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This is why you are missing open jumpshots.

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  • DigiMich
    Rookie
    • Nov 2012
    • 50

    #16
    Re: This is why you are missing open jumpshots.

    Originally posted by mars5541
    Maybe Durant shoots better in traffic/contested/ off dribble than open set shots? Idk let me check out Mayos hot zones
    Exactly...I am so confused about hotzones and how they relate to gameplay.

    All of us have felt this before...I also had Durant and sold him because he didnt seem as effective as other players.

    Now I am limiting my research to just open shots to take away as many factors as possible thats why in the video I do it in practice mode. There is no traffic.

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    • DigiMich
      Rookie
      • Nov 2012
      • 50

      #17
      Re: This is why you are missing open jumpshots.

      Originally posted by Vni
      I think zones are fair. They probably picked a %age for every players like say, if a player has a zone where he shots more than 54% it will be a hot zone and will get a boost in the game if he shots from there.

      That's just fair if it's the same %age for every players and not based on the player's average %age of field goal. Does that male sense?

      I am not saying that they are not fair...I am just saying why does Korver have more hotzones (more areas where he is boosted) than many of the superstars in the game.

      Maybe I am just star struck but I guess I just think that KD or Melo should have more hotzones than role players. KD seems to shoot from everywhere all the time.....but maybe that is his downfall because he doesnt shoot in one spot enough to have a hotzone. But then you would be slightly punishing him for being too versatile.

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      • Vni
        Hall Of Fame
        • Sep 2011
        • 14810

        #18
        Re: This is why you are missing open jumpshots.

        Let's just say that 2k decided that if a player shot above 55% from a zone they would make it a hot zone in the game.

        Korver has more hotzones than Durant because he shots over 55% from more zones than Durant's, simple as that. Why? Because Korver takes high quality shots, coming off screens and plays while Durant takes shot in traffic, off the dribble, he also has the best defender on the opposite team everytime on him etc.

        But yeah tbh I think that in practice Korver is a better shooter than Durant... It's very possible. That would make sense to me.

        Comment

        • NYR LundqvistSTEPANu
          Banned
          • May 2011
          • 67

          #19
          Re: This is why you are missing open jumpshots.

          I'm not missing any open shots....I highly suggest that you not use the shot indicator....green or perfect release doesn't mean it will go in. Missing open shots even when it says 'perfect' , means your timing was still off. I find it infinitely better to learn a players release naturally, because you get to perfect his release from all locations on the court (within his range) by feel, as well as shooting off the dribble and other shot animations - while if you use the indicator it's easy to become too dependent on it....and it's unreliable.

          edit: btw I ignored pretty much the point of the OP only because if anyone is missing open jumpers, I believe it's largely because of that shot indicator crap throwing everyone off
          Last edited by NYR LundqvistSTEPANu; 01-17-2013, 01:13 PM.

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          • Rockie_Fresh88
            Lockdown Defender
            • Oct 2011
            • 9620

            #20
            Re: This is why you are missing open jumpshots.

            Originally posted by Vni
            Let's just say that 2k decided that if a player shot above 55% from a zone they would make it a hot zone in the game.

            Korver has more hotzones than Durant because he shots over 55% from more zones than Durant's, simple as that. Why? Because Korver takes high quality shots, coming off screens and plays while Durant takes shot in traffic, off the dribble, he also has the best defender on the opposite team everytime on him etc.
            Valid Points. How well does that translate to gameplay tho?
            #1 Laker fan
            First Team Defense !!!

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            • Rockie_Fresh88
              Lockdown Defender
              • Oct 2011
              • 9620

              #21
              Re: This is why you are missing open jumpshots.

              Originally posted by NYR LundqvistSTEPANu
              I'm not missing any open shots....I highly suggest that you not use the shot indicator....green or perfect release doesn't mean it will go in. Missing open shots even when it says 'perfect' , means your timing was still off. I find it infinitely better to learn a players release naturally, because you get to perfect his release from all locations on the court (within his range) by feel, as well as shooting off the dribble and other shot animations - while if you use the indicator it's easy to become too dependent on it....and it's unreliable.
              Actually It's just with Durant. Oj Mayo ,Iggy, Steph Curry are all money on open shots for me. Ill just only shoot with Durant if a defender is on me.


