NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
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MyGM sounds incredible. Thank you, 2K. I've been waiting for years to see Association mode get some love. This is above and beyond what I expected.
Player morale and interaction is a crucial part of the team managing experience. Look at the Spurs. Extremely well run franchise. Dismissed a malcontented Stephen Jackson before the start of the playoffs and in the offseason after winning the West and losing the Finals in 7, parted ways on bad terms with a frustrated Dejuan Blair. Blair is still bitter. Neither player was satisfied with their playing time or role on the team. MyGM sounds like it's spot on.
If I want to get a taste of the old Association mode, I'll play CG 2K14. Between the NG and CG versions there is something for everybody. Bravo, 2K. Seriously folks, calm down.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
Strangely, I do not recall "force my MyPlayer to become GM and introduce leveling up (and maybe VC) to Association" making the cut on too many Association wishlists. But I agree it's a tough spot for these folks (and those who subject themselves to reading the complaints). It's one of those positions where you want to show thanks for someone paying attention to your mode, but then you're also kind of like, "Welllll that's not really what I was looking for... how did you even come to such a conclusion?"
Sheesh. People have asked for Association to get some love and finally when it gets some SERIOUS, SERIOUS love, they fly off the handle and assume the worst.
Sure, 2K hasn't talked about changes they've asked for. Yes, MyGM has story elements to it-- but it will likely make Association *more* popular, and if it becomes 2K's other main mode other than MyPlayer, it *will* draw attention to its bugs and flaws and it *will* receive attention under the hood. Hopefully.
Association guys got more love through MyGM than Crew this year.
Just think about that for a moment.
Also, in regards to making the mode more popular thus allowing more of the changes we'd like to see, I'm not sure if that'd be the case. If the mode succeeds in terms of popularity (or monetary gain) I feel they'd just go deeper into the fantasy create-a-GM rabbit hole.
Actually some people are. Some are complaining that they dislike anything that feels like RPG or has "My" in it, and that they don't want to play a game with consequences outside of the actual basketball play.
For some reason, there really aren't many who say, "you know, this sounds really great, but I still need A, B, and C." The complaints are mostly formed like "I don't want 'My', I don't want 'Sims', and keep your RPG out of my basketball. Your new features are somehow destroying my game because in my mind they're completely incompatible to sim and customization for some reason. Give me back my stark spreadsheets."
There are varying shades to this, but that seems to be the thrust of many complaints.
Asking with honest to goodness sincerity, can you kind of see where that all might not vibe with a lot of gamers? Particularly those looking for an experience that might allow them to immerse and feel as though they're controlling something that truly resembles the real life NBA?
MyPlayer began to feel a little overbearing in 2K13, with being forced to create a player the moment the game started up, then having virtual currency rear its ugly head and whatnot. Still, there was a split between the MyPlayer realm and the reality portion. 2K14 on next gen looks like it's working on just about pushing the reality portion completely out the door (Season Mode being the lone survivor).
I'm having a tough time articulating my feelings on this matter, as you can likely tell, but I feel RPG implementations don't always necesarily make a game feel more realistic, even if the RPG events technically have the same label of things that may occur in real life. To be completely forthright, my fake GM sitting down in a generic conversation with a potential free agent wearing a terrible suit might actual harm immersion more than help.Last edited by VDusen04; 10-25-2013, 12:49 AM.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
I just want to play games and manage my roster. All this other stuff I really don't have time for or interest in.
I really want to play this game, but I'm honestly weighing whether it's worth the investment of time this new association mode looks like it's going to need. Seems like everything they added is actually going to detract from the immersion for me.Last edited by dubplate; 10-25-2013, 12:52 AM.Comment
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This sounds great. I'm very excited to play 2K14 on Xbox1. Next gen is getting better sounding everyday!Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
I was never the type to control more than one or two teams in Association mode. However, I thoroughly enjoyed being able to WATCH/PLAY any game on the schedule on any given night in Association Mode. As long as I can still do that than I see myself loving this new "franchise" mode.
I also need to know the scoop on editing rookies and draftclasses in this new mode? I get a lot of enjoyment in making my own rookies to be drafted in. Sometime they are real players coming out of college, other times (most) they are fictional players that I just want to see how they match up...again, if I can still do this then all is well and bring it on, but if not, then 2K has dropped the ball.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
I'm interested in what was said in the interview and think that some gamers are just resistant to change. What MyGM seems to be doing is further implementing NBA processes and attention to detail, into in-game team management. I like the perspective to try to add more depth and personal investment into player management versus the hurry up to rush through this stuff to get to the games mentality. I think once they add multi player with online capabilities to this mode in the future, this mode could be something very special.
That said, I'm not naive enough to expect every aspect of MyGM to be ideal the first edition or even in the early years but I feel like it has potential. I think once the community gets their hands on MyGM, the vocal factions can help transition this mode into something solid over the years. I think the key to this mode will be do the repetitive tasks get boring and tedious quickly or are they implemented well enough and fleshed out over time so that they add to the overall immersion.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
The RPG elements sound fun as hell to me.
My concerns, though, are the non-user AI logic and custom rosters/sliders/draft classes.
If the AI logic is improved for trades/free agency/lineups/etc., the lack of multi-users won't bother me.
Custom rosters/sliders/draft classes should be in for MyGM, but you never know. I'll be outraged if those aren't available to be brought into the mode.Twitter: @TyroneisMaximus
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
Based on the info we've heard so far, My GM sounds similar to the likes of MVP Baseball and Madden 05's Franchise/Owner Modes; modes that either were never translated to current gen or stripped down to the bare essentials. I for one am glad to see them return after a long hiatus. Just hope its implemented correctly.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
I'm not liking the sound of this, hopefully there is an option to turn this rpg nonsense off. I just want to control one team over multiple seasons without the worry of getting fired and being forced to use another team.
This is not what I had in mind when picturing a revamped association mode. I can't believe 2K thought this was a good idea.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
Is it possible to choose season lenght (14 or 29 or 82 games) ?Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
Did they say whether there would be a weekly highlight show like NFL 2k5 had?Comment
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Is anyone able to confirm 100% if Season Mode allows 30 Team Control/Play Any Game.
MyGM isn't for me. This RPG stuff has been tried before. It's nice & novel at first but how quickly will it become tiring going & back & forth between players moaning about lack of minutes on the court. I'll also be intrigued to see if the new technology avoids the painful load times that such elements often add to these games.Comment
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Re: NBA 2K14: My GM Interview, Hands-On Impressions, More! (Next-Gen)
people complained that association mode was stale and was getting no attention. it wasnt sim enough etc.
well, you get a major upgrade in which it gets more sim, like the ability to get fired etc and people complain because they dont want to worry about being fired.
makes sense.
you want sim... so you want to control every team in the league. that makes sense.
people complain just to complain at this point.
great job 2k, association was trash and this seems to be a much deeper mode.Comment
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