NBA 2K13 Video - Developer Insight #2 - Gameplay: Part 2
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awesome! the only thing that pushes me away from this series are the graphics. not realistic at all and the player models look like zombiesMLB New York Yankees
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
mein it is the little things that just shows how far this game has come....
- the details on the footwear has gotten some attention
- the foot planting on chandler guarding teague is amazing as his lateral movement is not as fast as teague's is ;for obvious reasons, but the way his body turns at the hip to try and recover and try to get the come from behind block was amazing to watch play out...winner jeff teague with a nice finish in the lane
- the facial expression is just too impressive as teague launches towards the rim to a layup
- the follow up animations after collisions, over exertions to finish around the rim is incredibly beautiful
- reactions to hits and bumps with players being a bit taken out the play and shaken reaching for the spots that hurts...
are u serious...
Last edited by kolanji; 08-21-2012, 02:51 PM.Humans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
I can't tell for sure, but Boozer's dunk looks like a dunk animation that's been in 2K for a few years that I've never been a fan of, though in a way I think it looks different. The one I'm thinking of just felt clunky, and the force with which the player wound up for the two hand flush was not represented with the response from the rim (i.e. no breakaway but still clangy dunk noise). I am hopeful the one I'm thinking of is not present.Comment
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Say "No" to railroaded MC modes.Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
Do you think the triple threat system will be like NBA Live's one before where you use the RS to do the moves (i.e. jab steps) and control where he launches with the LS?My NBA 2k Blog and VideosComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
From what I understood, when you recieve the ball, you are in the triple threat. You don't have to press anything, and you do moves with the right stick.Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
First few games I'll probably press the LT and move the right stick trying to triple threat and throw up some horrible shots.Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
well if not moving when u receive the ball would make u be in a triple threat then i need some new controllers cause my control is always moving in some directions cause it is never at a resting place of neutral due to over used and isomotion..yea am looking at u VCHumans fear what they dont understand, hate what they cant concur i guess its just the theory of manComment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
My issue with this and the Melo gif is both of them finishing with their wrong hand.
I know it's an and-one and they're being hit...but at least let the animation continue through with their shooting hand. Too many lefty finishers in 2K for years.
Why is that?Comment
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Re: NBA 2K13 Video - Developer Insight #1 - Gameplay: Part 2
Oh, gotcha. But do you think you can "launch" from that position while you're holding the RS, like last year's triple threat when you hold LT + LS. And do you think sizing up will be in the game again this year? I hope soMy NBA 2k Blog and VideosComment
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