              Also I tend to go to Durant when I don't have momentum. That could be a factor as well. It's funny Durant doesnt miss really for me on contested shots.

              Yeah that indicator is a little iffy
              Last edited by Rockie_Fresh88; 01-17-2013, 01:16 PM.
              #1 Laker fan
              First Team Defense !!!

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              • NYR LundqvistSTEPANu
                Banned
                • May 2011
                • 67

                #22
                Re: This is why you are missing open jumpshots.

                I was speaking in general, not necessarily attacking you or anything

                Comment

                • Vni
                  Hall Of Fame
                  • Sep 2011
                  • 14810

                  #23
                  Re: This is why you are missing open jumpshots.

                  Originally posted by mars5541
                  Valid Points. How well does that translate to gameplay tho?
                  That's why there are shot in traffic and off the dribble ratings, also consistency and probably some other ratings.

                  I think more than zones the shot release has a lot to do with it too. Some releases are harder than others, and some releases have a bigger timing window where the game consider it's a good relaese. Yes some players are easyer to shot with even if the shooting ratings say otherwise.

                  Comment

                  • Rockie_Fresh88
                    Lockdown Defender
                    • Oct 2011
                    • 9620

                    #24
                    Re: This is why you are missing open jumpshots.

                    Oh ok . I'm not attacking anybody .It doesn't matter now tho Mayo hits open jumpers for me so it's all good.
                    #1 Laker fan
                    First Team Defense !!!

                    Comment

                    • DigiMich
                      Rookie
                      • Nov 2012
                      • 50

                      #25
                      Re: This is why you are missing open jumpshots.

                      Originally posted by Vni
                      Let's just say that 2k decided that if a player shot above 55% from a zone they would make it a hot zone in the game.

                      Korver has more hotzones than Durant because he shots over 55% from more zones than Durant's, simple as that. Why? Because Korver takes high quality shots, coming off screens and plays while Durant takes shot in traffic, off the dribble, he also has the best defender on the opposite team everytime on him etc.

                      But yeah tbh I think that in practice Korver is a better shooter than Durant... It's very possible. That would make sense to me.
                      Originally posted by mars5541
                      Valid Points. How well does that translate to gameplay tho?

                      Exactly....there is no debate as to Korver being a better knock down shooter. The question here is....do hotzones have a greater affect on shots than stats.

                      This might be the reason why hotzone filled roll players are seemingly more effective than stat filled superstars. If you just wanted to represent Korver has being a better shooter all you had to do is give him better stats correct? What seemingly has happened is they gave him better stats and more boosted areas so that he can preform to that stat level no matter the situation.


                      The next question would be if lets say Kobe....has I dunno a 84 fadeway shot....where is his boosted area so that the 84 turns into a 94?


                      The problem is that this boosted hotzone only help knock down shooters in a way that is disproportionate to other players and their talents. If i can walk into a hotzone with Korver and expect to make virtually all of my shots...I damn sure want to get into a position with Kobe so I can hit the most amount of fade aways. Ya feel me?
                      Last edited by DigiMich; 01-17-2013, 01:23 PM.

                      Comment

                      • DigiMich
                        Rookie
                        • Nov 2012
                        • 50

                        #26
                        Re: This is why you are missing open jumpshots.

                        Originally posted by NYR LundqvistSTEPANu
                        I'm not missing any open shots....I highly suggest that you not use the shot indicator....green or perfect release doesn't mean it will go in. Missing open shots even when it says 'perfect' , means your timing was still off. I find it infinitely better to learn a players release naturally, because you get to perfect his release from all locations on the court (within his range) by feel, as well as shooting off the dribble and other shot animations - while if you use the indicator it's easy to become too dependent on it....and it's unreliable.

                        edit: btw I ignored pretty much the point of the OP only because if anyone is missing open jumpers, I believe it's largely because of that shot indicator crap throwing everyone off

                        I dunno about this my friend. Only because you are basically saying that 2 + 2 now equals 5. It might be true but if I believe it I might as well throw everything about the game out the window.

                        I didnt program the game so if the game says its perfect shot I have to believe it.....and iffy feeling isnt enough for me throw away the context of the game. Not that I dont believe you but you are gonna have to have something more than just a feeling. Unless a programmer says somewhere that they built so that A+ actually means B- I cant get down with that.

