http://blogs.mercurynews.com/aei/2012/08/10/nba-2k13-changes-up-the-control-scheme-preview/
NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
Wow, this video has definitely amped up my interest in 2K13. I really like the ability to change your stance on defense to shade the ball handler. I had some issues with on-ball defense last year, so I'm curious to see how much better it feels this time around. Keep these videos coming.Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
Looks good as always. The shading controls are a real nice addition.
I like the idea of right stick dribbling just because it's much more accurate and easier to control than the old Isomotion control scheme, but I'm just curious how the shooting is going to work now.
Maybe Mike is bringing back Live 10's shooting controls? I prefer the shot stick but I thought that was a really good control scheme as well.Originally posted by bradtxmaleI like 6 inches. Its not too thin and not too thick. You get the support your body needs.
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
Another thing to take note guys is that the player models got a huge upgrade! The huge shoulders from the past 2k games are gone and it looks like it's more player specific....the calves looked skinnier to to give the player that much needed taller/lanky look...Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
Wow, this video has definitely amped up my interest in 2K13. I really like the ability to change your stance on defense to shade the ball handler. I had some issues with on-ball defense last year, so I'm curious to see how much better it feels this time around. Keep these videos coming.
Of course, my presumption is each of these re-introductions provides an entirely new level of refinement and awesomeness.Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay, Part 1
So far, so good. We'll have to see how smooth the adjusted system feels, but they're saying the right things and I'm encouraged by the very brief footage.
"Why is this guy catching up when physics tells us he's already beaten?"
That's pretty much 2K12 in a nutshell and I'm glad this was recognized by those in the know.Comment
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OMG! That other basketball game has NO CHANCE for a comeback.
I only have two items on my wishlist for NBA2k13:
1. That we can play the game, unranked online, with custom settings.
2. That we can play unranked, online with classic teams.
Please 2K, I beg you. Been asking for this for the last two years now.
BigBlueComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
holding a trigger to initiate the shot stick is a bad thing. Right stick dribble (a la nba live) is already in game is you change control configs i think. Anyways, i hope we dont have to hold a trigger just to turn the right stick from dribbling to shooting. thats a chore i rather not haveComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
holding a trigger to initiate the shot stick is a bad thing. Right stick dribble (a la nba live) is already in game is you change control configs i think. Anyways, i hope we dont have to hold a trigger just to turn the right stick from dribbling to shooting. thats a chore i rather not have
from gameinformer
For players who developed muscle reflexes for the Shot Stick, getting used to the Control Stick is going to require an adjustment period. In my short time with the game, I was still accidentally making a dribbling move instead of hoisting up the rock when I saw an opportunity to shoot. Visual Concepts producer Rob Jones says that after playing a handful of games you should get the hang of it.
he's right...it will take probably just a few games to get used to it and the demo will be just for that! Holding down the L-trigger is already hardwired to you anyway thanks to the isomotion...you just need to adjust it from shooting instead of dribblingComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
Wow this is a huge upgrade. I was surprised that the first developer insight already focused on gameplay. Props to 2K devs!Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
player models look toned down which is a plus, but the uniforms look extra baggy. I love the implement of defensive stance control. So happy they put some effort into the defensive side especially on ball.Comment
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Wasn't Mike Wang the last guy to help put out NBA Live 2010?Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1
I'm actually ok with this..
from gameinformer
he's right...it will take probably just a few games to get used to it and the demo will be just for that! Holding down the L-trigger is already hardwired to you anyway thanks to the isomotion...you just need to adjust it from shooting instead of dribblingComment
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