Top 10 Gameplay Changes & Top 5 Adjustments Needed For NBA 2K13 (Shakedown2012)

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  • jersez
    MVP
    • Jul 2008
    • 1892

    #16
    Is it me but I love that he asked the devs if they could they go back to 2k11.
    ARE YOU LOOKING FOR YOUTUBE CHANNELS DEDICATED TO THE SIM COMMUNITY CLICK THE LINKS BELOW, AND SUBSCRIBE FOR ALL SIM CONTENT.
    https://www.youtube.com/user/UnitedSimGaming
    https://youtube.com/c/Jerseymad93

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    • KyotoCarl
      MVP
      • Mar 2010
      • 3827

      #17
      Re: Top 10 Gameplay Changes & Top 5 Adjustments Needed For NBA 2K13 (Shakedown2012)

      I'm hoping there will be replays for blocks this year too. Not right after the block of course but if there's a huge block and the ball goes into the stands I'd love to see a replay of it during the dead ball situation.
      What we know so far about NBA 2K14 - FAQ/QA:
      http://www.operationsports.com/forum...post2045267769

      My thoughts on how replays should be handled:
      http://www.operationsports.com/Kyoto...plays-replays/

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      • Goffs
        New Ork Giants
        • Feb 2003
        • 12278

        #18
        Re: Top 10 Gameplay Changes & Top 5 Adjustments Needed For NBA 2K13 (Shakedown2012)

        I remember 2k's combine had a block shot sound effect and I think the players reacted to it....

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        • mauro78
          Ion6 Studios
          • Jan 2006
          • 616

          #19
          Re: Top 10 Gameplay Changes & Top 5 Adjustments Needed For NBA 2K13 (Shakedown2012)

          IMHO on big blocks we must listen to a "hands-leather" sound...2k2 for dreamcast had it right...also any chance we can get updated rim-ball sounds?
          Currently playing:
          Pro Baseball Spirits 6 (PS3)
          NBA 2k14 (PC)
          PES 2014 (PC)
          GTA V (Ps3)

          Looking For:
          PS4

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