KG's Roster based on OS Collab rosters with Hex edits (360)

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  • chia51
    Banned
    • Jul 2005
    • 1912

    #646
    Re: KG's Roster based on OS Collab rosters with Hex edits (360)

    Originally posted by mrawesome
    Is there any way you can upload earlier versions of your roster? No offense to the newer versions, they're great. I just would rather control 1 team than all 30.
    Originally posted by pabby21
    I'm kinda in the same boat. If I could get the bench use numbers for the coaching profiles then we could just use one team. But the newer versions are set to 0 to accurately depict the playing time. the earlier versions wouldn't have all the shot edits and updates of players thought which is what makes these later versions much much better......
    While only controlling 1 team would be nice. If you set the other teams to auto or CPU then you will not be able to reset lineups/rotation/minutes and that is going to throw off the gameplay and simming stats immensely, FYI.

    Unfortunately there is no way around it right now.

    Even if you went with an "earlier" version the problem is still there, its just that no one talked about it because no one realized that the CPU reset all that stuff.

    Comment

    • nunogomes
      MVP
      • Oct 2005
      • 1107

      #647
      Re: KG's Roster based on OS Collab rosters with Hex edits (360)

      Well, i changed the substitution method to fatigue rather than rotation, putted the stamina at 48 and fatigue at 39 and the cpu uses their bench pretty well.

      Not spot on like it is by controlling all teams, but it´s a nice balance if you don´t want to bother and select all teams...

      Comment

      • pabby21
        Rookie
        • Nov 2009
        • 331

        #648
        Re: KG's Roster based on OS Collab rosters with Hex edits (360)

        Originally posted by chia51
        While only controlling 1 team would be nice. If you set the other teams to auto or CPU then you will not be able to reset lineups/rotation/minutes and that is going to throw off the gameplay and simming stats immensely, FYI.

        Unfortunately there is no way around it right now.

        Even if you went with an "earlier" version the problem is still there, its just that no one talked about it because no one realized that the CPU reset all that stuff.
        I'm just not a fan of how quickley palyers get angry and the amount of trades that happen, do you think turning off player roles but still controlling all 30 teams and having everything else as suggested, would be okay? or does that affects stats....gameplay etc?

        Comment

        • chia51
          Banned
          • Jul 2005
          • 1912

          #649
          Re: KG's Roster based on OS Collab rosters with Hex edits (360)

          Originally posted by pabby21
          I'm just not a fan of how quickley palyers get angry and the amount of trades that happen, do you think turning off player roles but still controlling all 30 teams and having everything else as suggested, would be okay? or does that affects stats....gameplay etc?
          Roles should be fine to turn off.

          Comment

          • Fiddy
            Twitch/YouTube: Fiddy14
            • Jul 2002
            • 12675

            #650
            Re: KG's Roster based on OS Collab rosters with Hex edits (360)

            Just checking in here. Still plugging away KG, good stuff. I'm gonna pop 2k in this afternoon and get the latest set. Thanks again for all the work on these.
            Twitch
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            Favorite Teams
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            Comment

            • Rondo To KG
              Rookie
              • May 2011
              • 70

              #651
              Re: KG's Roster based on OS Collab rosters with Hex edits (360)

              So far I've tried all the tips in this thread to get the roster to work in Association, but nothing has worked. I've played a few games in Exhibition with your rosters and they played great and it would be a shame if I can't use them on my next Association.

              Edit: Actually, scratch that. I fixed it by turning Living Rosters off and reloading the game. Worked perfect after that.
              Last edited by Rondo To KG; 05-26-2011, 04:18 PM.

              Comment

              • J_Posse
                Greatness Personified
                • Jun 2005
                • 11255

                #652
                Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                Absolutely love your roster set, KG. But, is there any chance that you'll be able to add the hidden shoes from 2K10? Or will you be able to add Antonio Daniels, I saw that PortlandBlazer had him in a historic roster (2000), to the Sixers and replace the CAP? Thanks for all your hard work it is much appreciated.
                San Antonio Spurs 5 - Time ('99, '03, '05, '07, '14) NBA Champions

                Official OS Bills Backers Club Member

                Comment

                • Weeks
                  L Corleone
                  • Aug 2009
                  • 2990

                  #653
                  Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                  Really hoping you can get the editor
                  Last edited by Weeks; 05-31-2011, 06:52 PM.
                  Chicago Bulls
                  Chicago Bears
                  Wisconsin Badgers

                  Comment

                  • tonybologna
                    MVP
                    • Sep 2005
                    • 9092

                    #654
                    Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                    I really wished there was an import player option with this game. This would be awesome! I had updated a previous version of KG's roster(1.5) with a few of my own additions(players). I would love to add those to v1.7.
                    NCAA- GO VOLS
                    NBA- GO CELTICS
                    MLB- GO BRAVES
                    NFL- GO COWBOYS
                    NHL- GO PREDATORS
                    NASCAR- Chase Elliott
                    MLS- LA Galaxy

                    RIP Pat Summitt: We will all miss you!

                    Jeremiah 29:11

                    Comment

                    • pado76
                      Rookie
                      • Jan 2010
                      • 80

                      #655
                      Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                      hey kg, what about your sliders settings???
                      speed, FT , def.assistance ????
                      thanx

                      Comment

                      • KG#5beantown
                        Pro
                        • Oct 2008
                        • 976

                        #656
                        Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                        Originally posted by Weeks
                        Really hoping you can get teh editor
                        Yeah I really hope that too...lets see if I can get my hands on it...

                        Comment

                        • KG#5beantown
                          Pro
                          • Oct 2008
                          • 976

                          #657
                          Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                          Originally posted by pado76
                          hey kg, what about your sliders settings???
                          speed, FT , def.assistance ????
                          thanx
                          speed 50
                          FT, real %, 100
                          def ***...I think I have it at 100

                          Comment

                          • KG#5beantown
                            Pro
                            • Oct 2008
                            • 976

                            #658
                            Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                            Originally posted by tonybologna
                            I really wished there was an import player option with this game. This would be awesome! I had updated a previous version of KG's roster(1.5) with a few of my own additions(players). I would love to add those to v1.7.
                            that would be great, sorry buddy

                            Comment

                            • KG#5beantown
                              Pro
                              • Oct 2008
                              • 976

                              #659
                              Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                              Originally posted by J_Posse512
                              Absolutely love your roster set, KG. But, is there any chance that you'll be able to add the hidden shoes from 2K10? Or will you be able to add Antonio Daniels, I saw that PortlandBlazer had him in a historic roster (2000), to the Sixers and replace the CAP? Thanks for all your hard work it is much appreciated.
                              that's what I'm hoping to do with the new editor, definately on my "to-do-list" which is very long

                              Comment

                              • KG#5beantown
                                Pro
                                • Oct 2008
                                • 976

                                #660
                                Re: KG's Roster based on OS Collab rosters with Hex edits (360)

                                Originally posted by skinnybonez
                                KG, good stuff like always. Don't know if u are doing anymore updates but i got small suggestion on the classic bulls team, can make their red accessories more red? Ala what you to the 76ers. If you look at ron harper's kneepad its the pinkish red
                                finally someone who cares about the classics

                                will look into that buddy!!!

                                Comment

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