazing in the 4th, I dont like that at all. Clutch factor is off Btw
    What difficulty are you using?

    Comment

    • chia51
      Banned
      • Jul 2005
      • 1912

      #347
      Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

      Originally posted by DirtyJerz32
      Nice vid chia!

      That is actually what I'm talking about.

      1. Howard doing cross over is just well... STOP IT! (Mike Ditka voice)
      2. Nelson was open should've shot the ball. Instead he was to force his way to hoop.
      3. Turk doing unnecessary pump fake.
      4. Dirk clipping threw him and no foul.
      5. Marion being WAY out of position and somehow blocking the shot.

      What is going on with 2k12?

      COME ON MAN! (Chris Carter voice)
      Exactly... now granted this is not every single play... but realistically it happens way, way too often, probably somewhere in the 50-75% range, which is just sad.

      I don't expect a perfect game from the CPU, I just expect them to play basketball not ranked mode basketball minus the steal spamming.

      Comment

      • Mos1ted
        MVP
        • Sep 2002
        • 2267

        #348
        Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

        Maybe you 360 users got hosed or something LOL. It seems like you all are getting a totally different experience than what us PS3 users are getting. I will say this, though:

        A few posts back, I complained about on-ball defense (mostly mirroring), speed in the open court, and slippery ball handlers (the cpu) still being issues for me. I've alleviated those issues somewhat by putting on-ball defense, defensive awareness, quickness, and ball-handling all on zero for both me and the CPU. And I'm playing on Hall of Fame.

        Putting the ball-handling on zero doesn't hurt your ability to do isomotion moves with point guards, but it should make centers dribble the ball slower. Also, the on-ball defense and defensive awareness to me represents reaction time and nothing else. I felt the reaction time was too instantaneous for my liking; zeroing those two sliders helps that out somewhat.

        Certain things are hardcoded into the game, so zeroing out sliders doesn't have the same effect this year as it did in previous years. I'm still able to stay in front of ball handlers on defense, and my A.I. teammates still rotate properly.
        According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

        Comment

        • OGKing
          MVP
          • Mar 2010
          • 1950

          #349
          Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

          With most of the rookies being in, i guess i'll start a MP.

          I don't know, maybe i should wait until they update the rosters one last time..but damn, the anticipation is killing me.

          Comment

          • Rockie_Fresh88
            Lockdown Defender
            • Oct 2011
            • 9621

            #350
            Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

            Its funny yesterday, There weren't a whole lot of complaints when only ps3 users had the patch. Are you guys playing with the 2k rosters on allstar difficulty level on sim or default? I'm just curious. A lot of complaints about up and unders, dribbling, play breakdown, excessive pump fakes, can be fixed with roster editing.

            The main problems i mentioned are speed of cpu recovering and association stat glitches.
            #1 Laker fan
            First Team Defense !!!

            Comment

            • OGKing
              MVP
              • Mar 2010
              • 1950

              #351
              Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

              Originally posted by mars5541
              Its funny yesterday, There weren't a whole lot of complaints when only ps3 users had the patch. Are you guys playing with the 2k rosters on allstar difficulty level on sim or default? I'm just curious. A lot of complaints about up and unders, dribbling, play breakdown, excessive pump fakes, can be fixed with roster editing.

              The main problems i mentioned are speed of cpu recovering and association stat glitches.
              I'm playing All star / Simulation and i'm having a blast.

              Take note, i don't use the default coach settings..i use YouAlreadyKnow coach settings, so the CPU scoring in the paint stuff isn't an issue at all..

              Comment

              • Rockie_Fresh88
                Lockdown Defender
                • Oct 2011
                • 9621

                #352
                Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

                Originally posted by OGKing
                I'm playing All star / Simulation and i'm having a blast.

                Take note, i don't use the default coach settings..i use YouAlreadyKnow coach settings, so the CPU scoring in the paint stuff isn't an issue at all..
                I'm having a blast as well. I tried his sliders postpatch I feel they need updating in some areas and perfect in others. Looking foward to his updated set and Bedwardsroy19 rosters. Just give me a speed patch and I'm all set to go.
                #1 Laker fan
                First Team Defense !!!

                Comment

                • chia51
                  Banned
                  • Jul 2005
                  • 1912

                  #353
                  Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

                  Originally posted by mars5541
                  Its funny yesterday, There weren't a whole lot of complaints when only ps3 users had the patch. Are you guys playing with the 2k rosters on allstar difficulty level on sim or default? I'm just curious. A lot of complaints about up and unders, dribbling, play breakdown, excessive pump fakes, can be fixed with roster editing.

