editing roster w/ hex editor?

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  • GaryT531
    MVP
    • Jun 2008
    • 1715

    #796
    Re: editing roster w/ hex editor?

    have you been able to find last year's dallas mavericks away jersey on the disc yet? not many people may have noticed, but last year's away jersey was more navy blue than the light blue it is this year with navy being the primary and light blue being the secondary. this year it's the opposite with light blue as the primary and navy the secondary color. if anyone knows what I mean feel free to post pics to compare.

    Comment

    • hokupguy
      All Star
      • Apr 2004
      • 5615

      #797
      Re: editing roster w/ hex editor?

      Originally posted by GaryT531
      have you been able to find last year's dallas mavericks away jersey on the disc yet? not many people may have noticed, but last year's away jersey was more navy blue than the light blue it is this year with navy being the primary and light blue being the secondary. this year it's the opposite with light blue as the primary and navy the secondary color. if anyone knows what I mean feel free to post pics to compare.
      no its not there is has replaced by the new one. and i know what your talking about. But there are no more hidden uni in the game. i found 30 or so. then you us have draft class and decade east and west legends teams uni as well.
      "Never say never, because limits are like fears and they are often just an illusion."-M.J.

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      • VladZolaJr
        Rookie
        • Oct 2009
        • 228

        #798
        Re: editing roster w/ hex editor?

        A bit of confusion here.

        1. It'll be possible to edit Pre-Draft Summer Circuit teams' rosters.
        2. D-League teams and their players will be editable like any other team.
        3. Actually, it's possible to have millions of clones of a single player, assigned to any positions of any teams. But the consequences are not predictable in this case (problems with free agency and trades are likely).

        Anyway, i just want to say, i'm very busy with my studies these days, so there is a possibility for the first release delay. But i want to get the whole Players tab of ROS files editable for the first release. Other tabs and files... later a bit.
        I'm having exams on June, but once i finish with MLB and new interfaces for the editor, 360 files will be the only major priority. So, full (commerical) version of the Tables will be ready somewhen in July, maybe earlier.

        hokupguy, i'll send you a new beta a bit later, when several new parameters are editable.

        Comment

        • hokupguy
          All Star
          • Apr 2004
          • 5615

          #799
          Re: editing roster w/ hex editor?

          Originally posted by VladZolaJr
          A bit of confusion here.

          1. It'll be possible to edit Pre-Draft Summer Circuit teams' rosters.
          2. D-League teams and their players will be editable like any other team.
          3. Actually, it's possible to have millions of clones of a single player, assigned to any positions of any teams. But the consequences are not predictable in this case (problems with free agency and trades are likely).

          Anyway, i just want to say, i'm very busy with my studies these days, so there is a possibility for the first release delay. But i want to get the whole Players tab of ROS files editable for the first release. Other tabs and files... later a bit.
          I'm having exams on June, but once i finish with MLB and new interfaces for the editor, 360 files will be the only major priority. So, full (commerical) version of the Tables will be ready somewhen in July, maybe earlier.

          hokupguy, i'll send you a new beta a bit later, when several new parameters are editable.
          there you go folks straight from the man himself.... Vlad this should clear things up for everyone.
          "Never say never, because limits are like fears and they are often just an illusion."-M.J.

          Comment

          • krong1170
            Rookie
            • Jan 2008
            • 163

            #800
            Re: editing roster w/ hex editor?

            I have a question regarding coaches, I believe it was stated that we will be able to edit their appearance such as height and face. How will the editing of the face work. For example, if I wanted to make Brian Shaw my coach how would I go about doing that if the default coach was white? Do I have to do a trial and error method with the different faces available until I get one that is a close match or is there some way to tell what the face will look like before I go back into the game?

            Comment

            • hokupguy
              All Star
              • Apr 2004
              • 5615

              #801
              Re: editing roster w/ hex editor?