                        Comment

                        • Optik
                          MVP
                          • Aug 2012
                          • 1025

                          #27
                          Re: This is why you are missing open jumpshots.

                          I think people are missing an important point. Novak doesn't come of screens to shoot because he's too slow and that's the same reason he can't create his own shot. So why is he knocking down these type of shots as if he was shooting a spot up shot? The same with Korver. He's too unathletic to create his own shot. So why is he nailing shots when people are all over him, not even running to contest his shot because they were already there?
                          Originally posted by Dogslax41
                          Most people that are asking for a simulation game don’t really want a simulation game because its too hard.

                          Comment

                          • Vni
                            Hall Of Fame
                            • Sep 2011
                            • 14810

                            #28
                            Re: This is why you are missing open jumpshots.

                            You know I really think the boost isn't that as big as you make it sound...

                            I would really like to know for sure though, but I definately don't think it's a +10 in ratings type of boosts.

                            Let's say that stats are there to represents the player's average, and that zones are there to represent zones where a player shoots above or below a certain number (that 2K would have picked).

                            Comment

                            • Vni
                              Hall Of Fame
                              • Sep 2011
                              • 14810

                              #29
                              Re: This is why you are missing open jumpshots.

                              Originally posted by Optik
                              I think people are missing an important point. Novak doesn't come of screens to shoot because he's too slow and that's the same reason he can't create his own shot. So why is he knocking down these type of shots as if he was shooting a spot up shot? The same with Korver. He's too unathletic to create his own shot. So why is he nailing shots when people are all over him, not even running to contest his shot because they were already there?
                              See it's very hard to discuss anything because there is so many different games within the game with 2K.

                              You could be talking in Mycareer pro / default or All star / sim or hall of fame / default association against the CPU, or quick ranked games and so on. Sliders affect all theses things a lot.

                              Comment

                              • Coach2K
                                Hall of Fame
                                • Mar 2012
                                • 1702

                                #30
                                Re: This is why you are missing open jumpshots.

                                I wanted to make a few points here.

                                First, my theory has been that a grey hot zone is a true rating. So, if a guy is rated like 80 from three, then he would be 80 in a grey area. I think red areas boost someone +5 and blue areas reduce someone by -5. Some one in the 80 at three would 75 in the blue area and 85 in a hot area.

                                Based on that, given a choice, I'm going to opt for a red zone if possible with my best rated guy whenever possible IF he is open.

                                I think that beyond that there are other factors you didn't factor in here.

                                The first is playing on superstar default, the shot sliders work in favor of shooters more. There is a 3 point downgrade for three point shot success going from default to simulation sliders which I would recommend. While I know you are comparing guys on the same level, same settings etc I still think it's important.

                                The other thing is that I think the game is built for 12 min quarter play, not 5 minute quarter.

                                The longer the game, other factors come into play. Fatigue, consistency. This is why you might see someone come in hot with a Korver or a Novak. Novak's consistency is 65 while Melo's is 85. So the longer you work Melo, the less of an impact you will see on his shot than working Novak to death. Same with stamina. Melo is 96 and Novak is 79.

                                I think what you are saying though is in my team mode, you have more success with a Novak than a Melo on the same kind of shots and feel you should do better.

                                Part of this might be that most people might play on auto defense which would gear the defense of the team playing to work harder to shut down a superstar on the floor just by default.

                                As someone who plays mainly 12 minute hall of fame sim sliders against other users, challenging shots makes a huge difference but I see it with Gerald Green vs Danny Granger. I can shoot better with Green than Granger - for a while but it eventually catches up to me. I think it's mainly the settings doing that although it's sometimes release point.

                                Ultimately the settings on my team mode are easier I believe which makes defense less effective and offense more and this could effect a superstar more than a role player possibly just based on the engine of the game.

                                Personally, I am satisfied with the system of shooting overall and focus on getting open shots. Those go down nearly every time with no matter who you use.

                                One last thing is what an open shot is. Some guys might need more space than others. Contesting of shots might effect one player more than another. I think you need to look at the defensive awareness of the defender as well. And again that might be reduced somewhat on lower difficulty and default sliders.
                                Last edited by Coach2K; 01-17-2013, 01:41 PM.
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