NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
Maybe it is worth it's own thread since it might get lost in here with impressions. Jerzey, thanks for the updates and stuff by the way.
Has 2k ever given a detailed explanation of the difference between camera relative vs absolute?
I always play Absolute for offense and defense and I "sort of" get it, but not entirely. I can tell the difference between camera relative and absolute (partly because of the menu glitch that sometimes moves all your settings around between games) when I end up on Camera Relative from time to time.
Like, is Absolute based on the Broadcast cam or 2k cam? Or is it something entirely different? I would love an extremely detailed explanation of Absolute vs Camera Relative. Seriously, explain it to me as in-depth as you can and like you would to a child.Comment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
thanks for the Gamescom stuff, JerzeyReign.Comment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
Thank you.Comment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
If you're around and have time to answer this JerzeyReign I'd be interested. And also another thing, have you seen any of theses scripted putbacks? I've never liked them in 2K12, are they still in the game? Or maybe they are but do they feel more natural by any chance?
Thank you.#WashedGamerComment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
Maybe it is worth it's own thread since it might get lost in here with impressions. Jerzey, thanks for the updates and stuff by the way.
Has 2k ever given a detailed explanation of the difference between camera relative vs absolute?
I always play Absolute for offense and defense and I "sort of" get it, but not entirely. I can tell the difference between camera relative and absolute (partly because of the menu glitch that sometimes moves all your settings around between games) when I end up on Camera Relative from time to time.
Like, is Absolute based on the Broadcast cam or 2k cam? Or is it something entirely different? I would love an extremely detailed explanation of Absolute vs Camera Relative. Seriously, explain it to me as in-depth as you can and like you would to a child.
It's a bit difficult to explain but play around in practice mode with both options and it should make more sense.Comment
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THANK YOU..Comment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
No injuries seen but I hope they fixed the 'Ahh! Real Monsters!' approach the players have now. Gonna doubt it though since I didn't even see players going over to pick up fallen teammates. A lot of the after whistle things (injury reaction, teammates helping teammate up, and stopping after a foul) still look out of whack from the GC build.#WashedGamerComment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
Sorry I missed this -- between preparing a video to answer all of the questions I've gotten on youtube, this one slipped by -- my bad. I thought I got to all of them since this thread faded to the second or third page.
No injuries seen but I hope they fixed the 'Ahh! Real Monsters!' approach the players have now. Gonna doubt it though since I didn't even see players going over to pick up fallen teammates. A lot of the after whistle things (injury reaction, teammates helping teammate up, and stopping after a foul) still look out of whack from the GC build.ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
https://www.youtube.com/user/UnitedSimGaming
https://youtube.com/c/Jerseymad93Comment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
Edit: And now that I thought about it -- I think they 'look pretty' in those situations because their isn't an animation for it. Sounds reasonable, right?Last edited by JerzeyReign; 08-21-2012, 07:11 AM.#WashedGamerComment
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Re: NBA 2K13 Hands-On Preview From Gamescom (JerzeyReign)
On a scale of 1-10 with 10 being the best, I'll give it a 6.5-7. You still have those instances in which the offensive players looks undisturbed by the defensive player on some shot animations. In some cases, the defensive player will go flying while the offensive guy will still look pretty as he goes up for the bucket.
Edit: And now that I thought about it -- I think they 'look pretty' in those situations because their isn't an animation for it. Sounds reasonable, right?ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
https://www.youtube.com/user/UnitedSimGaming
https://youtube.com/c/Jerseymad93Comment
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