miss open shots and after ankle breaking moves

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  • Gosens6
    All Star
    • Oct 2007
    • 6101

    #16
    Re: miss open shots and after ankle breaking moves

    Originally posted by 313DBoy
    I really really want to ask a dev why do we have to go thru this mid range jumper **** every other year. Its as if they forget that guards pull up and shoot off the dribble a lot, it might be the least efficient shot but its also the most common amongst ball handling perimeter players. Last year was perfect, I really enjoyed playing against Kobe, MJ, AI, Lebron, Wade, CP3, Crawford, ect because they would use the dribble moves to create a jumpshot more often than not. It was never forced cause if they could get to the basket they would.

    A few years ago it was cause of the backdoor passes then they got it right the next year, the year after that it was cause of forced kickouts and lack of picks being set in freelance, last year it was damn near perfect, now its cause the CPU will rather force a post up when getting stopped on the perimeter instead of creating space for a jumper, only to back out of the post and try to attack the basket again.

    Im damn near 100% sure this will not be fixed/patched cause 1 they never fixed it before and 2 it seems to be a very minor complaint amongst these so called "offline only" players on this site. If u dudes only play the CPU, I cant imaging how you enjoy it.

    And no, THIS CANT BE FIXED BY SLIDERS, so please dont enter this thread using that as an alternative. I would imgine that if I turned all the sliders up for mid range jumpers I would see some off the dribble. Nope, it just means that passes will be thrown more to mid range players and they will shoot more off the catch. I cant stand this **** , and the CPU plays so well with everything else
    It has nothing to do with sliders, it's the tendencies of most guards. They're driving tendencies are entirely too high. So instead of pulling up off the dribble, they'd rather keep driving to the paint, no matter how good of a defense you put on them, and the rate at which And-1's go in is also too high.

    Try playing against the Clippers, if you don't manually guard Griffin or Jordan everytime down the court, they'll do nothing but try to throw alley oops to them. Most of the time, they're completed because contact in the paint still isn't high enough.

    Gotta find a roster with fixed tendencies, or wait for STATS to come into affect with the official 2K rosters.

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    • 313DBoy
      Banned
      • Sep 2013
      • 19

      #17
      Re: miss open shots and after ankle breaking moves

      Originally posted by Gosens6
      It has nothing to do with sliders, it's the tendencies of most guards. They're driving tendencies are entirely too high. So instead of pulling up off the dribble, they'd rather keep driving to the paint, no matter how good of a defense you put on them, and the rate at which And-1's go in is also too high.

      Try playing against the Clippers, if you don't manually guard Griffin or Jordan everytime down the court, they'll do nothing but try to throw alley oops to them. Most of the time, they're completed because contact in the paint still isn't high enough.

      Gotta find a roster with fixed tendencies, or wait for STATS to come into affect with the official 2K rosters.
      No offense, but this is BS. All of the scoring perimeter players Pull Up slider is set over 50, there is no other tendancy to determine the amount a player attacks the basket. Now that could be the problem, but it pretty has the same sliders as last year and as I said, last year it was great. I dont understant the agenda to push the rosters from on here, I have downloaded a bunch of the ones mentioned for yhears and it never fixed the mid range problem. In 2k13, **** was fine out the box as far as how the CPU scored.

      Comment

      • Gosens6
        All Star
        • Oct 2007
        • 6101

        #18
        Re: miss open shots and after ankle breaking moves

        Originally posted by 313DBoy
        No offense, but this is BS. All of the scoring perimeter players Pull Up slider is set over 50, there is no other tendancy to determine the amount a player attacks the basket. Now that could be the problem, but it pretty has the same sliders as last year and as I said, last year it was great. I dont understant the agenda to push the rosters from on here, I have downloaded a bunch of the ones mentioned for yhears and it never fixed the mid range problem. In 2k13, **** was fine out the box as far as how the CPU scored.
        Well if it makes you that upset, i'm sorry you can't enjoy the game man. Was just trying to offer some friendly advice, hope you find something to fix your issue.

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