NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

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  • youvalss
    ******
    • Feb 2007
    • 16599

    #91
    Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

    I'm not waiting to actually play it. I'm waiting for the time when I'm already used to the new control scheme. That's when I'll actually play it. It's going to take some time...
    My Specs:

    ZX Spectrum
    CPU: Z80 @ 3.5 MHz
    GPU: Monochrome display
    RAM: 48 KB
    OS: Sinclair BASIC

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    • youvalss
      ******
      • Feb 2007
      • 16599

      #92
      Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

      Pretty much the Death of the Isomotion...2 years later.
      My Specs:

      ZX Spectrum
      CPU: Z80 @ 3.5 MHz
      GPU: Monochrome display
      RAM: 48 KB
      OS: Sinclair BASIC

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      • ghettogeeksta
        Banned
        • Sep 2011
        • 2632

        #93
        Everythihng they mentioned ive been wanting in this game. The user initiated bounce pass, the dribbling and post moves will be more natural just moving the right stick instead of remembering moves (plus im to old to be spending hours remembering moves for a video game). And the real time physics will put this game on another level. I just hope the defense gets a major boost also. I really want to be able to be physical off of the ball.

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        • Vast
          MVP
          • Sep 2003
          • 4015

          #94
          Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

          Wow man. Congrats 2k congrats. 2k12 was my favorite version yet. With all these improvements and hopefully the return of charges, I'll be ****ing ecstatic!!
          "I'm addicted to Video Games, and i chase it with a little OS." -Winston Churchill

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          • MostlyChilly
            Rookie
            • Nov 2011
            • 243

            #95
            From the article : "If you just throw the right stick around, you're gonna get cool stuff"

            Ok, as long as I don't see, say Howard or Bynum doing that 'cool stuff' outside the perimeter and faking your point guard out. Or, in reverse, I want these moves to actually do something, I don't want to see, again, Howard and Bynum look like some lockdown perimeter defender containing your elusive PG and sucking him into their gravitational pull when he's trying to blow by them.

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            • videlsports
              Pro
              • Dec 2008
              • 500

              #96
              LOVe it love it love it. This has to be the best sports gaming year. NBA2k, Madden,NHL 13, And I like NCAA 13.The dribble stick is going to be nice, but take some getting used to, And now they have physics.Pre order just went to Paid off now.
              NBA:ATLANTA HAWKS
              NFL:OAKLAND RAIDERS
              NHL:PHILADELPHIA FLYERS
              MLB:PHILADELPHIA PHILLIES
              NCAAFB:PENN ST (Jerry's Gone PSU Moves on)
              NCAABB:KENTUCKY WILDCATS

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              • Gunny Highway
                Banned
                • Aug 2012
                • 2

                #97
                Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                I apologize if this has been said already but I didnt see it but the addition of Technical fouls if you have Xbox Kinect and cuss at the screen is a awesome addition..
                Russell Westbrook dribbles the ball as I call for the pick. Kendrick Perkins rumbles to the top of the key, and in pure brick-house fashion, he simply destroys Mario Chalmers, who made the very painful mistake of trying to run through the screen.

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                • Chrisksaint
                  $$$
                  • Apr 2010
                  • 19127

                  #98
                  Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                  I'm just excited i'll be able to easily do simple moves, at times it felt like a chore just to do a simple crossover or what not
                  Saints, LSU, Seminoles, Pelicans, Marlins, Lightning

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                  • JODYE
                    JB4MVP
                    • May 2012
                    • 4834

                    #99
                    Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                    In 2k12 it felt like a chore just to take 2 steps.

                    So glad the right stick will be mapped for dribbling now. Thank the lord.
                    Cubs | Bulls | Dolphins | 'Noles
                    The artist formerly known as "13"
                    "Heroes get remembered, but legends never die..."


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                    • fatleg3
                      MVP
                      • Aug 2008
                      • 3602

                      #100
                      Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                      Originally posted by 23
                      We appreciate the article man, great read

                      Also, sorry fatleg but that hockey control scheme in an nba game would be a mess... I dont want any parts of that in this game
                      Do you mean the ball being loose, or the total control type dribbling scheme?

                      Comment

                      • 23
                        yellow
                        • Sep 2002
                        • 66469

                        #101
                        Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                        That cheap way they made the dribbling.. legs to hands

                        It was designed for the hockey view.. and it really was over the top

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                        • hear me now
                          Pro
                          • Nov 2011
                          • 754

                          #102
                          I like the hop step button.It should be an offensive foul if you go into the defender,even without pressing the draw charge button.It should still have the 2k12 layup controls also.

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                          • jfsolo
                            Live Action, please?
                            • May 2003
                            • 12965

                            #103
                            Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                            It's not getting that much run on the board right now, but for me, the new passing mechanics are a much, much bigger deal then the dribbling stuff. Can't wait to see in action.
                            Jordan Mychal Lemos
                            @crypticjordan

                            Do this today: Instead of $%*#!@& on a game you're not going to play or movie you're not going to watch, say something good about a piece of media you're excited about.

                            Do the same thing tomorrow. And the next. Now do it forever.

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                            • wrestlinggod1
                              MVP
                              • Jan 2008
                              • 2490

                              #104
                              Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                              Yea man i can't wait to slip in a bounce pass on a D. Wade to Lebron pick and roll.
                              #HeatNation
                              #HeatLifer

                              Go MIAMI Teams!!

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                              • Phreezy P
                                MVP
                                • Jan 2010
                                • 3219

                                #105
                                Re: NBA 2K13 Preview - Control Stick, Passing and Real-Time Physics Collision System

                                This is amazing and all, but the commentators and crowd need to react to sick crossovers, and even flashy passes. In 2K12, they wouldn't have any change and tone or volume and the crowd wouldn't even say, "OHHHHHH"
                                Minnesota Timberwolves and Toronto Raptors

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