NBA 2K13 Controls Trailer
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Re: NBA 2K13 Controls Trailer
No matter what happens, people are going to find something to exploit. That spin move dunk can be defended. I don't think any one move can beat a good 2K player. I'm sure online guys are gonna try though...Comment
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Re: NBA 2K13 Controls Trailer
Nice controls...maybe a little easier to do things but don't complain until you actually use them and see first-hand what you can do. I mean, how many nights during the NBA season do we see Blake doing things like that? It doesn't mean everyone on the game can.Comment
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top 10 teams to play with: knicks(im from ny so had to go with them) pacers nuggets timberwolves clippers hawks grizzlies celtics bulls nets( im going to play with them once and thats it) whats your top 10 or 5Comment
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Re: NBA 2K13 Controls Trailer
lol yall want this game to be like street fighter..pulling off combos just to do behind the back dribble move smh you cant win with people I swear looolComment
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Re: Controls Trailer
Man i am OD strict when it comes to this game. This game NBA 2k & Fight Night champion, i cant risk seeing it played funny looking by any strangers. Taking that risk can kill my experience and have me give the game away....i got rid of 2k12 a total of 7 times due to seeing weird things happen during the gameplay.......but this year im on the PC, which a place i should have started at
VC/2k sports fan-elcamero.Comment
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Re: NBA 2k13 - Controls Trailer
u guys may want to put all this in the OP
NBA2K13 X360 BASIC CONTROLS
Pass = A
Bounce Pass = LT & A (incorrect in trailer)
Alley OOP = X & A (Lstick chooses recipent)
Alley OOP = X & A (point at rim for OOP to self)
Crowd Dribbler = Hold LT (When near non-dribbling Ball handler)
Post Up = Y
Jump Shot = X
Normal Dunk = Hold RT then press X (While driving)
Steal = X
Take Charge = B
X360 ALL NEW CONTROL STICK
Crossover = Rstick Left (ball in right hand)
Spin = Rstick Twirl Clockwise
Behind the Back = Rstick away from hoop (incorrect in trailer)
Stutter Step = Rstick Toward Hoop
Hesitation = Rstick (ball in right hand)
Step Back = Lstick away from hoop (ball in right hand)
X360 ALL NEW SHOT BUTTONS:
Hop Step Layup = “Lstick” sets hop direction Tap “B” then hold “X”
Rip Over Jumper = Press “B”, “Lstick” toward hoop then hold “X”
Step Back Jumper = Press “B”, “Lstick” away from hoop then hold “X”
Snatch Back Jumper = Press “B”, “Lstick” opposite momentum then hold “X”
Euro Step = Double Tap “X”
Spin Layup = Double Tap “B” then press and hold “X”
Spin Dunk = RT and double tap “B” then press and hold “X”Last edited by Rawdeal28; 09-24-2012, 09:15 PM."on hoping there is a PSN flash sale before Valentine's Day"
Man there are no flashers... now what are we going to do for vd
yea but will they take psn cards
lolComment
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Originally posted by jim416You are the 2k Police. :)Comment
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Re: NBA 2k13 - Controls Trailer
u guys may want to put all this in the OP
NBA2K13 X360 BASIC CONTROLS
Pass = A
Bounce Pass = LT & A (incorrect in trailer)
Alley OOP = Y & A (Lstick chooses recipent)
Alley OOP = X & A (point at rim for OOP to self)
Crowd Dribbler = Hold LT (When near non-dribbling Ball handler)
Post Up = Y
Jump Shot = X
Normal Dunk = Hold RT then press X (While driving)
Steal = X
Take Charge = B
X360 ALL NEW CONTROL STICK
Crossover = Rstick Left (ball in right hand)
Spin = Rstick Twirl Clockwise
Behind the Back = Rstick away from hoop (incorrect in trailer)
Stutter Step = Rstick Toward Hoop
Hesitation = Rstick (ball in right hand)
Step Back = Lstick away from hoop (ball in right hand)
X360 ALL NEW SHOT BUTTONS:
Hop Step Layup = “Lstick” sets hop direction Tap “B” then hold “X”
Rip Over Jumper = Press “B”, “Lstick” toward hoop then hold “X”
Step Back Jumper = Press “B”, “Lstick” away from hoop then hold “X”
Snatch Back Jumper = Press “B”, “Lstick” opposite momentum then hold “X”
Euro Step = Double Tap “X”
Spin Layup = Double Tap “B” then press and hold “X”
Spin Dunk = RT and double tap “B” then press and hold “X”What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/Comment
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