NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

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  • Joobieo
    Madden & NBA 2K fanatic
    • Jul 2012
    • 792

    #31
    Back to button shooting I go lol .
    Currently playing FIFA 2013 & DOTA 2 ( PC )
    Marine by day, gamer by night.

    Comment

    • JerzeyReign
      MVP
      • Jul 2009
      • 4847

      #32
      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

      I can't lie -- I don't jump on anybody's hype train but that ish just got me excited. My heart probably skipped a beat.

      Virtual ankles shall be put on notice. #IsomotionAchieved
      Last edited by JerzeyReign; 08-10-2012, 09:22 AM.
      #WashedGamer

      Comment

      • XenoZograscope
        MVP
        • Nov 2005
        • 3202

        #33
        Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

        Looks good so far...
        "The more you sweat in practice , the less you bleed in battle."


        Originally posted by GOD OF LIFE
        idc what you think man, only god can jude me.

        Comment

        • THE YAMA
          Rookie
          • Jul 2012
          • 274

          #34
          I like the shot stick so I'm hoping they didn't completely throw it out. But looks promising to say the least.
          NBA: Orlando Magic
          MLB: Tampa Bay Rays
          NFL: Jacksonville Jaguars
          NHL: Tampa Bay Lightning
          NCAA: UCF Knights
          FIFA: Real Madrid CF

          XBL Gamertag: THE YAMA

          Comment

          • Bootzilla
            MVP
            • Jul 2002
            • 1433

            #35
            Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

            Sounds promising. I'm hoping floor spacing, fastbreak logic, and speed thresholds (i.e. centers being able to run with and get in front of fast guards) is better represented. Also, I'd like to see far less guards and non post players possess Olajuwon like post moves. That really rankled me last year. Nothing worse than Jodie Meeks on the break come to a dead stop and dream-shaking into a layup.

            I'm digging the controls, defensive shading, bounce pass on demand, collision detection and physics.

            With a fun regular season, great playoffs, olympics, trades et al. The NBA is in full swing. Can't wait!

            Comment

            • setis
              Rookie
              • Sep 2004
              • 125

              #36
              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

              Do I understand that the player won´t change the ball if I don´t flip the right stick?

              That would be amazing, as now you have to adapt your dribble to your defender yourself.

              What I really hope regarding defense is that they at least put in the game a hardcore difficult level in which you are forced to play on ball D or your computer controlled defenders will do nothing but follow you around, like in other games as fifa.

              Other difficult "I'monlyhereforthedunks levels, can let you skip defense, but hardcore gamers would really appreciate this.

              Comment

              • Guard-ian
                Pro
                • Apr 2008
                • 612

                #37
                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                Right Stick for dribbling and also for shooting (with a modifier I guess) is music to my ears...

                Cheers! ;-)
                Ignorance is Bliss...

                Comment

                • chandlerbang
                  Banned
                  • Apr 2012
                  • 612

                  #38
                  Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                  Originally posted by Guard-ian
                  Right Stick for dribbling and also for shooting (with a modifier I guess) is music to my ears...

                  Cheers! ;-)
                  unless the LT on your controller is broken or you play online and the game lags. You will miss every shot you take

                  Comment

                  • JSensui
                    Rookie
                    • Aug 2010
                    • 214

                    #39
                    Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                    This looks ****ing phenomenal.

                    I never would have guessed they would have changed so much with the defense.

                    Props to 2k. That's really, really, really, smart decision making.

                    Comment

                    • King_B_Mack
                      All Star
                      • Jan 2009
                      • 24450

                      #40
                      Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                      Originally posted by cjallure24
                      player models look toned down which is a plus, but the uniforms look extra baggy. I love the implement of defensive stance control. So happy they put some effort into the defensive side especially on ball.
                      You got extra baggy out of that? The uniforms definitely seem less baggy than they were last year and previously. Maybe not as tight as some guys wear their stuff, but definitely didn't get any worse than last year and don't look the same either.

                      I'm pretty pumped after reading this, but I also aware that I need to try this out first. I need to see and feel this in action for myself.

                      Minor video nitpick. WTF with those accessories 2K. Another year of no home/away colors? C'mon son.

                      Comment

                      • chandlerbang
                        Banned
                        • Apr 2012
                        • 612

                        #41
                        Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                        now we need info on player speed, fatigue effects, shot mechanics, post defense, etc etc

                        Comment

                        • RayDog253
                          Pro
                          • Jul 2009
                          • 984

                          #42
                          It's looking good. Cant to see more.
                          ..::Not changing this until Seattle gets another NBA team::..

                          http://www.myspace.com/RD253

                          Comment

                          • Eman5805
                            MVP
                            • Mar 2009
                            • 3545

                            #43
                            Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                            Shot stick was overrated anyway. It worked alright from mid range, but when attacking the basket it didn't seem to matter which way I flicked or pushed the stick, I had a 50/50 chance of doing a layup with a hand far, far, far closer to the defenders than the free spaces near the basket. Found I often got better results from pressing square.

                            And I hope passes into the paint can be bounce passes or lobs over the top. It isn't just players not being able to non-icon pass to the person they want, it's the pass selection and that sometimes the D reacts to the pass the moment you press the pass button leading to psychic defenders deflecting passes they shouldn't even see coming.


                            Anywho. Looking REAL good. Real time physics? It's like you guys actually pay attention to me! Can't wait to see that in action and see if it measures up to the hype.

                            Comment

                            • Guard-ian
                              Pro
                              • Apr 2008
                              • 612

                              #44
                              Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                              Originally posted by chandlerbang
                              unless the LT on your controller is broken or you play online and the game lags. You will miss every shot you take
                              I disagree. In my view the problem with the lag is going to be the same as using a button/trigger is way quicker than the release of the shot with the right stick, besides I suppose you still will have X button as an alternative...

                              Definitely sepparating dribbling from movement is the way to go in the future in my oppinion, it may open a new world for creativity where your skill can make more of a difference, we will see.

                              Cheers!
                              Last edited by Guard-ian; 08-10-2012, 09:51 AM.
                              Ignorance is Bliss...

                              Comment

                              • jarod43
                                Rookie
                                • Aug 2007
                                • 91

                                #45
                                Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 1

                                Cant wait for 2k13, I believe with this new control scheme, dribble moves will be easier to do.

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