KG's Roster based on OS Collab rosters with Hex edits (360)

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  • KG#5beantown
    Pro
    • Oct 2008
    • 976

    #391
    Re: KG's Roster based on OS Collab rosters with Hex edits

    Originally posted by hulyan
    Hey guys check out the Antonio Daniels CAP I made.

    GT hulyan
    great work on the daniels cap!!! looks really good!!!

    Comment

    • frankieminkia
      Rookie
      • Jan 2008
      • 57

      #392
      Re: KG's Roster based on OS Collab rosters with Hex edits

      Washington signed forward Larry Owens #32 . Re-signed forward Othyus Jeffers. Waived guard-forward Cartier Martin

      Check out the current Washington Wizards roster and learn more about your favorite players with access to bios, photos, and stats.

      :wink:

      Comment

      • .hazee.
        Rookie
        • Aug 2010
        • 42

        #393
        Re: KG's Roster based on OS Collab rosters with Hex edits

        Sup guys, big time supporter of these rosters.

        Just had a quick question; is the 1.4 update coming out in the next couple days or next couple weeks?

        I only ask cause I started my association and wanted to know if it was worth it to start fresh again. -_-

        Comment

        • D-MAC©®
          Pro
          • Sep 2005
          • 970

          #394
          Re: KG's Roster based on OS Collab rosters with Hex edits

          It's great to see a project where everyone is getting along.

          I have a quick question, if I edit accessories in game will it mess up my chise or file?


          Thanks for the hard work guys.
          Originally posted by Charles Barkley
          "My favorite city to visit in the world, Toronto..."
          "Jonas Val-Su-Eno-Wow-Sauce."
          aka: Jonas Valanciunas
          NHL: Vancouver Canucks
          NFL: Seattle Seahawks
          NBA: Chicago Bulls
          MLS: Vancouver Whitecaps

          Comment

          • pabby21
            Rookie
            • Nov 2009
            • 331

            #395
            Re: KG's Roster based on OS Collab rosters with Hex edits

            does this have coach profiles and touches, tendencies etc all edited?

            Comment

            • frankieminkia
              Rookie
              • Jan 2008
              • 57

              #396
              Re: KG's Roster based on OS Collab rosters with Hex edits

              Originally posted by pabby21
              does this have coach profiles and touches, tendencies etc all edited?
              take a look at the first page :wink:

              Comment

              • KG#5beantown
                Pro
                • Oct 2008
                • 976

                #397
                Re: KG's Roster based on OS Collab rosters with Hex edits

                Originally posted by .hazee.
                Sup guys, big time supporter of these rosters.

                Just had a quick question; is the 1.4 update coming out in the next couple days or next couple weeks?

                I only ask cause I started my association and wanted to know if it was worth it to start fresh again. -_-
                definately will be worth it :wink:

                don't know exactly how far hulyan is right now...but I would guess that it is a matter of 5-7 days for both of us to put v1.4 online...

                Comment

                • KG#5beantown
                  Pro
                  • Oct 2008
                  • 976

                  #398
                  Re: KG's Roster based on OS Collab rosters with Hex edits

                  Originally posted by D-MAC©®
                  It's great to see a project where everyone is getting along.

                  I have a quick question, if I edit accessories in game will it mess up my chise or file?


                  Thanks for the hard work guys.
                  no it should work without any problems

                  Comment

                  • iameich
                    MVP
                    • Jan 2011
                    • 1501

                    #399
                    Re: KG's Roster based on OS Collab rosters with Hex edits

                    Originally posted by KG#5beantown
                    definately will be worth it :wink:

                    don't know exactly how far hulyan is right now...but I would guess that it is a matter of 5-7 days for both of us to put v1.4 online...
                    NICE!!!

                    keep up the good work.

