^ Examples of that Neon? What else did they borrow
2k10....Neon1 Base Roster Project
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Re: 2k10....Neon1 Base Roster Project
I gues that is a call back to your initial post on this thread. There will be less work to do this year. Also if all players are set to 0 for attacking the rim it will be easier to make Elite players deadlier on the drive as fewer players have that ability.Comment
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Re: 2k10....Neon1 Base Roster Project
players not driving & torched by jump shooters? see below...
http://www.operationsports.com/forums/nba-2k-sliders/366824-same-sliders-vs-new-player-tendencies.htmlComment
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Re: 2k10....Neon1 Base Roster Project
players not driving & torched by jump shooters? see below...
http://www.operationsports.com/forums/nba-2k-sliders/366824-same-sliders-vs-new-player-tendencies.html
ronyell have you found a value that works realistically for gurds like Rose or Parker, or even Harris? It would be nice to still see the kickouts for 3 or the rare stepback jumper(Harris for example).Comment
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Re: 2k10....Neon1 Base Roster Project
players not driving & torched by jump shooters? see below...
http://www.operationsports.com/forums/nba-2k-sliders/366824-same-sliders-vs-new-player-tendencies.htmlComment
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Re: 2k10....Neon1 Base Roster Project
I know its still early Neon, but I was wondering where your project currently stands? Is this the only community roster project currently taking place? DC do you have anything going on? PortlandBlazer and Nogster are taking a break from current rosters according to Portland in the "150 CAP Slots" thread.Comment
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Re: 2k10....Neon1 Base Roster Project
I know its still early Neon, but I was wondering where your project currently stands? Is this the only community roster project currently taking place? DC do you have anything going on? PortlandBlazer and Nogster are taking a break from current rosters according to Portland in the "150 CAP Slots" thread.
Only ratings mods i might make on this first one will be verticals.....because if i see a player jump 900ft in the air from a standstill to deflect an entry pass or on the jumpball im gonna pull my hair out.
It was my birthday Friday night and i was basically completely out of it until last night.Comment
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Re: 2k10....Neon1 Base Roster Project
Im just in the beginning stages. Example: primary/secondary position changes to correct sub patterns, contracts etc. Player size edits to actual heights (in shoes) to better represent thier on court visuals.
Only ratings mods i might make on this first one will be verticals.....because if i see a player jump 900ft in the air from a standstill to deflect an entry pass or on the jumpball im gonna pull my hair out.
It was my birthday Friday night and i was basically completely out of it until last night.Comment
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Re: 2k10....Neon1 Base Roster Project
For those wishing to make accurate future draft pick transactions in Association mode.
http://www.prosportstransactions.com...ades/index.htmComment
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Re: 2k10....Neon1 Base Roster Project
For those wishing to make accurate future draft pick transactions in Association mode.
http://www.prosportstransactions.com...ades/index.htmComment
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Re: 2k10....Neon1 Base Roster Project
I don't know if anyone is doing ps3. I'm on live this year.My latest project - Madden 12 http://www.operationsports.com/forum...post2043231648Comment
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