NBA 2K13 Impressions Thread
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Re: NBA 2k13 Official Impressions Thread
I take back what I said about the controls...so many options. You just really have to practice. Elite ball handlers are a problem. Clippers vs. Nets now...Comment
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Re: NBA 2k13 Official Impressions Thread
Play Cavs vs. Wizards!
Irving vs. Wall
Waiters vs. Beal
I must know how Kyrie is!Comment
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Re: NBA 2k13 Official Impressions Thread
if you have a lot of extra free time, could we see some shots of rookies CF's? The other guys here have more important questions but this is just something i'm asking for on the condition that you're feeling extra generous. For some reason every year when the new 2K rolls around, one of the first things i do is check out the CF's.
enjoy playing man!Comment
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Re: NBA 2k13 Official Impressions Thread
The box itself is just a normal xbox 360 case that snaps when it clicks.
I'm playing on All-Star, simulation sliders 12 min quarters and no adjustments to any sliders.
I'll say one thing, the CPU loves to pass it inside, and I feel like my defenders in general arent aware enough of their position relative to the guy their guarding when he's in the paint. Its too early to call it cheesy, but the CPU is constantly looking to pass it inside, whether it be by a lead type of pass or an oop attempt. Gotta play more games to see if this is a trend or just a one game anomaly due to my bad defense.
Since that initial play where Deng made a play on Brewer, I havent seen that much interior contact to be honest.
For whoever it was that was asking to upload a roster using a USB, I'm not sure how I would even go about that. I dont even have a flash stick I dont think.
Getting ready to play another game, preferably with two low/mid tier teams. Any suggestions on matchup?PG: Ruby Westbrook
SG: Sapphire Wilkins
SF: Diamond Durant
PF: Sapphire Kemp
C: Dikembe MutomboComment
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Re: NBA 2k13 Official Impressions Thread
Playing against Lillard right now...he's very aggressive and athletic. Drives to the basket. Very hard to stop. Had to switch to Shumpert on him in my current game. He was killing Felton.Comment
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Re: NBA 2k13 Official Impressions Thread
Playing defense is very fun this year. Using the left trigger for intense d, shuffling your feet, using the defense stick to put a hand in a face, all feels very fluid and very rewarding when you make a stop. U can really feel how every slight movement of the controller affects player movement. Even small things like going over the top of a screen and funneling the ball handler into your help D feels good. And once again, you can really feel how good perimeter defensive players impact the game.Comment
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Re: NBA 2k13 Official Impressions Thread
I don't like the fact that the time/scoreboard is missing for most of the game...I literally have to look at the shot clock to know how much time is left in the quarter...also, auto subs (rotation) are spotty as well.Comment
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Re: NBA 2k13 Official Impressions Thread
Playing defense is very fun this year. Using the left trigger for intense d, shuffling your feet, using the defense stick to put a hand in a face, all feels very fluid and very rewarding when you make a stop. U can really feel how every slight movement of the controller affects player movement. Even small things like going over the top of a screen and funneling the ball handler into your help D feels good. And once again, you can really feel how good perimeter defensive players impact the game.Comment
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Re: NBA 2k13 Official Impressions Thread
How is Lillard playing? Is he represented pretty well in the game?Comment
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Re: NBA 2k13 Official Impressions Thread
To be honest, Im not very familiar with his game so i cant say for certain. He seems very quick, and a good penetrator, but he hasnt had much of an influence on this game. Im seeing a lot of Wesley matthews and Aldridge has been a handful.Comment
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Re: NBA 2k13 Official Impressions Thread
Dont think I will be getting much (read: any) sleep tonight. This game is good. Very damn good. 2k fans are in for a real treat. Right out of the box, it plays a very complete game of ball on all-star, simulation. Stats look spot on. The only thing that I've noticed after two games that definitely need to be tweaked are fouls. Not seeing enough. in the two games Ive played, neither side has had more than 15 fouls. This last game I only allowed 7 offensive boards, so I wont even say that that needs adjusting yet.
Some notes on the last game I played, Blazers (CPU) @ Suns (me).
-Goran Dragic is very fun to play with. His craftiness in real-life comes through in this game as well, he's a slick ball handler and can weave his way to the cup to score. You can tell hes not the best athlete out there, but he is very skilled.
-The double high-screen is so fun to execute. You can really see which way the defense is leaning and attacking with the control stick off the side the defense is weakest on is nice. Once you get the hang of the controls, you are going to feel like you have a ton of moves at your disposal to pick apart the D.
-Plays in general still have the same 2k feel you are used to, but like everything else in this game, they are soooo much smoother to run this year. There are a lot of subtle contact animations occuring on the court at all times and they really help plays seem more organic and functional.
-Havent seen any shot clock cheese through 2 games
-Fatigue seems to be well done.
-When you body up the offensive player and crowd him with a stronger player, you can feel it. I really think thats the theme of what I'm seeing so far with my playtime, you can "feel" the weight and physics of the players for the most part, particularly on the perimeter. Positioning, angles and momentum play more of a factor than ever before if you want to be successful on either side of the ball.
I think I'm going to mess around with association or my player for a bit. I'm also thinking about live streaming, if enough people are interested. Just have to figure out the best way to do it as I'm not that savvy when it comes to that type of stuff.Last edited by the_future420; 09-29-2012, 04:17 AM.Comment
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