So every player starts with the same ratings until after the first game/week of the season? So you have to wait until Lebron proves he can make a spectacular dunk before he has a high dunk rating? Until Kobe proves he can make clutch shots he's not clutch in the game? I would rather use common sense and acknowledge the proven abilities of established players.
NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
So every player starts with the same ratings until after the first game/week of the season? So you have to wait until Lebron proves he can make a spectacular dunk before he has a high dunk rating? Until Kobe proves he can make clutch shots he's not clutch in the game? I would rather use common sense and acknowledge the proven abilities of established players. -
Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
So every player starts with the same ratings until after the first game/week of the season? So you have to wait until Lebron proves he can make a spectacular dunk before he has a high dunk rating? Until Kobe proves he can make clutch shots he's not clutch in the game? I would rather use common sense and acknowledge the proven abilities of established players.
I will use Kobe as an example 1/21- 3/3 of last season he shot 21% from three point range should his 3pt rating dipped during this span of 20 games? During the first 20 games of the season he was shooting 39% from three. If you are playing with Kobe during those streches you should have the good Kobe and the bad Kobe. It makes you change everything up. That is a cold and hot streak. All they need to update these things say weekly to get trends of how players are playingComment
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Not a fan of when someone edits in music with an interview. Especially in this one, it's too distracting from what the guy is saying.After more than eight years on here, I finally figured out how to edit my time zone!Comment
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I don't care about gear edits and shoe accuracy but I do KNOW my Timberwolves roster became out of date player-wise early in the season and those missing players were NEVER added in, that was unacceptable!Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
So every player starts with the same ratings until after the first game/week of the season? So you have to wait until Lebron proves he can make a spectacular dunk before he has a high dunk rating? Until Kobe proves he can make clutch shots he's not clutch in the game? I would rather use common sense and acknowledge the proven abilities of established players.Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
So DLR will do ratings AND TENDENCY UPDATES.
Chris Manning 2K14 <s>@</s>LD2K <small class="time"> 22m </small> I love all the <s>#</s>NBA2K14 rating debates. Loving more the fact the season will change players' ratings & tendencies. <s>#</s>DynamicLivingRosters"Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
Meaning, if a guy's playing well, there's an inclination to give him a ratings boost. If a guy's playing poorly for an extended stretch, the tendency was to give him a very long opportunity to bounce back before cutting his ratings.
That leads to a lot of guys getting big boosts over the course of the season, but not many guys getting downgraded for poor performance.
What happens then is that you end up with a game filled with twice as many 90+ OVR guys as it had at the start of the season.
And when you have a game (or sliders) designed to use players with a certain level of skill and talent, it can get thrown for a loop with an increased level of talent in the playing pool, throwing it all out of whack.
Do you know if this challenge is something they're aware of and keeping in mind?Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
I feel like in past games that have done these updates, there's been a strong bias toward upgrading players who are playing well, and it upsets the balance in the game.
Meaning, if a guy's playing well, there's an inclination to give him a ratings boost. If a guy's playing poorly for an extended stretch, the tendency was to give him a very long opportunity to bounce back before cutting his ratings.
That leads to a lot of guys getting big boosts over the course of the season, but not many guys getting downgraded for poor performance.
What happens then is that you end up with a game filled with twice as many 90+ OVR guys as it had at the start of the season.
And when you have a game (or sliders) designed to use players with a certain level of skill and talent, it can get thrown for a loop with an increased level of talent in the playing pool, throwing it all out of whack.
Do you know if this challenge is something they're aware of and keeping in mind?
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
How does that process work?
Let's say a guy who normally shoots 40% from three starts off the first two months of the season shooting 30% from downtown.
Is there some sort of chart, graph, or table that indicates how many points to cut his rating, and how many attempts he has to take before that drop happens?
The video makes it sound very dynamic, but I'm assuming a guy isn't having his three-point shooting rating drop much if he has a bad three-game stretch. I'm wondering what the criteria are like (in a general sense).Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
What I'm curious about is if the DLR sets new ratings based on performance or MODIFIES existing ratings. If R's the latter, initial ratings do matter, and overrated players will still be overrated after a drop, and even more overrated after a hot streak.Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
I wonder how human interference we will have to appease certain fans, particularly star guys. If the system followed the metrics used to the T certain guys would not be overrated (Melo, Kobe, Harrison Barnes and Paul George) and other guys would be rated higher (stretch 4s without upping things like blocks and rebounds to increase the OVR)
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
I wonder how human interference we will have to appease certain fans, particularly star guys. If the system followed the metrics used to the T certain guys would not be overrated (Melo, Kobe, Harrison Barnes and Paul George) and other guys would be rated higher (stretch 4s without upping things like blocks and rebounds to increase the OVR)"Most people would learn from their mistakes if they weren't so busy denying them"Comment
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Re: NBA 2K14 Video - Dynamic Living Rosters Briefly Explained
2k has preached balance with gameplay but they need to start balance these ratings. Too many player get upgrades but they are extremely hesitant to downgrade anyone. This creates a problem with having too many highly rated players. there are too many declining veterans that are still rated like they are in there good/prime years (chauncy billups, antawn jamison etc...)
Also role players on big market teams are waaaaaaayyyy overrated. This is a reason why teams like the knicks and lakers are so overpowered.Comment
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