Probably later today or tomm, ill put out the latest version. I will probably only have the top teams edited. Im working from top to bottom since teams overall rating usually ends up rating higher (reserves and scubs higher rating usually brings it up.) after im done editing.
Neon1 2k10 (360)
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Re: Neon1 2k10 (360)
Probably later today or tomm, ill put out the latest version. I will probably only have the top teams edited. Im working from top to bottom since teams overall rating usually ends up rating higher (reserves and scubs higher rating usually brings it up.) after im done editing. -
Re: Neon1 2k10 (360)
Anything new to report Neon?Favorite Sports Teams
NFL - Carolina Panthers
NBA - Charlotte Hornets
MLB - Cincinnati Reds
College Basketball - Wake Forest
NCAA Football - Appalachian StateComment
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Re: Neon1 2k10 (360)
Probably later today or tomm, ill put out the latest version. I will probably only have the top teams edited. Im working from top to bottom since teams overall rating usually ends up rating higher (reserves and scubs higher rating usually brings it up.) after im done editing.Boots..........To ASSES!!!!!!Comment
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Re: Neon1 2k10 (360)
Yeah i tweaked the coach sliders again, moved the shot selection to a 100% scale, moved the coach sliders to the absolute numbers instead of rounded numbers (meaning endings only in 0,5).
Lowered/widened the Off Tempo scale for all
Boston, Cleveland and Charlotte are as low as 22, 27, 28, LA and Golden State are high as 87, 82ish. Fast breaks are +10 of whatever the teams tempo is, and also the run plays is (100-Fast breaks).
Fast breaks and Run plays and Crash Boards scale was moved in order to keep scores in line but keep the action still free flowing.
It will look crazy to the naked eye but you will see it works magnificently in game.
I wasnt feeling the movement on the previous set with certain teams, mainly being the slower paced teams with high run plays.
I also put the ratings on the back burner for now. Im only editing the ratings of a few to keep starters as starters, and reserve players as reserves.
Not saying i wont change them, I just wont be changing them until gameplay is settled.Last edited by Neon1; 02-04-2010, 06:27 AM.Comment
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Re: Neon1 2k10 (360)
Yeah i tweaked the coach sliders again, moved the shot selection to a 100% scale, moved the coach sliders to the absolute numbers instead of rounded numbers (meaning endings only in 0,5).
Lowered/widened the Off Tempo scale for all
Boston, Cleveland and Charlotte are as low as 22, 27, 28, LA and Golden State are high as 87, 82ish. Fast breaks are +10 of whatever the teams tempo is, and also the run plays is (100-Fast breaks).
Fast breaks and Run plays and Crash Boards scale was moved in order to keep scores in line but keep the action still free flowing.
It will look crazy to the naked eye but you will see it works magnificently in game.
I wasnt feeling the movement on the previous set with certain teams, mainly being the slower paced teams with high run plays.
I also put the ratings on the back burner for now. Im only editing the ratings of a few to keep starters as starters, and reserve players as reserves.
Not saying i wont change them, I just wont be changing them until gameplay is settled.
Are you going to upload today your new roster???
For what I can say,you have settled the gameplay very very very weel!Boots..........To ASSES!!!!!!Comment
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Re: Neon1 2k10 (360)
Ratings will be tweaked many times im sure.
But, after the shot tendencies, coaching and rotations (plus minor edits to cement the starters and IR reserves) it will be 100% playable as is.Comment
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Re: Neon1 2k10 (360)
Most likely this will be final as far as player shot tendencies, and this will likely be the final coaching sliders changes.
Ratings will be tweaked many times im sure.
But, after the shot tendencies, coaching and rotations (plus minor edits to cement the starters and IR reserves) it will be 100% playable as is.
I was just wondering. are your rosters working well after the second patch? Are there any big man 3's?Comment
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Boots..........To ASSES!!!!!!Comment
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Re: Neon1 2k10 (360)
Most likely this will be final as far as player shot tendencies, and this will likely be the final coaching sliders changes.
Ratings will be tweaked many times im sure.
But, after the shot tendencies, coaching and rotations (plus minor edits to cement the starters and IR reserves) it will be 100% playable as is.
Are you going to upload today your new roster???Boots..........To ASSES!!!!!!Comment
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Re: Neon1 2k10 (360)
However I would ask you if you can upload your roster with new coach settings 'cause I'm very curious about them.
Hope I haven't broke your balls with my so many questions...
But I really appreciate your job on this game!Boots..........To ASSES!!!!!!Comment
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Re: Neon1 2k10 (360)
I had already left for work when i read this, it will have to be in the am. Ill upload it before i go to sleep tomm.Last edited by Neon1; 02-04-2010, 10:24 PM.Comment
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Re: Neon1 2k10 (360)
hey neon, are your rosters playable already? meaning all teams done or you still have to work on some teams? im excited to start a new season with your rosters.Comment
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Re: Neon1 2k10 (360)
They are definately playable, just not complete to where i want them. Still have many things to do contracts, accesories, cleaning up some starters rated lower than backups (i havent really messed with the ratings yet, only tendencies).
But since all the teams are complete to the same stage as one another, there wouldnt be any real craziness going on if somebody started.
Id download my next update to preview and check out gameplay, but id def wait a little longer because im sure ill change some stuff that would cause someone to restart the association.Comment
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