Neon1 2k10 (360)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • BodyBump
    Rookie
    • Mar 2007
    • 184

    #1066
    Re: Neon1 2k10 (360)

    Originally posted by Neon1
    Wade, I have no idea. Everytime i check it he never gets in at PG. Do you play on fatigue or rotation? I made these to play from rotations. Only other thing i can think of is if Arroyo or Chalmers got into foul trouble.

    I any case, upload the latest roster im putting up now with the 2010 Draft Class, and Miami shouldnt have any issues (outside of Raja Bell).
    I have this too.. Wade sometimes at PG and playing 12 mins on Rotation. Btw, what's New or changes in latest roster update, Neon?

    Comment

    • Neon1
      MVP
      • Nov 2004
      • 1532

      #1067
      Re: Neon1 2k10 (360)

      Originally posted by apollooff320
      is there a reason why Lebron is only 23 years old?
      A mistake, i guess. Probably clicked one to many times by accident and didnt notice. He should start at 24. Just manually change it.

      Comment

      • mjustin
        Rookie
        • Dec 2005
        • 112

        #1068
        Re: Neon1 2k10 (360)

        just a question, on what slider, rule setting and difficulty should this roster be played?

        Comment

        • apollooff320
          Banned
          • Oct 2007
          • 1456

          #1069
          Re: Neon1 2k10 (360)

          u guys that are playing with chemistry and roles on are u having problems with scrubs wanting to be sixman or role players? Damn J. Williams and Boobie are complaining about their roles.


          *EDIT* never mind I see I need to change their personality myself.
          Last edited by apollooff320; 03-31-2010, 05:45 PM.

          Comment

          • loganboy93
            Rookie
            • Mar 2010
            • 1

            #1070
            Re: Neon1 2k10 (***)

            Can anyone post a link to where I can download the ******* off the internet, because i don't have xbox live right now
            Last edited by loganboy93; 04-01-2010, 05:12 AM.

            Comment

            • bussiejr
              Rookie
              • Jul 2003
              • 120

              #1071
              Re: Neon1 2k10 (360)

              hey maybe someone can give me some info on this.

              been watching cpu vs cpu games since roster release, and just can't quite get realistic stats in some categories

              what i'm looking for per team per game........

              STAT LOW#-HI#(ESTIMATED AVG# FOR LEAGUE)
              FGA 76.5-86.5 (81.5)
              FG% 42.5-49.0(46.0)
              3PA 12.5-27.5(18.0)
              3P% 31.0-40.5(35.0)
              FTA 20.5-31.0(24.5)
              FT% 72.0-81.5(76.0)
              AST 18.5-26.5(21.0)
              TO 12.0-16.5(14.5)
              FOULS 17.0-21.5(19.0)
              TREB 38.5-44.5(42.0)
              OREB 8.7-13.1(11.0)
              STL 5.7-9.3(7.3)
              BLK 3.6-5.8(4.9)
              PTS in PAINT 35-50(42)
              BENCH PTS 22-40(29)
              2ND CHANCE PTS 10.5-15.0(13.0)
              FAST BREAK PTS 10-20(15)

              For the most part no slider tweaks are needed. But I have been playing around with them to get them as accurate as possible. FGA seems easily adjusted by changing pace slider. FG% is tricky, as many factors change it so you have to look at shot location and, dunks and layup frequency, as well as shot sliders. 3PA & 3P% are easily adjusted with shot and tendency sliders. FTA's are controlled by commit fouls and foul rules. Tricky though, as there should be around 17 to 21 a game per team. Only around 10-13 of those should be shooting/blocking fouls, and around 2 should be charges. So the others would make up the reach in fouls. Rebounds are affected by fg%, and rebound attribute sliders. Steals are changed with steal success slider, steal attempt slider, play passing lane slider and def awareness slider. Blocks are changed with contest shots, and block slider. Points in the Paint are adjusted by shot tendencies, and controlling fast break numbers. Second chance points are highly affected by offensive rebounds, and putback sliders. Fast breaks i'm still not quite sure how to effectively change the numbers without throwing other things off whack.

              So anyways, been getting alot of good numbers, but I can't for the life of me get offensive rebounds, blocks, second chance points, and fast break numbers close. sometimes i see good block games, but on average it is very low. also having trouble getting good turnover numbers, but i'm still working on it. this is cpu vs cpu on 12 mins, all star. i figure once i can get these numbers right for cpu games, i can use those slider adjustments and play my associaton so my teams overall stats are on par with everyone else. anyone have any ideas?
              Believe in the ball and throw yourself!

              Comment

              • GaryT531
                MVP
                • Jun 2008
                • 1715

                #1072
                Re: Neon1 2k10 (360)

                You're going to have to tweak the sliders to get offensive rebounds, blocks, and steals to your liking. There's no fix for fast break points, they're always low.

