Poll: Reach in fouls rate

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  • rockchisler
    All Star
    • Oct 2002
    • 8290

    #301
    Re: Poll: Reach in fouls rate

    Originally posted by nova91
    Link doesn't work.
    Thanks...Ill see if I can find the right link

    Edit..Weird Link doesn't work but that is the correct URL. Try this copy and paste this into google search.
    2012-13 STEALS LEADERS : Total Steals - All Teams
    it will pull up a search from nba.com click the link and when you see the steals leaders goto the end you will see
    ST/TF which means
    Steals Per Personal Fouls - All Teams.

    Jason Kidd is #1 with 1.79 steals per foul committed
    Brandon Jennings #2 with 1.67
    Andrei Kirilenko #3 with 1.33
    and so on..
    Last edited by rockchisler; 12-05-2012, 01:41 AM.
    chuckcross.bandcamp.com

    Follow me on www.Twitter.com/Rockchisler

    Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

    ROOKIE KILLER

    Comment

    • lebronjaymez
      Banned
      • Dec 2012
      • 7

      #302
      Re: Poll: Reach in fouls rate

      Originally posted by rockchisler
      Thanks...Ill see if I can find the right link

      Edit..


      Goto far right and you will see ST/TF for steals per personal fouls
      Not working still. Here, I made a mirror for you.



      Just because I stand by the belief that these stats prove absolutely NOTHING.

      Comment

      • nova91
        MVP
        • Oct 2009
        • 2074

        #303
        Re: Poll: Reach in fouls rate

        Originally posted by rockchisler
        Thanks...Ill see if I can find the right link

        Edit..


        Goto far right and you will see ST/TF for steals per personal fouls
        Not it, because while it does show the number of fouls per steal, it doesn't differentiate between on-ball steals and passing lane steals and it doesn't show the number of steal attempts(players reaching, shooting passing lanes, etc.) players have per game, the number of fouls per steal attempt or the type of fouls(loose ball, reach-in fouls, etc.).
        Say "No" to railroaded MC modes.

        Comment

        • rockchisler
          All Star
          • Oct 2002
          • 8290

          #304
          Re: Poll: Reach in fouls rate

          Originally posted by nova91
          Not it, because while it does show the number of fouls per steal, it doesn't differentiate between on-ball steals and passing lane steals and it doesn't show the number of steal attempts(players reaching, shooting passing lanes, etc.) players have per game, the number of fouls per steal attempt or the type of fouls(loose ball, reach-in fouls, etc.).
          Ill give you that but just watching any game on Tv will show how many times someone reaches on the perimeter which is hardly to none.
          chuckcross.bandcamp.com

          Follow me on www.Twitter.com/Rockchisler

          Just type [ SPOILER ] and [ / SPOILER ], without any spaces.

          ROOKIE KILLER

          Comment

          • twan5585
            Just started!
            • Dec 2012
            • 1

            #305
            Re: Poll: Reach in fouls rate

            for online play this is a great thing but for your myplayer this sucks because there would be no use for pic pocket or active hands signature skills because when u do swipe its a foul its so crazy that the cpu fouls out leave them as is for online play tone them down for myplayer PLEASE!!!!!!!!!!!!!!!!!!!!!! btw it wont let me vote ??????

            Comment

            • jmarine81
              Rookie
              • Dec 2012
              • 12

              #306
              Re: Poll: Reach in fouls rate

              Originally posted by twan5585
              for online play this is a great thing but for your myplayer this sucks because there would be no use for pic pocket or active hands signature skills because when u do swipe its a foul its so crazy that the cpu fouls out leave them as is for online play tone them down for myplayer PLEASE!!!!!!!!!!!!!!!!!!!!!! btw it wont let me vote ??????

              this: for online keep it where its at, for offline somehow lower it.

              Comment

              • ManiacMatt1782
                Who? Giroux!
                • Jul 2006
                • 3982

                #307
                Re: Poll: Reach in fouls rate

                Originally posted by Bobhead
                Because in real life the offensive player protects the ball... If constantly stealing was possible, people would do it. There's a reason it's not.
                In real life, a player reaching and missing would be out of positition and the offensive player would blow by him with ease. Pre patch, a missed reach led to stopping the offensive player. That much contact on a reach in should be a foul. If they allow the defender to still maintain position while reaching, then another adjustment must be made. Raising the foul sensitivity was the only fix available to them. Play real defense and this wont be a problem.
                www.twitch.tv/maniacmatt1228
                www.youtube.com/maniacmatt1782

                Comment

                • Bobhead
                  Pro
                  • Mar 2011
                  • 4926

