Contested shots go in too often while wide open ones do not go in enough

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  • cj2008nw
    Rookie
    • Nov 2012
    • 225

    #16
    Re: Contested shots go in too often while wide open ones do not go in enough

    Well I don't if any of you watch real basketball, but a lot of players do miss wide open shots. Some games they will make everything sometimes they will miss everything people go on hot and cold streaks all the time..

    I appreciate that a lot more this year than before. Last year if you were open or even the slightest bit open you were going to make the shot. People literally last year just moved left to right until they were open to make the shot.

    As far as the contact lay up go... I haven't seen too many of them go in when strong defense is being played.

    Comment

    • dat swag
      Banned
      • Nov 2008
      • 1040

      #17
      Re: Contested shots go in too often while wide open ones do not go in enough

      i totally agree with the OP...This is why online play is impossible because people are taking close to 50 three point shots per game...and this is no exaggeration...Then out of the 50 threes they are hitting close to 40%...which ends up being between 16-20 of the 5o 3pt shots taken...The majority of these shots are contested or come about by a quick out of bounds, one pass upcourt then the shooter stops at the arc and drains the 3...Thatt pretty much sums up online play.

      What is even more comical is a PF or C gets a rebound and we all know most of these guys are 6'9 to 7'0 tall and they miss routine putbacks or get stripped before they can go up at an alarming rate. Oh..and it gets better because when people get a 3 on 1 fast break you would think they might get to the hoop for an easy layup, right?...Naw...wrong because in this game layups are the 3 point shots so on 3 on 1 breaks expect your opponent to pull up and drain a 3.

      IMO this game is unplayable online if you want a sim experience. There is no reason to run plays and even when you try to run plays people spam the swipe button and its effective even when your trying to protect the ball. Every game ends up being pts in the paint vs 3 point bombs...Not a fun experience and IMO the worst 2K hoops in years.

      Comment

      • ksuttonjr76
        All Star
        • Nov 2004
        • 8662

        #18
        Re: Contested shots go in too often while wide open ones do not go in enough

        Originally posted by cj2008nw
        Well I don't if any of you watch real basketball, but a lot of players do miss wide open shots. Some games they will make everything sometimes they will miss everything people go on hot and cold streaks all the time..

        I appreciate that a lot more this year than before. Last year if you were open or even the slightest bit open you were going to make the shot. People literally last year just moved left to right until they were open to make the shot.

        As far as the contact lay up go... I haven't seen too many of them go in when strong defense is being played.
        Most people do understand that most wide open shots will miss. NO ONE is expecting to hit 100% of their shots...heck no one is expecting to hit 50% of their. What irks people is that you can be wide open for 2-4 possesions in a row and miss every last one of your shots on excellent release with A ratings, but then your opponent on the very next possession knocks down a contested 3, contact layup, or gets an and-1.

        In NBA 2K11, I didn't make every open shot, but I hit enough of them where the defense either a fool to keep leaving me open or had to adjust to stop me. From there, I was able to work Hibbert like a pro in the post. I forgot who their starting PF was at the time....

        Comment

        • dat swag
          Banned
          • Nov 2008
          • 1040

          #19
          Re: Contested shots go in too often while wide open ones do not go in enough

          One theory I have about the ability to make shots is the camera angle...For some reason I think people who use the 2K cam have a big advantage over those who do not use it. I personally us the broadcast cam but IMO there is just something cheesy about the 2K cam that I can't put my finger on.

          I wish 2K would give us online options to play others who have the same settings instead of playing random people on who knows what settings.

          Comment

          • dat swag
            Banned
            • Nov 2008
            • 1040

            #20
            Re: Contested shots go in too often while wide open ones do not go in enough

            Originally posted by ksuttonjr76
            Most people do understand that most wide open shots will miss. NO ONE is expecting to hit 100% of their shots...heck no one is expecting to hit 50% of their. What irks people is that you can be wide open for 2-4 possesions in a row and miss every last one of your shots on excellent release with A ratings, but then your opponent on the very next possession knocks down a contested 3, contact layup, or gets an and-1.

            In NBA 2K11, I didn't make every open shot, but I hit enough of them where the defense either a fool to keep leaving me open or had to adjust to stop me. From there, I was able to work Hibbert like a pro in the post. I forgot who their starting PF was at the time....
            are you using 2K or broadcast cam?

            Comment

            • naitsirc24
              Just started!
              • Oct 2013
              • 9

              #21
              Re: Contested shots go in too often while wide open ones do not go in enough

              Originally posted by cardinalbird7
              I feel like an A+ shot has about a 60 pct of going in, while a C+ or B- shot goes in like 50 pct of the time. It is getting annoying to run plays to get guys wide open and getting A to A+ shot selection only to miss, miss, miss, yet my opponent can dribble down court...pass to the wing and jack up a 3 with a hand in his face and make it.

