How in the world do you alley oop on the ps3 version?!?
NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
How in the world do you alley oop on the ps3 version?!? -
Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
I think it's X + Square.
All the answers are here:
http://www.operationsports.com/forum...-controls.htmlMy Specs:
ZX Spectrum
CPU: Z80 @ 3.5 MHz
GPU: Monochrome display
RAM: 48 KB
OS: Sinclair BASICComment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
One thing I would like to see 2K do is handle their demo like Konami does with Pro Evolution Soccer.
Konami puts out one demo a few months before release with a handful of teams and tells their players to give them all of the feedback they can on what should be adjusted. Then they put out a second demo with those tweaks so people can see what has improved and also give them even more feedback if it is needed.
I think giving people 4 teams with differing styles and skill level would let people see how things are balanced instead of just using 2 teams with a near perfect rating.PSN: PanicshadeLWK
XBL: Nyteshade517
Steam: Nyteshade517Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Man, I feel bad after reading this thread. Seems everyone loves it but me. I want to like it, but I'm not really feeling it.
I played a fair amount of 2k11, and loved it, but haven't touched it in over a year. Never played 2k12, so I have no basis to compare it to that.
But 2k13, compared to what I remember of 2k11, feels a little slow and clunky. Player movement and controls don't seem all that responsive (even in single player/offline), and the player models seem too big for the court, and too chunky (Kevin Durant is built more like Kevin Duckworth).
The icon passing seems kinda slow, too.
So you know where I'm coming from: I play video basketball for the vicarious athletic thrill it imparts, not for simlike accuracy. Nothing, in my mind, tops running around as MJ in 2k11, tearing it up.
That probably disqualifies me from offering any serious criticism, but in terms of speed, feel, flow and fun, it seems like this game has gone the wrong direction from 2k11.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Man, I feel bad after reading this thread. Seems everyone loves it but me. I want to like it, but I'm not really feeling it.
I played a fair amount of 2k11, and loved it, but haven't touched it in over a year. Never played 2k12, so I have no basis to compare it to that.
But 2k13, compared to what I remember of 2k11, feels a little slow and clunky. Player movement and controls don't seem all that responsive (even in single player/offline), and the player models seem too big for the court, and too chunky (Kevin Durant is built more like Kevin Duckworth).
The icon passing seems kinda slow, too.
So you know where I'm coming from: I play video basketball for the vicarious athletic thrill it imparts, not for simlike accuracy. Nothing, in my mind, tops running around as MJ in 2k11, tearing it up.
That probably disqualifies me from offering any serious criticism, but in terms of speed, feel, flow and fun, it seems like this game has gone the wrong direction from 2k11.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
and the people that have played the full retail version have come on here and said the control and feel of the game is even better than the demoPSN: PanicshadeLWK
XBL: Nyteshade517
Steam: Nyteshade517Comment
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XboxOne: Bornkwau77Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
wooooooooooooooooooooooooooooooooooooooooooo
I don't know why, but your comment made me hype"Sometimes i sit and piss myself" - Quote Cmebfresh
MIAMI ALL THE WAY
MIAMI HEAT
MIAMI DOLPHINS
MIAMI MARLINS
AND THE UComment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
I wish 2k sports put the dunking controls back in like what they did in 2k11. For example right stick to the left for flashy dunks, right stick to the right for power dunks, right stick to the front for normal dunks, and right stick to the back for reverse dunks. It brought more options to deicide which dunks to perform and provided more animations. I hate it when CPU decides which dunks to perform for my player. Just patch it in the game plzz. I want TOTAL DUNKING CONTROL lol.Been a rookie, I always will be.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Um...that happened ALL the time in 2K12. Continuation was completely broken (at least online it was). You could even attempt to do a hop step layup, knocking over the defender in the process, they get called for the blocking foul before you even attempted to lay the ball in, and...you got two free throws.Originally posted by Dogslax41Most people that are asking for a simulation game don’t really want a simulation game because its too hard.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Feels like a new game..Reminds me of 2k7 when I first played it!!! I can imagine playing with A.I. can't wait until Monday NightYoutube- https://www.youtube.com/channel/UC1Y...YHoeFjXQJ2Ps4g
Twitter- https://twitter.com/FadessGaming
Subscribe and Follow! Thanks!Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
I had Wade dunk on me and I got called for a foul, I thought it would an "and 1" but apparently he had to throw 2 free throws. So that's good.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Respect your opinion. But this statement baffles me completely. You must weigh marketing very heavily because the changes in gameplay certainly dwarf a paint job in overlays. But, if you don't like it, you don't like it., that's all there is to it.Comment
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Re: NBA 2K13 Demo Available Now For 360 and PS3, Post Impressions Here
Liking the game a lot so far, but the controls will definitely take some practice.
The only issue i've really seen so far is rebounding. I do (and always have) focus on boxing out, but it still seems like the CPU grabs too many offensive (and sometimes defensive) boards with ease. Honestly, Bosh shouldn't sky for a rebound over Ibaka and Perkins when he's being fully boxed out. It almost seems like (in the demo) rebounding is partially broken.Artificial intelligence is no match for natural stupidity.
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