                  #308
                  Re: Poll: Reach in fouls rate

                  Originally posted by ManiacMatt1782
                  In real life, a player reaching and missing would be out of positition and the offensive player would blow by him with ease. Pre patch, a missed reach led to stopping the offensive player. That much contact on a reach in should be a foul. If they allow the defender to still maintain position while reaching, then another adjustment must be made. Raising the foul sensitivity was the only fix available to them. Play real defense and this wont be a problem.
                  You just contradicted yourself in your own post. That's been exactly my point. In real life the onus is on the offensive player to avoid a steal, and/or take advantage of a failed attempt, NOT on a referee to punish you for trying. I've been called for reach ins even with the ball like 3 inches from my defender and in clear view. That's not acceptable.

                  I get what you're saying but this was not the "only" fix available to them. Just the easiest.

                  Granted I also want to make it clear that I hardly think this issue is major, and on an importance scale of 1-10 I'd give it like a 2. I'll take this reach-in stuff over the pre-patch mess of a basketball game any day of the week.

                  Comment

                  • diehardknicksfan
                    Rookie
                    • Apr 2012
                    • 264

                    #309
                    Re: Poll: Reach in fouls rate

                    Originally posted by Bobhead
                    You just contradicted yourself in your own post. That's been exactly my point. In real life the onus is on the offensive player to avoid a steal, and/or take advantage of a failed attempt, NOT on a referee to punish you for trying. I've been called for reach ins even with the ball like 3 inches from my defender and in clear view. That's not acceptable.

                    I get what you're saying but this was not the "only" fix available to them. Just the easiest.

                    Granted I also want to make it clear that I hardly think this issue is major, and on an importance scale of 1-10 I'd give it like a 2. I'll take this reach-in stuff over the pre-patch mess of a basketball game any day of the week.
                    How re we suppose to blow by u if your never out of position when you reach. Or were stuck in a animation where we are trying to regain control of the ball. When a defensive player reaches in on 2k they are never out of position. Only the dumb steal spammers are. But the person with a full thought out strategy and knows what they are doing is hardly ever out of position

                    Comment

                    • Vic23
                      Rookie
                      • Oct 2012
                      • 29

                      #310
                      Re: Poll: Reach in fouls rate

                      Originally posted by diehardknicksfan
                      How re we suppose to blow by u if your never out of position when you reach. Or were stuck in a animation where we are trying to regain control of the ball. When a defensive player reaches in on 2k they are never out of position. Only the dumb steal spammers are. But the person with a full thought out strategy and knows what they are doing is hardly ever out of position
                      Those pre patch reactions animations to people reaching were the WORST! please don't bring that back 2K. People should pay for unsuccessfully on ball steal attempts with foul trouble!

                      Comment

                      • sword1986
                        Banned
                        • Nov 2011
                        • 1041

                        #311
                        Re: Poll: Reach in fouls rate

                        Reach Ins are broke post-patch. Playing online ... Dwight Howard, Pau Gasol were just dribbling all over the place ... fast breaks. Try stealing the ball "REACH IN FOUL".

                        Broke. Broke BROKE

                        Comment

                        • Optik
                          MVP
                          • Aug 2012
                          • 1025

                          #312
                          Re: Poll: Reach in fouls rate

                          For me, I didn't really have a problem with being ripped pre-patch, it wasn't like 2K12 where you would be twisted and turned into this ridiculous steal animations. The problem pre-patch was that people were using this as their primary choice of defense. They would get right up close to you, they would even go OUTSIDE the 3pt line to meet you, and I would think that I should easily blow by them now, but when I pressed the turbo trigger to blow past, I would usually find that I couldn't even MOVE. That was because THEY were spamming the steal button, and in the game it was if they were casting a spell on the ball-handler, because he wouldn't be able to move for 2-3 seconds, all because he was doing an extremely long protect ball animation.

                          That kind of defense is absolutely disgusting and wholly unrealistic. The defense can't just dictate where I am going, or if I am moving at all in that position. I am the offensive player. I am the one who is supposed to dictate the terms. The defensive player is supposed to react to ME and MY movement. This was worse than people camping in the paint with their PF or C (which I'm not really bothered by anyway.

                          I'm glad that 2K's patch has gotten rid of this nonsense, and to the people who are complaining about not being able to steal the ball of dribbling centers with their PG, I played in a team-up last time, where the person controlling Chris Paul had no problem doing that to my Lakers bigs.

