ok so these rosters still need a serious overhaul. ive been simming for stats and ive found that sliders arent the issue. Its a combination of rosters and sim engine. ive checked the scales used by neon, and they are on point relative to eachother, but the stats they produce are off. even in tendencies. im working on figuring out what each rating value produces so that players can be rerated for accurate stats. so far ive been working on shot ratings and tendencies. ive noticed you can create almost exactly accurate fg%'s by simply tweaking tendencies. in this roster there arent enough shots inside, dramatically reducing fg%. the shots taken inside are overall too low a % as well. so people's inside shot ratings are mostly underrated.
this is going to be a serious project im undergoing, i'll probably need about a month to finish. i plan on revisiting all tendencies and ratings including coach profiles to deliver the most accurate experience possible for both simming and gameplay. there may even be a few slider tweaks afterwards to fix any remaining gameplay issues.
neon - this is in no way trashing your work, just recognizing there is a whole lot more needed to create a more realistic product. you have to agree there are still many issues with this roster as good as it is. i just want to take the best roster available and make it even better
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