                A lot of times I get obvious fast break points, but they are not counted. I don't know what criteria 2k uses to determine fast break points within the game.

                Comment

                • bussiejr
                  Rookie
                  • Jul 2003
                  • 120

                  #1073
                  Re: Neon1 2k10 (360)

                  yeah i've noticed that about fast breaks too. i think fast breaks are defined as any shots that score within 6 seconds of the shot clock, with the ball passing through one half of the court into the scoring half of the court. i see what seems to be a fast break, but they're not always recorded. i might be fine living with this, as it is actually happening so it's ok.

                  blocks and steals i think i can get about right.

                  offensive rebounds are impossible!!! i've got offensive rebounds at 100 and def rebs at 0 and still not enough. so frustrated......getting off rebs right would also fix second chance points. not to mention it would make hustle guys and offensive rebounders worth signing during association
                  Believe in the ball and throw yourself!

                  Comment

                  • DC
                    Hall Of Fame
                    • Oct 2002
                    • 17996

                    #1074
                    Re: Neon1 2k10 (360)

                    2nd chance points is too petty of a statistic to worry about duplicating while playing.
                    Concrete evidence/videos please

                    Comment

                    • Answer348
                      Rookie
                      • Dec 2006
                      • 209

                      #1075
                      Re: Neon1 2k10 (360)

                      Originally posted by bussiejr
                      offensive rebounds are impossible!!! i've got offensive rebounds at 100 and def rebs at 0 and still not enough. so frustrated......getting off rebs right would also fix second chance points. not to mention it would make hustle guys and offensive rebounders worth signing during association
                      I had the same problem for a long time. You have to increase the "crash boards" slider in the coach profiles. Easy fix.

                      Comment

                      • Crossover1
                        MVP
                        • Feb 2009
                        • 1925

                        #1076
                        Re: Neon1 2k10 (360)

                        Originally posted by DC
                        2nd chance points is too petty of a statistic to worry about duplicating while playing.
                        Damn dude u been on a long *** punishment. Welcome back...
                        'Only The Strong Survive'

                        Comment

                        • Neon1
                          MVP
                          • Nov 2004
                          • 1532

                          #1077
                          Re: Neon1 2k10 (360)

                          Originally posted by Answer348
                          I had the same problem for a long time. You have to increase the "crash boards" slider in the coach profiles. Easy fix.
                          Thats an easy BREAK, Not fix in the least.

                          Comment

                          • DC
                            Hall Of Fame
                            • Oct 2002
                            • 17996

                            #1078
                            Re: Neon1 2k10 (360)

                            Playing the Clippers and I just witnessed a lineup of

                            PG - Novak
                            SG - Smith
                            SF - Outlaw
                            PF - Skinner
                            C - Kaman

                            I don't know why. I tried to call a TO to see if the CPU would sub those guards out but they didn't. They played with Novak at the 1 for a good 4 mins. Blake wasn't hurt or anything. They were blowing me out if that matters.
                            Concrete evidence/videos please

                            Comment

                            • Neon1
                              MVP
                              • Nov 2004
                              • 1532

                              #1079
                              Re: Neon1 2k10 (360)

                              Originally posted by DC
                              Playing the Clippers and I just witnessed a lineup of

                              PG - Novak
                              SG - Smith
                              SF - Outlaw
                              PF - Skinner
                              C - Kaman

                              I don't know why. I tried to call a TO to see if the CPU would sub those guards out but they didn't. They played with Novak at the 1 for a good 4 mins. Blake wasn't hurt or anything. They were blowing me out if that matters.
                              That makes NO sense whatsoever blowout or not. Maybe it has something to do with the situational rotations? Ive never really looked at those, take a peek at them and see if you find something there.

                              Comment

                              • GaryT531
                                MVP
                                • Jun 2008
                                • 1715

                                #1080
                                Re: Neon1 2k10 (360)

                                Originally posted by bussiejr
                                yeah i've noticed that about fast breaks too. i think fast breaks are defined as any shots that score within 6 seconds of the shot clock, with the ball passing through one half of the court into the scoring half of the court. i see what seems to be a fast break, but they're not always recorded. i might be fine living with this, as it is actually happening so it's ok.

                                blocks and steals i think i can get about right.

                                offensive rebounds are impossible!!! i've got offensive rebounds at 100 and def rebs at 0 and still not enough. so frustrated......getting off rebs right would also fix second chance points. not to mention it would make hustle guys and offensive rebounders worth signing during association
                                You sound like me back in like November. Try using yellz's sliders. they are the best this year imo. After using his I didn't have any more complaints. Not sure if the will work with these rosters, probably not. I use them when I play withTrajan's rosters. Hope this helps.

                                Comment

                                Working...