                          Oh, and another thing. It's not just the steal button that you can use to get a steal. Using the right stick can cause the ball to pop out, if they are dribbling too aggressively, and it's a good "setup" to steal the ball.
                          Originally posted by Dogslax41
                          Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

                          Comment

                          • nova91
                            MVP
                            • Oct 2009
                            • 2074

                            #313
                            Re: Poll: Reach in fouls rate

                            Originally posted by rockchisler
                            Ill give you that but just watching any game on Tv will show how many times someone reaches on the perimeter which is hardly to none.
                            Not the point. The whole thread is about the rate of reach in fouls, how many times a foul is called per times a player reaches in. Not how much someone reaches in. NBA players do reach in or attempt on ball steals more often than you think(you're too focused on the perimeter and forgetting other parts of the floor), about the only time they get called is when they make contact or appear to make contact, if NBA refs called a foul for every steal attempt, you'd have a lot of players fouled out or in foul trouble every night.

                            On unaltered sliders(sim or default), often when a player attempts a steal post patch, it is called a reach in foul, I took Kwame Brown(horrible ballhandler) and stood in front of Mike Conely(great onball defender) dribbling in place for about 16 seconds purposely running the clock down, when Conley attempted a steal getting a reach in foul. You or I, seeing a player standing there doing nothing, probably would have gotten an easy steal because of our timing or let the shot clock run out not the CPU with it's high reach in rate. I did this 5 times and of those 5 times 3 were fouls, 1 was a steal and one he picked up the ball, when in real life if Brown did this he'd be ripped every time. I did the same thing with Haddadi and Jrue Holliday, Holliday was hit hit a reach 2/5 times, 2 steals and 1 pick up.

                            This is the problem a lot of guys are having, if someone is standing in front of you carelessly dribbling the ball and you go for a steal you get hit with a reach in foul.

                            This is not my problem, my problem is a CPU controlled player doesn't know when and when not to attempt a steal and when they happen to get it right they get hit with a reach. The CPU already has a high reach in rate, that with the increased foul rate and not having the ability to edit sliders in MC leads CPU players on both teams in foul trouble by the 2nd quarter in nearly every game.
                            Last edited by nova91; 12-05-2012, 03:00 PM.
                            Say "No" to railroaded MC modes.

                            Comment

                            • theSmilingAssassin27
                              Rookie
                              • Oct 2012
                              • 81

                              #314
                              Re: Poll: Reach in fouls rate

                              Originally posted by nova91
                              Not the point. The whole thread is about the rate of reach in fouls, how many times a foul is called per times a player reaches in. Not how much someone reaches in. NBA players do reach in or attempt on ball steals more often than you think(you're too focused on the perimeter and forgetting other parts of the floor), about the only time they get called is when they make contact or appear to make contact, if NBA refs called a foul for every steal attempt, you'd have a lot of players fouled out or in foul trouble every night.

                              On unaltered sliders(sim or default), often when a player attempts a steal post patch, it is called a reach in foul, I took Kwame Brown(horrible ballhandler) and stood in front of Mike Conely(great onball defender) dribbling in place for about 16 seconds purposely running the clock down, when Conley attempted a steal getting a reach in foul. You or I, seeing a player standing there doing nothing, probably would have gotten an easy steal because of our timing or let the shot clock run out not the CPU with it's high reach in rate. I did this 5 times and of those 5 times 3 were fouls, 1 was a steal and one he picked up the ball, when in real life if Brown did this he'd be ripped every time. I did the same thing with Haddadi and Jrue Holliday, Holliday was hit hit a reach 2/5 times, 2 steals and 1 pick up.

                              This is the problem a lot of guys are having, if someone is standing in front of you carelessly dribbling the ball and you go for a steal you get hit with a reach in foul.

                              This is not my problem, my problem is a CPU controlled player doesn't know when and when not to attempt a steal and when they happen to get it right they get hit with a reach. The CPU already has a high reach in rate, that with the increased foul rate and not having the ability to edit sliders in MC leads CPU players on both teams in foul trouble by the 2nd quarter in nearly every game.
                              Are you (and others with the same problem) playing on default or sim for MC? I think the "go for on-ball steals" slider is dropped from 50 to 40 when going from default to sim, so if you aren't already on it, that switch might help a little bit.

                              Edit: the change probably won't matter because the reach in foul frequency is increased with that switch.
                              Last edited by theSmilingAssassin27; 12-05-2012, 04:27 PM.

                              Comment

                              • Neitmrh15
                                Rookie
                                • Sep 2011
                                • 30

                                #315
                                Re: Poll: Reach in fouls rate

                                I kinda like the current frequency of the foul calls. Going for the steal should be a desperation move. If you want to steal the ball you'll have to guess the passing lanes.

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