NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

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  • iLLosophy
    Plata o Plomo
    • Sep 2005
    • 3673

    #151
    Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

    Originally posted by 13.
    Again, how much bearing does this have on the players ability? I'd imagine the ratings also play a huge part in determining the success of these shots.
    I think you are taking these a little too seriously.
    Play someone who takes nothing but stepbacks & fadeaways with d rose and you'll find out :wink:

    While you're at it, play someone who has JR Smith and his 70 mid range and have them do dribble pull up & fadeaways. Should show you how little ratings matter compared to these abilities when you are doing that shot type....

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