              I've put my on ball def to 100, off ball def to 100, help def to 0, play everyone tight, and deny off ball yet they can still jack up shots and stay in the game. I have tried manually guarding them, letting the cpu do it, closing out hard then letting the cpu take over, etc. It doesn't matter.

              I don't like putting any of my settings to 100, but I feel like I have to online. I like playing good defense with good helpside defense, but you can't do so online as everyone just lives and dies by the 3. The problem is they are not being punished for running no offense, shooting with no momentum, letting their rebounders get in position, etc. It is just frustrating...

              Any tips??

              I feel like one of my problems is rebounding too. I have fastbreak on 0 and soon as the shot is up I switch to my C/PF and hold LT to box out. Then it seems like their guy morphs through mine or spins around, times the jump perfect, then kicks it back out for another open 3. So rebounding a problem too I guess.

              BTW I've used mainly the Pacers and Grizzlies online. I would think those are good teams to use for defense, but I am seeing too many contested shots go in.
              I completely agree & noticed it immediately after playing my first game. I play superstar simulation & gave the sliders a chance. But after many games filled with frustration, (One game I was using Kevin Durant & I am not exaggerating when I say he missed 8 wide open A-A+ mid range shots.) I decided to just set the mid range slider to 55 instead of 50, I also did it for the computer to be fair. 3s are ok for me so I didn't touch that. All I did was go to 55 & I'm having a blast now. Obviously this isn't going to help you if you're an avid my player and online gamer. But if you play association a lot I would suggest trying this. I see no shame in adjusting the mid range specifically when guys like KD and kobe keep missing easy shots they would make in real life.

              Comment

              • ksuttonjr76
                All Star
                • Nov 2004
                • 8662

                #22
                Re: Contested shots go in too often while wide open ones do not go in enough

                Originally posted by dat swag
                are you using 2K or broadcast cam?
                Broadcast cam, but that's not the problem.

                Comment

                • PS3 resident wlh1361
                  Banned
                  • Jun 2012
                  • 23

                  #23
                  Re: Contested shots go in too often while wide open ones do not go in enough

                  Originally posted by ksuttonjr76
                  Most people do understand that most wide open shots will miss. NO ONE is expecting to hit 100% of their shots...heck no one is expecting to hit 50% of their. What irks people is that you can be wide open for 2-4 possesions in a row and miss every last one of your shots on excellent release with A ratings, but then your opponent on the very next possession knocks down a contested 3, contact layup, or gets an and-1.

                  In NBA 2K11, I didn't make every open shot, but I hit enough of them where the defense either a fool to keep leaving me open or had to adjust to stop me. From there, I was able to work Hibbert like a pro in the post. I forgot who their starting PF was at the time....
                  Yeh Most Definitely, I think if it wasn't so 1 sided then nobody would complain. But there's no way NBA2K was testing this game while nodding they're head like "Yeah, Durant could definitely miss open shots and average 12 points a game. And heck, the Pacers could give up 110 points a game " LOL Get the F*CK outta here. It's like thanks for not making us wait for Next-Gen Consoles to play your new game but damn, Don't act like we ain't coming out our pockets for this.

                  Comment

                  • cardinalbird5
                    MVP
                    • Jul 2006
                    • 2814

                    #24
                    Re: Contested shots go in too often while wide open ones do not go in enough

                    Originally posted by cj2008nw
                    Well I don't if any of you watch real basketball, but a lot of players do miss wide open shots. Some games they will make everything sometimes they will miss everything people go on hot and cold streaks all the time..

                    I appreciate that a lot more this year than before. Last year if you were open or even the slightest bit open you were going to make the shot. People literally last year just moved left to right until they were open to make the shot.

                    As far as the contact lay up go... I haven't seen too many of them go in when strong defense is being played.
                    I love how that is a typical remark from some people. Most people on this forum love NBA 2k and sports in general. So yeah most people watch basketball. Believe me you aren't the only one. I've played, coached, and I watch it regularly.

