NBA 2K14 Hands-On Preview From Gamescom (DaWolf)

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  • illiterateoption
    Banned
    • Mar 2013
    • 240

    #61
    Originally posted by Sundown
    Those are pretty huge exploits.

    The thing is 2k11's perimeter defense by way of bumping was patently illegal. There would be six fouls called on each possession. I liked where subsequent games went with the perimeter defense.

    It did have incredibly immersive graphics though. I really thought the overhaul took several steps back in 2k12 and beyond.

    Anyway, here's hoping next gen 2k14 plays like an improved, well patched 2k13 and looks phenomenal.
    2K11's hop-step and pump fakes weren't unstoppable. Like jrocc23 says, "the gameplay was balanced..." I agree with that.

    The lack of spacing, lack of interior presence, and zero perimeter defense made NBA 2K12-13 difficult for me to play.

    Also - 2K11's presentation is by the best - and that "feel" you get with individual players stands out way more than in 12-13.

    From a gameplay standpoint - my only real issue is with fastbreaks, but I rather have them on occasion than a super free flowing dunk fest with zero defense.

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    • detriotpistonfan
      Rookie
      • Sep 2010
      • 112

      #62
      Originally posted by DaWolf
      Post game hard to answer dont know what you mean with usable. Didnt use it much tbh. New jump shots are included. Duncan for sure, Wade a little different, lebrons was a lot better, bosh the same. they all feel a little better because of the faster reaction times.
      When you say that Wade's shot was 'different', was it different good or different bad?

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      • yaboythecib
        Rookie
        • Jul 2012
        • 51

        #63
        This Blog Pretty much Somes up what i said in a blog months ago....checkit out..http://www.operationsports.com/yaboythecib/blog/22926-has-the-nba-2k-series-which-a-ceiling-with-hd-consoles-ps3xbox-360pc/#comments

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        • TeamHawkins
          Rookie
          • Jun 2012
          • 267

          #64
          It disgusts me in these reviews when they say, "This may be the best game to date" and in the same sentence say, "It feels like last year's game." Make up your mind and stop pacifying these companies.
          "The Mind is a terrible thing to waste"

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          • FR33
            Rookie
            • Aug 2013
            • 6

            #65
            Originally posted by Taer
            Thank you for your insights DaWolf.

            There are a lot of encouraging things you point out. Passing and more responsive defense will be something I am absolutely looking forward to, as I really enjoy doing both.

            One area that no reviewers have given feedback on and I'd love to hear more about from you or the others is the transition aspects of the game. Are they smoother and more natural feeling?

            Have they made improvements to the fast break situations?

            Passing is faster, but how about receiving? Do players still bobble the ball in awkward ways like they do in 2k13?

            Finally, is pace finally more represented? I've always felt that 2k's gameplay reflected the slower half-court set pace types of teams much better then the faster paced teams. Can you "feel" the difference when playing a Denver team versus a slower more set team?

            Thanks for taking the time and effort on providing feedback.
            Great question! They do really need to improve the pass receptions. I lost a lot of assists because of bobbled passes. They even caused me to get credited with turnovers because my cpu teammates couldn't catch the ball. If they were finally able to reign it in, then they were no longer open for the shot. I'm excited to see/feel the passing improvements because that was one of the biggest irritants in 2K13.

            Also I would really love to see some more improvements & additions to myplayer/mycareer.

            Comment

            • MylesAustin
              Rookie
              • Aug 2012
              • 7

              #66
              Hopefully its true about blocking from the back cant believe it took 2k this long to add it into the game

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