I'd love if 2k would rebuild a lot of the basic game mechanics instead of simply making the current game a bit more shiny and high-def.
A few other points:
1) Less focus on the sheer quantity of moves and animations, instead concentrate on maybe less variety but implement a better collision logic and defensive counters for every flashy offensive move.
2) Rosters finally based on actual real-life stats instead of whatever they're doing right now. There have been a few attempts to do this by the community already, so it would be great if 2k would convert advanced statistics directly into ratings and tendencies. You can't argue with reality, so if rosters are based on the real thing, what is there to criticise?
3) Finally fix play execution for CPU teams. Give us a usage%-system that actuall works without scripting involved as well as the AI finally using every play assigned to a team instead of the mess we have right now. Won't buy 2k14 if they won't fix this huge mess.
4) Association needs an overhaul in terms of generated players and AI roster management. The issue has been beaten to death already, so I won't repeat what everybody knows.
5) In 2k12 we had the "abilities"-menu for players where we could finetune the effectiveness of various offensive moves for each player individually.
If 2k really wants to develop a basketball "simulation", features like this are absolutely essential and need to be expanded further.
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