Sure. I'll do that after I finish updating the roster.
Nogster's Roster 2.0 for 360 *RELEASED*
Collapse
Recommended Videos
Collapse
X
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Sure. I'll do that after I finish updating the roster. -
Re: Nogster's Roster 2.0 for 360 *RELEASED*
is this roster ready for download yetXBOX LIVE Mnofsteel34
Ps4 Mnofsteel3432
Wii U Mnofsteel34
Twitter Mnofsteel3432
Facebook Dennis Butler
Feel free to add meComment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Tomba explains it in his thread but you'll understand the difference when you actually play the game with his edits. I don't know how he did it but the game plays undeniably smoother.Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Does the 2nd patch mess up these rosters?Washington Redskins
Washington Wizards
St.Louis Cardinals
Uconn Huskies
Miami HurricanesComment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Rashidi says it's a free country so I guess u can post the spreadsheet anytime now.'Only The Strong Survive'Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
i respect rashidi's roster abilities, but it does make me laugh when he states "I'll have to think about..." sharing his claim to his rosters.
shoot, i make my decisions while taking a dump - a couple minutes in the stall and i could solve world hunger...
but what's there to think about? personally, i'd rather he not share them and just keep his copyright. seems like we go through this every year...STEELERS INDIANS CELTICS
Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
While I am content to be patient. Rashidi does tell you exactly what he does regarding the edits so anyone of us could have done it. I don't see why we need expressed written consent.
But again, like I said, I am content to wait.Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
i respect rashidi's roster abilities, but it does make me laugh when he states "I'll have to think about..." sharing his claim to his rosters.
shoot, i make my decisions while taking a dump - a couple minutes in the stall and i could solve world hunger...
but what's there to think about? personally, i'd rather he not share them and just keep his copyright. seems like we go through this every year...
trajan, you should start a new thread once you get everything released with all the details etc. i'm looking forward to checking these out.Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
any idea on how certain edits are affected by the new Patch ? Especially the Attack basket/Pass out tendencies, now that 2K apparently made players more willing to finish, combined with the extreme nature of the edits this might be a problem ?Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
not sure, i haven't even downloaded the new patch yet. i will tonight probably so we will see. personally, i think it will be more realistic since now they'll do what they're supposed to do and it looks like 2k made the tendency scale real. if you have 100 attack, the player will never pass. that's how certain players should be so we'll see how it plays out.Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Guys I have simmed some Association(always 82 games) with these rosters:
Rashidi's(last one)
Nogster's(new year version)
Gottibino's(that has Tomba's speed edits)
Vyaras
Official 2k Roster(last one)
Because I was interested in teams points per game.
According to this site
http://www.teamrankings.com/nba/stat/points-per-game,
In current NBA season 15 teams average more than 100 points per game.
The only one roster that gave me this result is VYARAS ROSTER!
With his roster I had a range of 15-17 teams with over 100 points per game,with the others only a range of 4-7 teams score more than 100 points per game.
The players stats are ok for every EDITED roster(not for 2k official roster):LBJ or Wade main scorer;Paul,Nash or D-Will best assistman;Howard best rebounder and shot-blocker;Evans or Jennings best rookie etc...
In each associations simulated,I didn't see a team with at least 60 victories.
The best in the league average 55-57 wins.
Last but don't least,I always simmed with
Team Chemistry ON
Player Roles OFF('cause big men 3 points issue)
Fatigue ON
Allow CPU trade ON
Injuries ON
Sim Quarter Lenght 12 minLast edited by Serra11; 01-22-2010, 11:07 AM.Boots..........To ASSES!!!!!!Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Nah, it's just an optional add-on for this roster. If I get the go ahead, I'll keep it in here.Comment
-
Re: Nogster's Roster 2.0 for 360 *RELEASED*
Guys I have simmed some Association(always 82 games) with these rosters:
Rashidi's(last one)
Nogster's(new year version)
Gottibino's(that has Tomba's speed edits)
Vyaras
Official 2k Roster(last one)
Because I was interested in teams points per game.
According to this site
http://www.teamrankings.com/nba/stat/points-per-game,
In current NBA season 15 teams average more than 100 points per game.
The only one roster that gave me this result is VYARAS ROSTER!
With his roster I had a range of 15-17 teams with over 100 points per game,with the others only a range of 4-7 teams score more than 100 points per game.
The players stats are ok for every EDITED roster(not for 2k official roster):LBJ or Wade main scorer;Paul,Nash or D-Will best assistman;Howard best rebounder and shot-blocker;Evans or Jennings best rookie etc...
In each associations simulated,I didn't see a team with at least 60 victories.
The best in the league average 55-57 wins.
Last but don't least,I always simmed with
Team Chemistry ON
Player Roles OFF('cause big men 3 points issue)
Fatigue ON
Allow CPU trade ON
Injuries ON
Sim Quarter Lenght 12 min
yeah i don't mind at all.Comment
Comment