                    ALSO, every1 should contribute with lineup changes, rotations, accessories and all other factors that invole making this KG's Roster the BEST EVER!!!
                    "It's about damn time... It's about damn time.” - LeBron James

                    Comment

                    • Jdoug312
                      Banned
                      • Oct 2010
                      • 1585

                      #400
                      Re: KG's Roster based on OS Collab rosters with Hex edits

                      Could we possibly add this to the roster?

                      http://www.operationsports.com/forum...cy-update.html

                      Comment

                      • jhill396
                        Rookie
                        • Oct 2009
                        • 195

                        #401
                        Re: KG's Roster based on OS Collab rosters with Hex edits

                        So me and my friend were trying to start an association with these rosters and after we both selected our teams it froze. We tried several times and nothing worked. Any ideas? Thanks

                        Comment

                        • iameich
                          MVP
                          • Jan 2011
                          • 1501

                          #402
                          Re: KG's Roster based on OS Collab rosters with Hex edits

                          Originally posted by Jdoug312
                          Could we possibly add this to the roster?

                          http://www.operationsports.com/forum...cy-update.html
                          Jdoug, this info is very interesting. I agree with those tendencies eventhough, they aren't 100% accurate, it's way better than the default tendencies 2K implements out the box.

                          KG, Jdoug has thrown a gem at ur roster... it will make it 10x better & more accurate. I suggest u look over it & see if u agree.

                          all in all KG, u still da mtha fckn man my dude holla bak
                          "It's about damn time... It's about damn time.” - LeBron James

                          Comment

                          • Jay F Kennedy
                            Rookie
                            • Sep 2010
                            • 59

                            #403
                            Re: KG's Roster based on OS Collab rosters with Hex edits

                            Originally posted by jhill396
                            So me and my friend were trying to start an association with these rosters and after we both selected our teams it froze. We tried several times and nothing worked. Any ideas? Thanks
                            I was having this problem also up until 5 minutes ago. Here is my fix.

                            1. Turn Auto Save and Living Rosters off in the Load/Save settings
                            2. Delete all 2kshare or Roster files you have saved.
                            3. Restart NBA 2k11* (Not sure if this is 100% needed, I'd do it to be sure)
                            4. Download 2kshare roster and save
                            5. Load 2kshare roster
                            6. Save 2kshare roster as "NBA" (or anything besides Roster, Roster 1, etc.)
                            7. Restart NBA 2k11
                            8. Start association as normal

                            When you restart 2k11 in step 7, your game should automatically load the roster you saved as NBA or whatever file name you chose. Hope that works for you and anyone having this issue.

                            Also.. Great work on the file KG and all other OS contributors.

                            Comment

                            • greatnesstcb
                              Rookie
                              • Feb 2011
                              • 159

                              #404
                              Re: KG's Roster based on OS Collab rosters with Hex edits

                              @KG Good job on the rosters. I do believe that you should do the sig shot edits used in this thread ima post the link here:

                              http://www.operationsports.com/forum...thread-40.html

                              They are really good and I applied them to my copy of your roster: the 1.3 Re-release and it plays much better. If there was a way to hex edit the courts that would be perfect but I doubt its possible on the 360. I also made position changes that were used in this thread:

                              http://www.operationsports.com/forum...sider-108.html

                              For the most part the positions are on point but there are a few that I believe Rashidi did incorrectly. (shout out to him and ffaacc03 for the work they put into these rosters)

                              I'd love to see what you guys end up with after the final release in May (shout out to KG, Game, jdoug312, and all the other OS contributers that help to make this game more enjoyable for the masses)

                              Keep up the good work

                              Comment

                              • Jdoug312
                                Banned
                                • Oct 2010
                                • 1585

                                #405
                                Re: KG's Roster based on OS Collab rosters with Hex edits

                                Originally posted by iameich
                                Jdoug, this info is very interesting. I agree with those tendencies eventhough, they aren't 100% accurate, it's way better than the default tendencies 2K implements out the box.

                                KG, Jdoug has thrown a gem at ur roster... it will make it 10x better & more accurate. I suggest u look over it & see if u agree.

                                all in all KG, u still da mtha fckn man my dude holla bak
                                Oh its not my roster, the roster was made by chia51 . Thanks for the credit though lol.

                                Comment

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