                  The main problems i mentioned are speed of cpu recovering and association stat glitches.
                  Rosters/Sliders don't help for Online Association at all since we are left with 2k doing all of it for us.

                  Comment

                  • theenemy
                    Karma
                    • Nov 2006
                    • 650

                    #354
                    Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                    NBA2k12, it's like buying furniture from IKEA - you do it yourself.

                    Comment

                    • JWiLL02
                      MVP
                      • Oct 2003
                      • 1080

                      #355
                      Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                      So I just downloaded a 3mb patch for 360...I thought I read that it was 42 mb for PS3? Hopefully it's the right one!

                      Comment

                      • RedmanR
                        MVP
                        • Aug 2003
                        • 2120

                        #356
                        Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                        Originally posted by JWiLL02
                        So I just downloaded a 3mb patch for 360...I thought I read that it was 42 mb for PS3? Hopefully it's the right one!
                        It's only 3mb WiLL.
                        Where they DO that? ? ?

                        Comment

                        • mylifeishid
                          Rookie
                          • Sep 2011
                          • 160

                          #357
                          Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                          What slider affects the CPU 4th quarter greatness? In my association, the 4th is always a nail biter because the computer will shoot 60% and do whatever it takes to keep the score close. It really makes the game feel scripted.

                          Comment

                          • bugle987
                            Banned
                            • Apr 2011
                            • 1289

                            #358
                            Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                            Wow usually a custom slider guy, switched over to all star default to try the patch, and I was really impressed. Fast breaks are better because of the passing, contesting shots on the CPU actually effects them now, I mean you still have some minor problems but for the most part its better. I wanna jump into my first assoc in 2k12 but first I want to know if that bug is for 360 too, and does everyone have it??

                            Comment

                            • JWiLL02
                              MVP
                              • Oct 2003
                              • 1080

                              #359
                              Re: NBA 2K12 Patch 1.04 Available Now - Post Impressions Here (PS3, 360)

                              Originally posted by RedmanR
                              It's only 3mb WiLL.
                              Yeah, definitely seeing some nice changes.

                              Played a game online Pacers vs. Suns. Was able to consistently get by Nash off the dribble (he was clearly playing off ball, roaming with Gortat). Passing is much improved, I could hit West and Hibbert in the post much easier.

                              I noticed far less bobbled receptions...hopefully that holds true through multiple games. I still had some unwanted momentum on a couple passes, but I didn't exactly throw them at the best time so that could be why.

                              It definitely feels like a true successor to 2k11 now. With cleaner ball movement and tighter control of your dribble, you can really appreciate the new pull up jumpers.

                              I also didn't experience any input delay on my post moves, which was a nagging issue pre-patch.

                              Comment

                              • Gotmadskillzson
                                Live your life
                                • Apr 2008
                                • 23428

                                #360
                                Re: NBA 2K12 Patch 1.04 Available Now For PS3, 360 - Post Impressions Here

                                Originally posted by chia51
                                Chia51 Since 2k has still not got the vid up... i took a vid of the vid.

                                farhannius<object style="height: 390px; width: 640px;">

                                </object>Yes, I have the patch.

                                Morph blocks are where the CPU 'morphs' over to get a block even though they are realistically out of position. User then gets the ball morph through there hand/arms.

                                Like I said, I will provide proof once the vid gets on the site.

                                Also, I would like to say that the first play of the game, Dwight gets the ball at the top of the key where he is the ball handler with a Hedo pick (WTF?) then they both crash into the paint, D12 handsoff to Hedo who under the rim kicks to Jameer Nelson.

                                Who then does a hesitation, then an in and out, where the ball goes through Dwight Howards chest/head w/o collision. The ball then goes to Hedo (whos been standing in the paint for 8 seconds w/o leaving) Hedo catches, goes up, does a contact animation w/o contacting anyone, foul is called, Shawn Marion comes flying over 'morph' (CPU) and blocks the ball at the top of the square. Hmmm....
                                <object style="height: 390px; width: 640px">

                                <embed src="http://www.youtube.com/v/tIkl5DAMr6I?version=3&feature=player_detailpage" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" height="360" width="640"></object>
                                I didn't know Marion was inspector Gadget. Go go springy legs ! He leaped pretty damn high from the spot he was at.

                                Or like Bobby Bitto would say, " It must be the shoes !"

                                Comment

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