                    You are completely ignoring my first post though. I said I don't mind A+ shots missing, but they are missing nearly half the time. While my opponent is taking bad shots off the dribble or shooting contested jumpers or shooting with no momentum or rhythm, yet they can make theirs at around the same clip as mine. Most years I'd shot 42-44% from 3, because I work to get open. Your average joe online does not work to get open. They pass once and shoot it or dribble around the perimeter and shoot off the dribble with a hand in their face.
                    Check out my livestreams and youtube channel where I showcase sim basketball and baseball @ Twitch

                    Youtube

                    Comment

                    • dat swag
                      Banned
                      • Nov 2008
                      • 1040

                      #25
                      Re: Contested shots go in too often while wide open ones do not go in enough



                      Take a look at how people are treating 3pt shots online...it's turned my copy of the game into a drink coaster



                      Sent from my iPhone using Tapatalk - now Free

                      Comment

                      • JasonWilliams55
                        MVP
                        • Jul 2012
                        • 2045

                        #26
                        Re: Contested shots go in too often while wide open ones do not go in enough

                        ^
                        You cannot control how your opponent plays, just because he played unrealistic =/= the game being unrealistic.

                        2ptrs x 3 possessions = 6
                        3ptrs x 2 possessions = 6

                        Point being; he made ALOT of threes, so what, its not like he made an abnormal percentage of them. It looks like you really controlled the game, dominated the paint and you had a lot of FB points... probably from all the long rebounds.

                        Lets say just for the sake of it that (if he played more realistic) and half those threes were two points attempts instead. That would be minus eight points to his total, 88-75 now instead. That would probably be more indicative to an actual representation of true skill differential between Dat Swag and whomever he played.

                        Unfortunately for SIMnation is that we cannot control how peeps play the game, best we can hope for and demand is that 2K stays true to its roots and keeps on pushing the SIM boundaries onto the masses of casuals.

                        What were the teams, just wondering? I think the Knicks and Heat?
                        "Most people would learn from their mistakes if they weren't so busy denying them"

                        Comment

                        • Daddy123
                          Pro
                          • Jun 2012
                          • 993

                          #27
                          Re: Contested shots go in too often while wide open ones do not go in enough

                          This is so true, i had an online game with my friend yesterday and missed like 5 open 3s by nick young while he using deron williams made 3 to 4 contested 3 point shots and one even over two guys
                          Hey

                          Comment

                          • bls
                            MVP
                            • Oct 2003
                            • 1789

                            #28
                            Re: Contested shots go in too often while wide open ones do not go in enough

                            Originally posted by JasonWilliams55
                            ^
                            You cannot control how your opponent plays, just because he played unrealistic =/= the game being unrealistic.

                            2ptrs x 3 possessions = 6
                            3ptrs x 2 possessions = 6

                            Point being; he made ALOT of threes, so what, its not like he made an abnormal percentage of them. It looks like you really controlled the game, dominated the paint and you had a lot of FB points... probably from all the long rebounds.

                            Lets say just for the sake of it that (if he played more realistic) and half those threes were two points attempts instead. That would be minus eight points to his total, 88-75 now instead. That would probably be more indicative to an actual representation of true skill differential between Dat Swag and whomever he played.

                            Unfortunately for SIMnation is that we cannot control how peeps play the game, best we can hope for and demand is that 2K stays true to its roots and keeps on pushing the SIM boundaries onto the masses of casuals.

                            What were the teams, just wondering? I think the Knicks and Heat?
                            Im willing to bet 40 out of those 48 were bad shots that should not have been made considering he attempted 48 3pt shots in a 6 min game. Probably had no skill whatsoever but was aided by shot %'s. Subtract 24 points from that final score lol

                            88-59 type of game.

                            Sent from my SPH-L900 using Tapatalk 2
                            Last edited by bls; 10-21-2013, 12:43 AM.

                            Comment

                            • JasonWilliams55
                              MVP
                              • Jul 2012
                              • 2045

                              #29
                              Re: Contested shots go in too often while wide open ones do not go in enough

                              Originally posted by bls
                              Im willing to bet 40 out of those 48 were bad shots that should not have been made considering he attempted 48 3pt shots in a 6 min game. Probably had no skill whatsoever but was aided by shot %'s. Subtract 16 points from that final score lol

                              83-67 type of game.

                              Sent from my SPH-L900 using Tapatalk 2
                              I don't disagree w/ that in general since we don't know the shot types involved.
                              "Most people would learn from their mistakes if they weren't so busy denying them"

                              Comment

                              • bls
                                MVP
                                • Oct 2003
                                • 1789

                                #30
                                Re: Contested shots go in too often while wide open ones do not go in enough

                                Originally posted by JasonWilliams55
                                I don't disagree w/ that in general since we don't know the shot types involved.
                                We dont know but anyone that decides to take 48 3 pointers in a 6 min game lol Unless his defense was horrific.....them type of shots dont strike me as someone trying to find open shots.

                                Sent from my SPH-L900 using Tapatalk 2

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