NBA 2K13 Video - A Longer Video From Gamescom
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Note to Tiburon Marketing:
A great product sells itself, no "back of the box" features required! (See Fifa...)
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Re: NBA 2k13- Longer gameplay vid
I am not sure about Flex Arm. Perkins has it and I dont think he has a post game. But, definitely has something to do with StrengthComment
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Re: NBA 2k13- Longer gameplay vid
i'm also a bit wary about these new pass type controls...adding double taps and button holds to the button pressing will cause a delay to the pass animations, will it not?Comment
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Re: NBA 2k13- Longer gameplay vid
So far, I am guessing we have 13-16 confirmed skills. the original 10 plus Anchor, Flex Arm/Strength, Finisher, Clutch, Get Hot Quick/Streaky Shooter, Sharpshooter. Since Collison has 2, one of them has to be hustle. So, make that 17.Comment
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Re: NBA 2k13- Longer gameplay vid
Improved presentation with new cutscenes are good, but am I the only one here that thinks 2k overdid it a little with the gold flamelike borders?Comment
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Re: NBA 2k13- Longer gameplay vid
flashy isn't always better...Comment
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Re: NBA 2k13- Longer gameplay vid
Not feeling the gold swirls and things either...oh well we can always skip it. Maybe they can patch it with something better.PSN: ForeverVersatile
Xbox Live: TheBluprint09Comment
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Re: NBA 2k13- Longer gameplay vid
layups and dunks definitely look better, in that they are quicker...without those slow, stopping gathers.
drifting momentum jumpers look good and responsive.
the player movement definitely seems to still have that sluggish feel from 2k12, which is not cool, but i guess i have no choice but to get used to it. players still accelerate and change directions very slowly. no sense of explosiveness or urgency to their movements. oh well. hopefully the removal of defenders sliding into position will help the dribbling to feel a bit more effective.
turbo/sprinting still seems to have that delayed reaction. ugh.
looks like it may be another year of me being frustrated and wishing for more responsive player movement.Last edited by blues rocker; 08-16-2012, 03:57 PM.Comment
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Re: NBA 2k13- Longer gameplay vid
Short clip, 30 secs gameplay here, but much better resolution and not hard on the eyes, you can see from this vid that animations are much smoother, although I'm not gonna look forward to seeing a Rockband looking replay screen with the team logo on a shieldat 0:23.
Might seem a little nitpicky here, but not a fan of the 'Dunk Intensity' display either, seems like it would belong in a arcade game like NBA Jam and not in a game that strives to be a realistic simulator.Last edited by MostlyChilly; 08-16-2012, 03:56 PM.Comment
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Re: NBA 2k13- Longer gameplay vid
all i know is that they tried to implement it in last years dunk contest and it was a failComment
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Re: NBA 2k13- Longer gameplay vid
Dude it's a videogame if they could do better they would have already, stop try to over analyze everything. The game isn't finished smh..PSN: ForeverVersatile
Xbox Live: TheBluprint09Comment
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