              Originally posted by krong1170
              I have a question regarding coaches, I believe it was stated that we will be able to edit their appearance such as height and face. How will the editing of the face work. For example, if I wanted to make Brian Shaw my coach how would I go about doing that if the default coach was white? Do I have to do a trial and error method with the different faces available until I get one that is a close match or is there some way to tell what the face will look like before I go back into the game?
              yes you can i cant think of any player or coach that has face close to b shaw. No way to use a CAP face for coach because then you could use PB's brain shaw.
              "Never say never, because limits are like fears and they are often just an illusion."-M.J.

              Comment

              • TUSS11
                MVP
                • Nov 2007
                • 1483

                #802
                Re: editing roster w/ hex editor?

                Can we do universal rating edits? Can I reduce everyone's potential by 10 by just changing it at the top, or would I have to do each player individually?

                Comment

                • Colts18
                  MVP
                  • Feb 2010
                  • 1959

                  #803
                  Re: editing roster w/ hex editor?

                  Last question about D-League. Now if there is already a player in the FA Pool, would it be possibly to simply move him to a D-League team instead of overwriting and essentially re-creating a new player in that slot?

                  Comment

                  • hokupguy
                    All Star
                    • Apr 2004
                    • 5615

                    #804
                    Re: editing roster w/ hex editor?

                    Originally posted by TUSS11
                    Can we do universal rating edits? Can I reduce everyone's potential by 10 by just changing it at the top, or would I have to do each player individually?
                    as of right know no universal rating edits.

                    Originally posted by Colts18
                    Last question about D-League. Now if there is already a player in the FA Pool, would it be possibly to simply move him to a D-League team instead of overwriting and essentially re-creating a new player in that slot?
                    yes with ease never seen so one so nuts about the d-league. But we all like what we like.
                    "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                    Comment

                    • Dice
                      Sitting by the door
                      • Jul 2002
                      • 6627

                      #805
                      Re: editing roster w/ hex editor?

                      Do you know if the current editor that's available at least read and display the data from the ROS files?
                      I have more respect for a man who let's me know where he stands, even if he's wrong. Than the one who comes up like an angel and is nothing but a devil. - Malcolm X

                      Comment

                      • hokupguy
                        All Star
                        • Apr 2004
                        • 5615

                        #806
                        Re: editing roster w/ hex editor?

                        Originally posted by Dice
                        Do you know if the current editor that's available at least read and display the data from the ROS files?
                        No the last release which was Version 9 doesn't. There hasn't been a public release of anything dealing with the 360 files. Only I and vlad are working with versions that open ros. File.
                        Last edited by hokupguy; 05-06-2011, 03:19 PM.
                        "Never say never, because limits are like fears and they are often just an illusion."-M.J.

                        Comment

                        • VladZolaJr
                          Rookie
                          • Oct 2009
                          • 228

                          #807
                          Re: editing roster w/ hex editor?

                          Originally posted by TUSS11
                          Can we do universal rating edits? Can I reduce everyone's potential by 10 by just changing it at the top, or would I have to do each player individually?
                          Global Editor, included into Developer's Interfaces license, allows to do quite a lot of things, connected with this. Set, add, reduce, percentage add/reduce editing...
                          Moreover, global editing can be applied to any editable parameter + it's possible to filter the necessary players with Developer's Interfaces as well. And much more.

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                          • Colts18
                            MVP
                            • Feb 2010
                            • 1959

                            #808
                            Re: editing roster w/ hex editor?

                            And we are looking at July for this? Sheesh. I can't wait.

                            Comment

                            • odenaboy25z
                              Rookie
                              • May 2011
                              • 15

                              #809
                              Re: editing roster w/ hex editor?

                              I have a question which involves the hidden legends because that's what im really looking forward to see. how long will it be before we be able to use them & once available are you going to upload them to 2kshare?.

                              Comment

                              • peter77733
                                Banned
                                • Jan 2011
                                • 148

                                #810
                                Re: editing roster w/ hex editor?

                                Is it possible for any player to be rated 100 overall with or without the REDitor or is 99 the maximum? Thanks.

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